replicant-frameworks_native/opengl/tests
Jack Palevich 5d0eb3ee89 Extend GLSurfaceView to make it easy to create an OpenGL ES 2.0 context
Provide a new method, GLSurfaceView.setEGLContextClientVersion. Clients
call this method to define which level of OpenGL ES support they want.

This method only affects the default behavior of GLSurfaceView. If clients
have supplied their own EGLContextFactory or EGLConfigChooser then they
are on their own if they want to create an OpenGL ES 2.0 context.

This API is currently hidden.

Update the gl2_java test to use this new API.

Update the gl2_java test's AndroidManifest.xml file to indicate that
it requires OpenGL ES 2.0.
2009-12-09 16:34:34 +08:00
..
angeles
fillrate
filter show that we need to glClear to be fast(er) 2009-08-11 20:50:20 -07:00
finish
gl2_basic Print out EGL configuration info for the config we've chosen. 2009-09-28 18:22:01 -07:00
gl2_java Extend GLSurfaceView to make it easy to create an OpenGL ES 2.0 context 2009-12-09 16:34:34 +08:00
gl2_jni Change way we choose EGL surfaces to be compatible with the native 2009-10-02 14:43:51 -07:00
gl_basic Add a simple test of OpenGL ES 1.x. 2009-09-30 14:17:12 -07:00
gl_jni Add very simple input path. Fix end-of-line issues. 2009-09-30 06:14:24 -07:00
gldual Make our choice of surface explicit. 2009-10-13 19:52:44 -07:00
gralloc fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
lighting1709
linetex Turns out the SGX driver is correct and the bug was in this test. 2009-10-30 16:32:52 -07:00
swapinterval
textures
tritex Don't ask for pbuffer support, because we don't use any pbuffers. 2009-09-28 18:28:07 -07:00
Android.mk