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Jesse Hall 0b63cd105c Handle failed requestBuffer after successful dequeueBuffer
If the virtual display consumer disconnects after the
VirtualDisplaySurface dequeues a buffer but before it requests it, the
request will fail. Previously the error was ignored, and the caller
would get a success result but a NULL buffer. Now the dequeued buffer
is cancelled and the error propagated to the caller.

Bug: 14140551
Change-Id: I91547885c2cf6063dc7a8f02d97f2df282cdde2c
2014-05-01 10:37:33 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds am 45fcfb48: am 85453ecc: dumpstate: increase poll timeout waiting for SIGQUIT logging 2014-04-30 23:35:03 +00:00
data/etc Add feature for voice recognition software. 2014-04-18 11:57:02 -07:00
include Merge "Move key attribute information out of native." 2014-04-29 22:31:18 +00:00
libs Merge "Move key attribute information out of native." 2014-04-29 22:31:18 +00:00
opengl Merge "Revert "Temporarily turn on callstack logging"" 2014-04-24 23:49:19 +00:00
services Handle failed requestBuffer after successful dequeueBuffer 2014-05-01 10:37:33 -07:00
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