replicant-frameworks_native/services/surfaceflinger/Android.mk
Mathias Agopian a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00

54 lines
1.2 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
Layer.cpp \
LayerBase.cpp \
LayerDim.cpp \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
DisplayHardware/HWComposer.cpp \
GLExtensions.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
SurfaceTextureLayer.cpp \
Transform.cpp \
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_BOARD_PLATFORM), omap3)
LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
# need "-lrt" on Linux simulator to pick up clock_gettime
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(HOST_OS),linux)
LOCAL_LDLIBS += -lrt -lpthread
endif
endif
LOCAL_SHARED_LIBRARIES := \
libcutils \
libhardware \
libutils \
libEGL \
libGLESv1_CM \
libbinder \
libui \
libgui
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)