replicant-frameworks_native/services/surfaceflinger
Andy McFadden 5a8f9012ee Tone down a fatal assert
The new disconnectDisplay function doesn't handle virtual displays,
but it may be called for them.  Return without doing anything.

Bug 7281786

Change-Id: I62607f2ae6073fa66b393f55932604aeb8e03566
2012-10-04 19:09:45 -07:00
..
DisplayHardware Tone down a fatal assert 2012-10-04 19:09:45 -07:00
tests
Android.mk GraphicBufferAlloc class was declared twice 2012-09-20 17:13:58 -07:00
Barrier.h
Client.cpp Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
Client.h
clz.cpp
clz.h
DdmConnection.cpp add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp save/restore viewport properly when taking screenshot 2012-09-30 16:43:20 -07:00
DisplayDevice.h reset GL viewport and project when caputring the screen 2012-09-28 13:34:26 -07:00
EventThread.cpp make sure we don't call into the HWC HAL when not needed 2012-10-04 15:25:32 -07:00
EventThread.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp Recompute visible regions more vigorously 2012-09-26 16:19:12 -07:00
Layer.h add support hwc 1.1 2012-09-17 18:57:53 -07:00
LayerBase.cpp Stop using transparent region for computing visible regions 2012-09-26 14:41:51 -07:00
LayerBase.h Stop using transparent region for computing visible regions 2012-09-26 14:41:51 -07:00
LayerDim.cpp Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
LayerDim.h Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
LayerScreenshot.cpp Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
LayerScreenshot.h Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Ignore display state changes for disconnected displays 2012-10-04 16:40:35 -07:00
SurfaceFlinger.h make sure we don't call into the HWC HAL when not needed 2012-10-04 15:25:32 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp Ensure that viewport and frame are initialized. 2012-09-09 00:07:17 -07:00
Transform.h