replicant-frameworks_native/services/surfaceflinger
Jamie Gennis 9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
..
DisplayHardware remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
tests remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
Android.mk minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. 2010-12-13 16:47:31 -08:00
Barrier.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp Fix a problem where hwc and GL composition could show a different buffer 2010-12-14 20:30:37 -08:00
Layer.h Fix a problem where hwc and GL composition could show a different buffer 2010-12-14 20:30:37 -08:00
LayerBase.cpp remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
LayerBase.h remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
SurfaceFlinger.h Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h