replicant-frameworks_native/include/ui
Dmitriy Ivanov b2e19208dd Initialize ARect fields in default ctor
So that we can use Rect() for update and such.

Bug: 18095940
Change-Id: I03ed87121d2d279f22013b75e95dd7254551ca1f
2014-10-28 16:41:10 -07:00
..
ANativeObjectBase.h
DisplayInfo.h Add two new display info fields 2014-06-17 10:41:46 -07:00
DisplayStatInfo.h surfaceflinger: add getDisplayStats() method 2014-09-18 17:03:20 -07:00
Fence.h
FramebufferNativeWindow.h FramebufferNativeWindow.h is obsolete 2014-03-05 15:42:53 -08:00
FrameStats.h Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
GraphicBuffer.h Turn on support for async cursor update in surfaceflinger. 2014-07-28 22:07:41 +00:00
GraphicBufferAllocator.h
GraphicBufferMapper.h Use asynchronous lock/unlock API 2014-05-12 09:13:03 -07:00
mat4.h Fix undefined behavior (not returning a value from a function with return). 2014-09-04 15:52:47 +00:00
PixelFormat.h libgui: Add a test for SRGB surfaces 2014-01-07 16:43:39 -08:00
Point.h
Rect.h Initialize ARect fields in default ctor 2014-10-28 16:41:10 -07:00
Region.h Add contains point method to Region 2014-02-10 13:00:14 -08:00
TMatHelpers.h fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
TVecHelpers.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
UiConfig.h
vec2.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec3.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00