6ef57d7b36
These tests call android_createDisplaySurface() to get a FramebufferNativeWindow that is passed to EGL. This relies on the existence of the framebuffer HAL, which is not supported on many recent devices. This change adds a new "window surface" object that the tests can use to get a window from SurfaceFlinger instead. All tests except for the HWC tests now appear to do things. The HWC tests don't do anything useful, but they no longer depend on the android_createDisplaySurface() function. Bug 13323813 Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
234 lines
7.2 KiB
C++
234 lines
7.2 KiB
C++
/* San Angeles Observation OpenGL ES version example
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* Copyright 2004-2005 Jetro Lauha
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* All rights reserved.
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* Web: http://iki.fi/jetro/
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*
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* This source is free software; you can redistribute it and/or
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* modify it under the terms of EITHER:
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* (1) The GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version. The text of the GNU Lesser
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* General Public License is included with this source in the
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* file LICENSE-LGPL.txt.
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* (2) The BSD-style license that is included with this source in
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* the file LICENSE-BSD.txt.
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*
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* This source is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
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* LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
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*
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* $Id: app-linux.c,v 1.4 2005/02/08 18:42:48 tonic Exp $
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* $Revision: 1.4 $
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*
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* Parts of this source file is based on test/example code from
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* GLESonGL implementation by David Blythe. Here is copy of the
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* license notice from that source:
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*
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* Copyright (C) 2003 David Blythe All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* DAVID BLYTHE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/time.h>
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#include <EGL/egl.h>
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#include <GLES/gl.h>
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#include <EGLUtils.h>
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#include <WindowSurface.h>
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using namespace android;
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#include "app.h"
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int gAppAlive = 1;
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static const char sAppName[] =
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"San Angeles Observation OpenGL ES version example (Linux)";
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static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
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static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
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static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
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static EGLContext sEglContext = EGL_NO_CONTEXT;
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static EGLSurface sEglSurface = EGL_NO_SURFACE;
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const char *egl_strerror(unsigned err)
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{
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switch(err){
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case EGL_SUCCESS: return "SUCCESS";
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case EGL_NOT_INITIALIZED: return "NOT INITIALIZED";
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case EGL_BAD_ACCESS: return "BAD ACCESS";
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case EGL_BAD_ALLOC: return "BAD ALLOC";
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case EGL_BAD_ATTRIBUTE: return "BAD_ATTRIBUTE";
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case EGL_BAD_CONFIG: return "BAD CONFIG";
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case EGL_BAD_CONTEXT: return "BAD CONTEXT";
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case EGL_BAD_CURRENT_SURFACE: return "BAD CURRENT SURFACE";
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case EGL_BAD_DISPLAY: return "BAD DISPLAY";
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case EGL_BAD_MATCH: return "BAD MATCH";
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case EGL_BAD_NATIVE_PIXMAP: return "BAD NATIVE PIXMAP";
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case EGL_BAD_NATIVE_WINDOW: return "BAD NATIVE WINDOW";
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case EGL_BAD_PARAMETER: return "BAD PARAMETER";
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case EGL_BAD_SURFACE: return "BAD_SURFACE";
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// case EGL_CONTEXT_LOST: return "CONTEXT LOST";
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default: return "UNKNOWN";
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}
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}
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void egl_error(const char *name)
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{
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unsigned err = eglGetError();
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if(err != EGL_SUCCESS) {
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fprintf(stderr,"%s(): egl error 0x%x (%s)\n",
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name, err, egl_strerror(err));
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}
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}
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static void checkGLErrors()
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{
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GLenum error = glGetError();
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if (error != GL_NO_ERROR)
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fprintf(stderr, "GL Error: 0x%04x\n", (int)error);
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}
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static void checkEGLErrors()
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{
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EGLint error = eglGetError();
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// GLESonGL seems to be returning 0 when there is no errors?
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if (error && error != EGL_SUCCESS)
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fprintf(stderr, "EGL Error: 0x%04x\n", (int)error);
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}
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static int initGraphics(unsigned samples, const WindowSurface& windowSurface)
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{
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EGLint configAttribs[] = {
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EGL_DEPTH_SIZE, 16,
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EGL_SAMPLE_BUFFERS, samples ? 1 : 0,
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EGL_SAMPLES, samples,
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EGL_NONE
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};
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EGLint majorVersion;
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EGLint minorVersion;
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EGLContext context;
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EGLConfig config;
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EGLSurface surface;
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EGLint w, h;
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EGLDisplay dpy;
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EGLNativeWindowType window = windowSurface.getSurface();
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dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(dpy, &majorVersion, &minorVersion);
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status_t err = EGLUtils::selectConfigForNativeWindow(
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dpy, configAttribs, window, &config);
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if (err) {
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fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n");
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return 0;
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}
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surface = eglCreateWindowSurface(dpy, config, window, NULL);
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egl_error("eglCreateWindowSurface");
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fprintf(stderr,"surface = %p\n", surface);
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context = eglCreateContext(dpy, config, NULL, NULL);
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egl_error("eglCreateContext");
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fprintf(stderr,"context = %p\n", context);
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eglMakeCurrent(dpy, surface, surface, context);
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egl_error("eglMakeCurrent");
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eglQuerySurface(dpy, surface, EGL_WIDTH, &sWindowWidth);
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eglQuerySurface(dpy, surface, EGL_HEIGHT, &sWindowHeight);
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sEglDisplay = dpy;
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sEglSurface = surface;
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sEglContext = context;
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if (samples == 0) {
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// GL_MULTISAMPLE is enabled by default
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glDisable(GL_MULTISAMPLE);
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}
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return EGL_TRUE;
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}
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static void deinitGraphics()
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{
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eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
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eglDestroyContext(sEglDisplay, sEglContext);
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eglDestroySurface(sEglDisplay, sEglSurface);
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eglTerminate(sEglDisplay);
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}
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int main(int argc, char *argv[])
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{
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unsigned samples = 0;
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printf("usage: %s [samples]\n", argv[0]);
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if (argc == 2) {
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samples = atoi( argv[1] );
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printf("Multisample enabled: GL_SAMPLES = %u\n", samples);
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}
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WindowSurface windowSurface;
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if (!initGraphics(samples, windowSurface))
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{
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fprintf(stderr, "Graphics initialization failed.\n");
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return EXIT_FAILURE;
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}
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appInit();
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struct timeval timeTemp;
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int frameCount = 0;
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gettimeofday(&timeTemp, NULL);
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double totalTime = timeTemp.tv_usec/1000000.0 + timeTemp.tv_sec;
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while (gAppAlive)
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{
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struct timeval timeNow;
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gettimeofday(&timeNow, NULL);
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appRender(timeNow.tv_sec * 1000 + timeNow.tv_usec / 1000,
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sWindowWidth, sWindowHeight);
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checkGLErrors();
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eglSwapBuffers(sEglDisplay, sEglSurface);
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checkEGLErrors();
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frameCount++;
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}
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gettimeofday(&timeTemp, NULL);
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appDeinit();
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deinitGraphics();
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totalTime = (timeTemp.tv_usec/1000000.0 + timeTemp.tv_sec) - totalTime;
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printf("totalTime=%f s, frameCount=%d, %.2f fps\n",
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totalTime, frameCount, frameCount/totalTime);
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return EXIT_SUCCESS;
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}
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