replicant-frameworks_native/awt/java/awt/HeadlessGraphicsEnvironment.java
2009-03-03 19:31:44 -08:00

73 lines
2.4 KiB
Java

/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package java.awt;
import java.awt.GraphicsDevice;
import java.awt.HeadlessException;
import org.apache.harmony.awt.gl.CommonGraphicsEnvironment;
/**
* The HeadlessGraphicsEnvironment class is the CommonGraphicsEnvironment
* implementation to use in the case where the environment lacks display,
* keyboard, and mouse support.
*
* @since Android 1.0
*/
public class HeadlessGraphicsEnvironment extends CommonGraphicsEnvironment {
/**
* Returns whether or not a display, keyboard, and mouse are supported in
* this graphics environment.
*
* @return true, if HeadlessException will be thrown from areas of the
* graphics environment that are dependent on a display, keyboard,
* or mouse, false otherwise.
*/
@Override
public boolean isHeadlessInstance() {
return true;
}
/**
* Gets the default screen device as GraphicDevice object.
*
* @return the GraphicDevice object which represents default screen device.
* @throws HeadlessException
* if isHeadless() returns true.
*/
@Override
public GraphicsDevice getDefaultScreenDevice() throws HeadlessException {
throw new HeadlessException();
}
/**
* Gets an array of all available screen devices.
*
* @return the array of GraphicsDevice objects which represents all
* available screen devices.
* @throws HeadlessException
* if isHeadless() returns true.
*/
@Override
public GraphicsDevice[] getScreenDevices() throws HeadlessException {
throw new HeadlessException();
}
}