replicant-frameworks_native/libs/utils
2009-06-11 11:29:57 -07:00
..
Android.mk rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
Asset.cpp
AssetDir.cpp
AssetManager.cpp Update aapt badging for native code, configs, density, etc. 2009-05-18 15:22:00 -07:00
BackupData.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
BackupHelpers.cpp Fix SharedPrefsBackupHelper so it doesn't hard code the paths to the files. 2009-06-11 11:29:57 -07:00
Binder.cpp
BpBinder.cpp
BufferedTextOutput.cpp
CallStack.cpp
CharacterData.h rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
Debug.cpp
executablepath_darwin.cpp
executablepath_linux.cpp
FileMap.cpp
futex_synchro.c This should fix the simulator build. 2009-05-22 12:25:56 -07:00
IDataConnection.cpp
IInterface.cpp
IMemory.cpp
InetAddress.cpp
IPCThreadState.cpp
IPermissionController.cpp
IServiceManager.cpp
LogSocket.cpp
MemoryBase.cpp
MemoryDealer.cpp
MemoryHeapBase.cpp
MemoryHeapPmem.cpp
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
Parcel.cpp Fix a major bug in Bundle when unparcelling from AIDL. 2009-05-22 13:51:47 -07:00
Pipe.cpp
ported.cpp
ProcessState.cpp
README
RefBase.cpp
ResourceTypes.cpp Squashed commit of the following: 2009-04-22 14:35:11 -07:00
SharedBuffer.cpp
Socket.cpp
Static.cpp
StopWatch.cpp
String8.cpp
String16.cpp
SystemClock.cpp
TextOutput.cpp
Threads.cpp
TimerProbe.cpp
Timers.cpp
Unicode.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
VectorImpl.cpp
ZipEntry.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
ZipFile.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
ZipFileCRO.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
ZipFileRO.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00
ZipUtils.cpp rename a few files to camel-case, add copyright notices 2009-06-04 13:53:57 -07:00

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.