replicant-frameworks_native/libs/ui
Jeff Brown 882b0a59d8 Eliminate hw.keyboards system properties.
Stop using system properties to publish information about
the key character map path.  Instead, we can retrieve it
on demand by asking the window manager.

It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.

Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
2011-11-15 18:00:10 -08:00
..
tests Refactor input reader to add stylus support. 2011-07-31 15:38:09 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
EGLUtils.cpp revert last change to EGLUtils::selectConfigForPixelFormat 2011-08-15 15:25:39 -07:00
FramebufferNativeWindow.cpp connect/disconnect is now called from our EGL wrapper 2011-08-01 14:06:20 -07:00
GraphicBuffer.cpp
GraphicBufferAllocator.cpp improve GraphicAllocator dump method 2011-07-29 16:35:41 -07:00
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Can't stop the fling! 2011-09-16 21:43:58 -07:00
InputTransport.cpp Provide more descriptive name for InputChannel ashmem. 2011-07-13 22:27:37 -07:00
Keyboard.cpp Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeyCharacterMap.cpp Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeyLayoutMap.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp Region cannot handle malformed Rects. Abort the Region op in that case. 2011-09-26 15:58:20 -07:00
VirtualKeyMap.cpp