replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Jesse Hall 19e872912a Implement per-display EGLConfig and configless EGLContext
Bug: 12230666
Change-Id: Icca608b108cbdcab9cf01a9236d8cdbda000a836
Signed-off-by: Jesse Hall <jessehall@google.com>
2013-12-23 21:53:39 -08:00
..
DisplaySurface.h Provide HWC prepare with a valid output buffer 2013-08-20 16:35:32 -07:00
FloatRect.h fix SF buffer cropping 2013-07-10 15:08:29 -07:00
FramebufferSurface.cpp Provide HWC prepare with a valid output buffer 2013-08-20 16:35:32 -07:00
FramebufferSurface.h Provide HWC prepare with a valid output buffer 2013-08-20 16:35:32 -07:00
HWComposer.cpp Implement per-display EGLConfig and configless EGLContext 2013-12-23 21:53:39 -08:00
HWComposer.h handle several vsync signal correctly 2013-08-21 17:45:46 -07:00
PowerHAL.cpp don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
PowerHAL.h don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
VirtualDisplaySurface.cpp Don't change the framebuffer target until we render a new one 2013-11-07 12:37:13 -08:00
VirtualDisplaySurface.h Don't use implementation-defined format with CPU consumers 2013-11-04 16:43:03 -08:00