f3c07d4f70
This fixes the cycling rendering loop caused by nesting virtual displays by preventing them from recomposing if their contents haven't changed. (cherry-pick from master I600365c0fd5d3ad93e04295d26cf9de177ffc79b) Bug: 12101046 Change-Id: I6182993d53537781aedb522f97a50f06eed8b80f |
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.. | ||
DisplayHardware | ||
Effects | ||
EventLog | ||
RenderEngine | ||
tests | ||
Android.mk | ||
Barrier.h | ||
Client.cpp | ||
Client.h | ||
clz.h | ||
Colorizer.h | ||
DdmConnection.cpp | ||
DdmConnection.h | ||
DisplayDevice.cpp | ||
DisplayDevice.h | ||
DispSync.cpp | ||
DispSync.h | ||
EventControlThread.cpp | ||
EventControlThread.h | ||
EventThread.cpp | ||
EventThread.h | ||
FrameTracker.cpp | ||
FrameTracker.h | ||
Layer.cpp | ||
Layer.h | ||
LayerDim.cpp | ||
LayerDim.h | ||
main_surfaceflinger.cpp | ||
MessageQueue.cpp | ||
MessageQueue.h | ||
MODULE_LICENSE_APACHE2 | ||
SurfaceFlinger.cpp | ||
SurfaceFlinger.h | ||
SurfaceFlingerConsumer.cpp | ||
SurfaceFlingerConsumer.h | ||
SurfaceTextureLayer.cpp | ||
SurfaceTextureLayer.h | ||
Transform.cpp | ||
Transform.h |