1c2001efcf
Add dataSpace to buffer queues; remove old format enums. (cherry picked from commit82c6bcc970
) libgui: Prepare for IGBC::BufferItem removal (cherry picked from commitcf3834db10
) SurfaceFlinger: Stop using IGBC::BufferItem (cherry picked from commit11611f9be5
) Change-Id: Ic2e4770b916d2d1477e5ce98c4b49a0072ea03ff (cherry picked from commit6c45010175
)
287 lines
10 KiB
C++
287 lines
10 KiB
C++
/*
|
|
* Copyright 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <inttypes.h>
|
|
|
|
#define LOG_TAG "StreamSplitter"
|
|
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
|
//#define LOG_NDEBUG 0
|
|
|
|
#include <gui/BufferItem.h>
|
|
#include <gui/IGraphicBufferConsumer.h>
|
|
#include <gui/IGraphicBufferProducer.h>
|
|
#include <gui/StreamSplitter.h>
|
|
|
|
#include <ui/GraphicBuffer.h>
|
|
|
|
#include <binder/ProcessState.h>
|
|
|
|
#include <utils/Trace.h>
|
|
|
|
namespace android {
|
|
|
|
status_t StreamSplitter::createSplitter(
|
|
const sp<IGraphicBufferConsumer>& inputQueue,
|
|
sp<StreamSplitter>* outSplitter) {
|
|
if (inputQueue == NULL) {
|
|
ALOGE("createSplitter: inputQueue must not be NULL");
|
|
return BAD_VALUE;
|
|
}
|
|
if (outSplitter == NULL) {
|
|
ALOGE("createSplitter: outSplitter must not be NULL");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
sp<StreamSplitter> splitter(new StreamSplitter(inputQueue));
|
|
status_t status = splitter->mInput->consumerConnect(splitter, false);
|
|
if (status == NO_ERROR) {
|
|
splitter->mInput->setConsumerName(String8("StreamSplitter"));
|
|
*outSplitter = splitter;
|
|
}
|
|
return status;
|
|
}
|
|
|
|
StreamSplitter::StreamSplitter(const sp<IGraphicBufferConsumer>& inputQueue)
|
|
: mIsAbandoned(false), mMutex(), mReleaseCondition(),
|
|
mOutstandingBuffers(0), mInput(inputQueue), mOutputs(), mBuffers() {}
|
|
|
|
StreamSplitter::~StreamSplitter() {
|
|
mInput->consumerDisconnect();
|
|
Vector<sp<IGraphicBufferProducer> >::iterator output = mOutputs.begin();
|
|
for (; output != mOutputs.end(); ++output) {
|
|
(*output)->disconnect(NATIVE_WINDOW_API_CPU);
|
|
}
|
|
|
|
if (mBuffers.size() > 0) {
|
|
ALOGE("%zu buffers still being tracked", mBuffers.size());
|
|
}
|
|
}
|
|
|
|
status_t StreamSplitter::addOutput(
|
|
const sp<IGraphicBufferProducer>& outputQueue) {
|
|
if (outputQueue == NULL) {
|
|
ALOGE("addOutput: outputQueue must not be NULL");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
|
|
sp<OutputListener> listener(new OutputListener(this, outputQueue));
|
|
IInterface::asBinder(outputQueue)->linkToDeath(listener);
|
|
status_t status = outputQueue->connect(listener, NATIVE_WINDOW_API_CPU,
|
|
/* producerControlledByApp */ false, &queueBufferOutput);
|
|
if (status != NO_ERROR) {
|
|
ALOGE("addOutput: failed to connect (%d)", status);
|
|
return status;
|
|
}
|
|
|
|
mOutputs.push_back(outputQueue);
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void StreamSplitter::setName(const String8 &name) {
|
|
Mutex::Autolock lock(mMutex);
|
|
mInput->setConsumerName(name);
|
|
}
|
|
|
|
void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) {
|
|
ATRACE_CALL();
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
// The current policy is that if any one consumer is consuming buffers too
|
|
// slowly, the splitter will stall the rest of the outputs by not acquiring
|
|
// any more buffers from the input. This will cause back pressure on the
|
|
// input queue, slowing down its producer.
