replicant-frameworks_native/include
Jamie Gennis 67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
..
binder resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 2010-12-21 09:32:36 -08:00
gui Fix a bug in SurfaceTexture::setBufferCount. 2011-01-09 16:40:06 -08:00
pim auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
private fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
surfaceflinger Add the ISurfaceComposer::createGraphicBuffer IPC. 2011-01-06 13:12:35 -08:00
tts Update TTS plugin interface to receive engine configuration data 2010-03-18 11:52:41 -07:00
ui Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
utils Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00