replicant-frameworks_native/libs/surfaceflinger/Android.mk
Mathias Agopian 5d8f41cab1 remove a hack that was used only used on h/w we no longer support.
this should fix the opal build.

Change-Id: I43d7633696fea5be6bc834293a832d22f6bdfc61
2010-06-29 15:31:58 -07:00

49 lines
1.0 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
clz.cpp.arm \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
BlurFilter.cpp.arm \
GLExtensions.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
LayerBlur.cpp \
LayerDim.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
TextureManager.cpp \
Transform.cpp
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
# need "-lrt" on Linux simulator to pick up clock_gettime
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(HOST_OS),linux)
LOCAL_LDLIBS += -lrt -lpthread
endif
endif
LOCAL_SHARED_LIBRARIES := \
libcutils \
libpixelflinger \
libhardware \
libutils \
libEGL \
libGLESv1_CM \
libbinder \
libui \
libsurfaceflinger_client
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)