|
|
|
|
// If there are too many outstanding buffers, we block until a buffer is
|
|
// released back to the input in onBufferReleased
|
|
while (mOutstandingBuffers >= MAX_OUTSTANDING_BUFFERS) {
|
|
mReleaseCondition.wait(mMutex);
|
|
|
|
// If the splitter is abandoned while we are waiting, the release
|
|
// condition variable will be broadcast, and we should just return
|
|
// without attempting to do anything more (since the input queue will
|
|
// also be abandoned).
|
|
if (mIsAbandoned) {
|
|
return;
|
|
}
|
|
}
|
|
++mOutstandingBuffers;
|
|
|
|
// Acquire and detach the buffer from the input
|
|
BufferItem bufferItem;
|
|
status_t status = mInput->acquireBuffer(&bufferItem, /* presentWhen */ 0);
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"acquiring buffer from input failed (%d)", status);
|
|
|
|
ALOGV("acquired buffer %#" PRIx64 " from input",
|
|
bufferItem.mGraphicBuffer->getId());
|
|
|
|
status = mInput->detachBuffer(bufferItem.mBuf);
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"detaching buffer from input failed (%d)", status);
|
|
|
|
// Initialize our reference count for this buffer
|
|
mBuffers.add(bufferItem.mGraphicBuffer->getId(),
|
|
new BufferTracker(bufferItem.mGraphicBuffer));
|
|
|
|
IGraphicBufferProducer::QueueBufferInput queueInput(
|
|
bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
|
|
bufferItem.mDataSpace, bufferItem.mCrop,
|
|
static_cast<int32_t>(bufferItem.mScalingMode),
|
|
bufferItem.mTransform, bufferItem.mIsDroppable,
|
|
bufferItem.mFence);
|
|
|
|
// Attach and queue the buffer to each of the outputs
|
|
Vector<sp<IGraphicBufferProducer> >::iterator output = mOutputs.begin();
|
|
for (; output != mOutputs.end(); ++output) {
|
|
int slot;
|
|
status = (*output)->attachBuffer(&slot, bufferItem.mGraphicBuffer);
|
|
if (status == NO_INIT) {
|
|
// If we just discovered that this output has been abandoned, note
|
|
// that, increment the release count so that we still release this
|
|
// buffer eventually, and move on to the next output
|
|
onAbandonedLocked();
|
|
mBuffers.editValueFor(bufferItem.mGraphicBuffer->getId())->
|
|
incrementReleaseCountLocked();
|
|
continue;
|
|
} else {
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"attaching buffer to output failed (%d)", status);
|
|
}
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput queueOutput;
|
|
status = (*output)->queueBuffer(slot, queueInput, &queueOutput);
|
|
if (status == NO_INIT) {
|
|
// If we just discovered that this output has been abandoned, note
|
|
// that, increment the release count so that we still release this
|
|
// buffer eventually, and move on to the next output
|
|
onAbandonedLocked();
|
|
mBuffers.editValueFor(bufferItem.mGraphicBuffer->getId())->
|
|
incrementReleaseCountLocked();
|
|
continue;
|
|
} else {
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"queueing buffer to output failed (%d)", status);
|
|
}
|
|
|
|
ALOGV("queued buffer %#" PRIx64 " to output %p",
|
|
bufferItem.mGraphicBuffer->getId(), output->get());
|
|
}
|
|
}
|
|
|
|
void StreamSplitter::onBufferReleasedByOutput(
|
|
const sp<IGraphicBufferProducer>& from) {
|
|
ATRACE_CALL();
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
sp<GraphicBuffer> buffer;
|
|
sp<Fence> fence;
|
|
