replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 1c97d2ebe1 fix a bug that caused the PixelFormat viewed by Surface to be wrong.
what happened is that the efective pixel format is calculated by SF but Surface nevew had access to it directly.
in particular this caused query(FORMAT) to return the requested format instead of the effective format.
2009-08-19 17:46:26 -07:00
..
DisplayHardware make sure EGL_ANDROID_swap_rectangle is actually supported before using it 2009-08-12 21:24:53 -07:00
purgatory don't need to link against libsgl 2009-07-02 19:04:39 -07:00
tests merge master to master_gl 2009-05-22 02:16:08 -07:00
Android.mk enable HW acceleration for the Dim Surface on 8k devices 2009-08-10 21:13:06 -07:00
Barrier.h
BlurFilter.cpp
BlurFilter.h
BufferAllocator.cpp update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
BufferAllocator.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
clz.cpp
clz.h
Layer.cpp fix a bug that could cause a window to be hidden in some cases. 2009-08-13 19:08:00 -07:00
Layer.h second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
LayerBase.cpp fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
LayerBase.h fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
LayerBitmap.cpp fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory 2009-08-19 17:10:18 -07:00
LayerBitmap.h Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. 2009-08-13 18:19:32 -07:00
LayerBlur.cpp fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBlur.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBuffer.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:44:13 -07:00
LayerBuffer.h Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this 2009-07-22 17:17:46 -07:00
LayerDim.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:44:13 -07:00
LayerDim.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
SurfaceFlinger.h fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Transform.h