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ashmem.h
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Asset.h
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Support streaming of compressed assets > 1 megabyte
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2010-07-28 15:33:28 -07:00 |
AssetDir.h
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AssetManager.h
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Runtime resource overlay, iteration 1.
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2011-04-01 14:12:10 +02:00 |
Atomic.h
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BackupHelpers.h
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Only report "unknown metadata" once per restore helper
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2009-06-24 13:57:29 -07:00 |
BitSet.h
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Add suuport for splitting touch events across windows.
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2010-09-26 22:20:12 -07:00 |
BufferedTextOutput.h
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ByteOrder.h
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Implement the C++ class to write the backed up file data.
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2009-05-15 10:37:10 -04:00 |
CallStack.h
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Debug.h
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Support for marshalling pointers / intptr_t in Parcel.
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2009-08-17 15:31:25 -07:00 |
Endian.h
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Errors.h
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fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
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2009-09-07 16:32:45 -07:00 |
FileMap.h
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Flattenable.h
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remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
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2010-02-21 23:27:25 -08:00 |
Functor.h
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stubs
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2011-01-29 06:19:37 -08:00 |
KeyedVector.h
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List.h
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Fix sim build.
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2009-07-07 10:01:12 -07:00 |
Log.h
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Looper.h
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Revert to using epoll_wait().
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2010-10-07 16:17:57 -07:00 |
misc.h
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get rid of utils.h
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2009-05-31 19:13:00 -07:00 |
ObbFile.h
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OBB: use PBKDF2 for key generation.
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2010-10-13 18:25:33 -07:00 |
Pool.h
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Native input dispatch rewrite work in progress.
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2010-06-13 17:42:16 -07:00 |
RefBase.h
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Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
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2011-03-07 16:56:16 -08:00 |
ResourceTypes.h
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Runtime resource overlay, iteration 1.
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2011-04-01 14:12:10 +02:00 |
SharedBuffer.h
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Singleton.h
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Fix a typo in Singleton<>
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2010-05-28 15:13:30 -07:00 |
SortedVector.h
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improve Vector<> with types that can be trivially moved and remove some unused code.
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2009-06-22 02:31:07 -07:00 |
StopWatch.h
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Native input dispatch rewrite work in progress.
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2010-06-13 17:42:16 -07:00 |
StreamingZipInflater.h
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Support streaming of compressed assets > 1 megabyte
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2010-07-28 15:33:28 -07:00 |
String8.h
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Add support for the PointerLocation overlay.
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2010-08-11 14:46:32 -07:00 |
String16.h
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Optional use of UTF-8 strings in resource bundles
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2009-12-07 15:14:15 -08:00 |
StringArray.h
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rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file.
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2009-06-05 01:26:23 -07:00 |
SystemClock.h
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TextOutput.h
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some work to try to reduce the code size of some native libraries
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2009-05-26 16:12:20 -07:00 |
threads.h
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added RWLock C++ wrapper
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2010-05-19 15:12:59 -07:00 |
Timers.h
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get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
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2009-05-31 23:45:01 -07:00 |
TypeHelpers.h
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improve Vector<> with types that can be trivially moved and remove some unused code.
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2009-06-22 02:31:07 -07:00 |
Vector.h
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Even more native input dispatch work in progress.
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2010-06-17 13:27:16 -07:00 |
VectorImpl.h
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Even more native input dispatch work in progress.
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2010-06-17 13:27:16 -07:00 |
ZipFileCRO.h
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ZipUtilsRO rewrite based on Dalvik Zip rewrite
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2010-05-12 05:07:48 -07:00 |
ZipFileRO.h
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Use pread() in ZipFileRO for Linux
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2010-10-04 15:17:19 -07:00 |
ZipUtils.h
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