replicant-frameworks_native/opengl/libagl
Martin Storsjo e03eaa1551 Calculate specular lighting correctly
Since the lighting calculations are done in object space, the vector
from the object to the viewer also needs to be transformed to object
space.
2009-08-25 18:35:54 -07:00
..
Android.mk remove libagl's dependency on gralloc_priv.h 2009-07-15 18:53:32 -07:00
array.cpp s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
array.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferObjectManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferObjectManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
context.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
copybit.cpp add support for RGBX_8888 2009-08-07 20:55:14 -07:00
copybit.h s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
dxt.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
dxt.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
egl.cpp better error handling in EGL 2009-08-20 00:12:56 -07:00
fixed_asm.S auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
fp.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
fp.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
iterators.S auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
light.cpp Calculate specular lighting correctly 2009-08-25 18:35:54 -07:00
light.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
matrix.cpp If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing the viewport. 2009-08-25 18:35:03 -07:00
matrix.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
mipmap.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
primitives.cpp Bug Fixed for libagl. 2009-07-07 19:14:13 +09:00
primitives.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
state.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
state.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
texture.cpp remove libagl's dependency on gralloc_priv.h 2009-07-15 18:53:32 -07:00
texture.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
TextureObjectManager.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
TextureObjectManager.h Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Tokenizer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
vertex.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
vertex.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00