097ca275f4
so we can do NULL checks again, and update calls to IInterface::asBinder() to use the new static version. Change-Id: Ia7b10eb38ca55b72278bfd33d3bf647f338b4e6a
195 lines
5.8 KiB
C++
195 lines
5.8 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "SurfaceControl"
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <android/native_window.h>
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#include <utils/Errors.h>
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#include <utils/Log.h>
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#include <utils/threads.h>
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#include <binder/IPCThreadState.h>
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#include <ui/DisplayInfo.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/Rect.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceControl.h>
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namespace android {
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// ============================================================================
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// SurfaceControl
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// ============================================================================
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SurfaceControl::SurfaceControl(
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const sp<SurfaceComposerClient>& client,
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const sp<IBinder>& handle,
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const sp<IGraphicBufferProducer>& gbp)
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: mClient(client), mHandle(handle), mGraphicBufferProducer(gbp)
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{
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}
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SurfaceControl::~SurfaceControl()
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{
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destroy();
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}
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void SurfaceControl::destroy()
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{
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if (isValid()) {
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mClient->destroySurface(mHandle);
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mHandle.clear();
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mGraphicBufferProducer.clear();
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IPCThreadState::self()->flushCommands();
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}
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void SurfaceControl::clear()
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{
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// here, the window manager tells us explicitly that we should destroy
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// the surface's resource. Soon after this call, it will also release
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// its last reference (which will call the dtor); however, it is possible
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// that a client living in the same process still holds references which
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// would delay the call to the dtor -- that is why we need this explicit
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// "clear()" call.
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destroy();
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}
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bool SurfaceControl::isSameSurface(
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const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mHandle == rhs->mHandle;
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}
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status_t SurfaceControl::setLayerStack(int32_t layerStack) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setLayerStack(mHandle, layerStack);
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}
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status_t SurfaceControl::setLayer(int32_t layer) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setLayer(mHandle, layer);
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}
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status_t SurfaceControl::setPosition(float x, float y) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setPosition(mHandle, x, y);
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}
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status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setSize(mHandle, w, h);
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}
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status_t SurfaceControl::hide() {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->hide(mHandle);
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}
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status_t SurfaceControl::show() {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->show(mHandle);
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}
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status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setFlags(mHandle, flags, mask);
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}
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status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setTransparentRegionHint(mHandle, transparent);
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}
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status_t SurfaceControl::setAlpha(float alpha) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setAlpha(mHandle, alpha);
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}
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status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setMatrix(mHandle, dsdx, dtdx, dsdy, dtdy);
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}
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status_t SurfaceControl::setCrop(const Rect& crop) {
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status_t err = validate();
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if (err < 0) return err;
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return mClient->setCrop(mHandle, crop);
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}
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status_t SurfaceControl::clearLayerFrameStats() const {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->clearLayerFrameStats(mHandle);
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}
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status_t SurfaceControl::getLayerFrameStats(FrameStats* outStats) const {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->getLayerFrameStats(mHandle, outStats);
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}
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status_t SurfaceControl::validate() const
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{
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if (mHandle==0 || mClient==0) {
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ALOGE("invalid handle (%p) or client (%p)",
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mHandle.get(), mClient.get());
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return NO_INIT;
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}
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return NO_ERROR;
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}
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status_t SurfaceControl::writeSurfaceToParcel(
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const sp<SurfaceControl>& control, Parcel* parcel)
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{
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sp<IGraphicBufferProducer> bp;
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if (control != NULL) {
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bp = control->mGraphicBufferProducer;
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}
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return parcel->writeStrongBinder(IInterface::asBinder(bp));
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}
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sp<Surface> SurfaceControl::getSurface() const
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{
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Mutex::Autolock _l(mLock);
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if (mSurfaceData == 0) {
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// This surface is always consumed by SurfaceFlinger, so the
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// producerControlledByApp value doesn't matter; using false.
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mSurfaceData = new Surface(mGraphicBufferProducer, false);
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}
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return mSurfaceData;
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}
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// ----------------------------------------------------------------------------
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}; // namespace android
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