status_t status = from->detachNextBuffer(&buffer, &fence);
|
|
if (status == NO_INIT) {
|
|
// If we just discovered that this output has been abandoned, note that,
|
|
// but we can't do anything else, since buffer is invalid
|
|
onAbandonedLocked();
|
|
return;
|
|
} else {
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"detaching buffer from output failed (%d)", status);
|
|
}
|
|
|
|
ALOGV("detached buffer %#" PRIx64 " from output %p",
|
|
buffer->getId(), from.get());
|
|
|
|
const sp<BufferTracker>& tracker = mBuffers.editValueFor(buffer->getId());
|
|
|
|
// Merge the release fence of the incoming buffer so that the fence we send
|
|
// back to the input includes all of the outputs' fences
|
|
tracker->mergeFence(fence);
|
|
|
|
// Check to see if this is the last outstanding reference to this buffer
|
|
size_t releaseCount = tracker->incrementReleaseCountLocked();
|
|
ALOGV("buffer %#" PRIx64 " reference count %zu (of %zu)", buffer->getId(),
|
|
releaseCount, mOutputs.size());
|
|
if (releaseCount < mOutputs.size()) {
|
|
return;
|
|
}
|
|
|
|
// If we've been abandoned, we can't return the buffer to the input, so just
|
|
// stop tracking it and move on
|
|
if (mIsAbandoned) {
|
|
mBuffers.removeItem(buffer->getId());
|
|
return;
|
|
}
|
|
|
|
// Attach and release the buffer back to the input
|
|
int consumerSlot;
|
|
status = mInput->attachBuffer(&consumerSlot, tracker->getBuffer());
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"attaching buffer to input failed (%d)", status);
|
|
|
|
status = mInput->releaseBuffer(consumerSlot, /* frameNumber */ 0,
|
|
EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker->getMergedFence());
|
|
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
|
|
"releasing buffer to input failed (%d)", status);
|
|
|
|
ALOGV("released buffer %#" PRIx64 " to input", buffer->getId());
|
|
|
|
// We no longer need to track the buffer once it has been returned to the
|
|
// input
|
|
mBuffers.removeItem(buffer->getId());
|
|
|
|
// Notify any waiting onFrameAvailable calls
|
|
--mOutstandingBuffers;
|
|
mReleaseCondition.signal();
|
|
}
|
|
|
|
void StreamSplitter::onAbandonedLocked() {
|
|
ALOGE("one of my outputs has abandoned me");
|
|
if (!mIsAbandoned) {
|
|
mInput->consumerDisconnect();
|
|
}
|
|
mIsAbandoned = true;
|
|
mReleaseCondition.broadcast();
|
|
}
|
|
|
|
StreamSplitter::OutputListener::OutputListener(
|
|
const sp<StreamSplitter>& splitter,
|
|
const sp<IGraphicBufferProducer>& output)
|
|
: mSplitter(splitter), mOutput(output) {}
|
|
|
|
StreamSplitter::OutputListener::~OutputListener() {}
|
|
|
|
void StreamSplitter::OutputListener::onBufferReleased() {
|
|
mSplitter->onBufferReleasedByOutput(mOutput);
|
|
}
|
|
|
|
void StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
|
|
Mutex::Autolock lock(mSplitter->mMutex);
|
|
mSplitter->onAbandonedLocked();
|
|
}
|
|
|
|
StreamSplitter::BufferTracker::BufferTracker(const sp<GraphicBuffer>& buffer)
|
|
: mBuffer(buffer), mMergedFence(Fence::NO_FENCE), mReleaseCount(0) {}
|
|
|
|
StreamSplitter::BufferTracker::~BufferTracker() {}
|
|
|
|
void StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
|
|
mMergedFence = Fence::merge(String8("StreamSplitter"), mMergedFence, with);
|
|
}
|
|
|
|
} // namespace android
|