replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian bc2d79ed7a add a way to access the version string of the h/w implementation of EGL
we use a hidden egl extension. the version string is printed
in SF's dumpsys log.

Change-Id: I123eb4bde6de462bb2404c67b74d6d6219a48d6a
2011-11-29 18:00:35 -08:00
..
egl_cache.cpp EGL: Use cache sizes defined in the BoardConfig 2011-11-21 11:48:17 -08:00
egl_cache.h EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_display.cpp be a bit more defensive when parsing extension strings 2011-11-16 16:49:25 -08:00
egl_display.h rework a bit how we manage EGL extensions 2011-11-14 19:05:45 -08:00
egl_entries.in
egl_object.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_object.h fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_tls.cpp don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl_tls.h don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
eglApi.cpp add a way to access the version string of the h/w implementation of EGL 2011-11-29 18:00:35 -08:00
egldefs.h
getProcAddress.cpp
Loader.cpp
Loader.h
trace.cpp