replicant-frameworks_native/libs/ui/SurfaceComposerClient.cpp
Mathias Agopian e700501d0e fix [2170319] gmail bulk operation checkbox latency on passion
This also fixes [2152536] ANR in browser

When SF is enqueuing buffers faster than SF dequeues them.
The update flag in SF is not counted and under some situations SF will only
dequeue the first buffer. The state at this point is not technically
corrupted, it's valid, but just delayed by one buffer.

In the case of the Browser ANR, because the last enqueued buffer was delayed
the resizing of the current buffer couldn't happen.

The system would always fall back onto its feet if anything -else- in
tried to draw, because the "late" buffer would be picked up then.
2009-10-07 16:44:10 -07:00

621 lines
17 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceComposerClient"
#include <stdint.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <cutils/memory.h>
#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/KeyedVector.h>
#include <binder/IServiceManager.h>
#include <binder/IMemory.h>
#include <utils/Log.h>
#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
#include <ui/ISurface.h>
#include <ui/SurfaceComposerClient.h>
#include <ui/Rect.h>
#include <private/ui/LayerState.h>
#include <private/ui/SharedBufferStack.h>
#define VERBOSE(...) ((void)0)
//#define VERBOSE LOGD
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
namespace android {
// ---------------------------------------------------------------------------
// Must not be holding SurfaceComposerClient::mLock when acquiring gLock here.
static Mutex gLock;
static sp<ISurfaceComposer> gSurfaceManager;
static DefaultKeyedVector< sp<IBinder>, sp<SurfaceComposerClient> > gActiveConnections;
static SortedVector<sp<SurfaceComposerClient> > gOpenTransactions;
static sp<IMemoryHeap> gServerCblkMemory;
static volatile surface_flinger_cblk_t* gServerCblk;
static sp<ISurfaceComposer> getComposerService()
{
sp<ISurfaceComposer> sc;
Mutex::Autolock _l(gLock);
if (gSurfaceManager != 0) {
sc = gSurfaceManager;
} else {
// release the lock while we're waiting...
gLock.unlock();
sp<IBinder> binder;
sp<IServiceManager> sm = defaultServiceManager();
do {
binder = sm->getService(String16("SurfaceFlinger"));
if (binder == 0) {
LOGW("SurfaceFlinger not published, waiting...");
usleep(500000); // 0.5 s
}
} while(binder == 0);
// grab the lock again for updating gSurfaceManager
gLock.lock();
if (gSurfaceManager == 0) {
sc = interface_cast<ISurfaceComposer>(binder);
gSurfaceManager = sc;
} else {
sc = gSurfaceManager;
}
}
return sc;
}
static volatile surface_flinger_cblk_t const * get_cblk()
{
if (gServerCblk == 0) {
sp<ISurfaceComposer> sm(getComposerService());
Mutex::Autolock _l(gLock);
if (gServerCblk == 0) {
gServerCblkMemory = sm->getCblk();
LOGE_IF(gServerCblkMemory==0, "Can't get server control block");
gServerCblk = (surface_flinger_cblk_t *)gServerCblkMemory->getBase();
LOGE_IF(gServerCblk==0, "Can't get server control block address");
}
}
return gServerCblk;
}
// ---------------------------------------------------------------------------
static inline int compare_type( const layer_state_t& lhs,
const layer_state_t& rhs) {
if (lhs.surface < rhs.surface) return -1;
if (lhs.surface > rhs.surface) return 1;
return 0;
}
SurfaceComposerClient::SurfaceComposerClient()
{
sp<ISurfaceComposer> sm(getComposerService());
if (sm == 0) {
_init(0, 0);
return;
}
_init(sm, sm->createConnection());
if (mClient != 0) {
Mutex::Autolock _l(gLock);
VERBOSE("Adding client %p to map", this);
gActiveConnections.add(mClient->asBinder(), this);
}
}
SurfaceComposerClient::SurfaceComposerClient(
const sp<ISurfaceComposer>& sm, const sp<IBinder>& conn)
{
_init(sm, interface_cast<ISurfaceFlingerClient>(conn));
}
status_t SurfaceComposerClient::linkToComposerDeath(
const sp<IBinder::DeathRecipient>& recipient,
void* cookie, uint32_t flags)
{
sp<ISurfaceComposer> sm(getComposerService());
return sm->asBinder()->linkToDeath(recipient, cookie, flags);
}
void SurfaceComposerClient::_init(
const sp<ISurfaceComposer>& sm, const sp<ISurfaceFlingerClient>& conn)
{
VERBOSE("Creating client %p, conn %p", this, conn.get());
mPrebuiltLayerState = 0;
mTransactionOpen = 0;
mStatus = NO_ERROR;
mControl = 0;
mClient = conn;
if (mClient == 0) {
mStatus = NO_INIT;
return;
}
mControlMemory = mClient->getControlBlock();
mSignalServer = sm;
mControl = static_cast<SharedClient *>(mControlMemory->getBase());
}
SurfaceComposerClient::~SurfaceComposerClient()
{
VERBOSE("Destroying client %p, conn %p", this, mClient.get());
dispose();
}
status_t SurfaceComposerClient::initCheck() const
{
return mStatus;
}
sp<IBinder> SurfaceComposerClient::connection() const
{
return (mClient != 0) ? mClient->asBinder() : 0;
}
sp<SurfaceComposerClient>
SurfaceComposerClient::clientForConnection(const sp<IBinder>& conn)
{
sp<SurfaceComposerClient> client;
{ // scope for lock
Mutex::Autolock _l(gLock);
client = gActiveConnections.valueFor(conn);
}
if (client == 0) {
// Need to make a new client.
sp<ISurfaceComposer> sm(getComposerService());
client = new SurfaceComposerClient(sm, conn);
if (client != 0 && client->initCheck() == NO_ERROR) {
Mutex::Autolock _l(gLock);
gActiveConnections.add(conn, client);
//LOGD("we have %d connections", gActiveConnections.size());
} else {
client.clear();
}
}
return client;
}
void SurfaceComposerClient::dispose()
{
// this can be called more than once.
sp<IMemoryHeap> controlMemory;
sp<ISurfaceFlingerClient> client;
{
Mutex::Autolock _lg(gLock);
Mutex::Autolock _lm(mLock);
mSignalServer = 0;
if (mClient != 0) {
client = mClient;
mClient.clear();
ssize_t i = gActiveConnections.indexOfKey(client->asBinder());
if (i >= 0 && gActiveConnections.valueAt(i) == this) {
VERBOSE("Removing client %p from map at %d", this, int(i));
gActiveConnections.removeItemsAt(i);
}
}
delete mPrebuiltLayerState;
mPrebuiltLayerState = 0;
controlMemory = mControlMemory;
mControlMemory.clear();
mControl = 0;
mStatus = NO_INIT;
}
}
status_t SurfaceComposerClient::getDisplayInfo(
DisplayID dpy, DisplayInfo* info)
{
if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
info->w = dcblk->w;
info->h = dcblk->h;
info->orientation = dcblk->orientation;
info->xdpi = dcblk->xdpi;
info->ydpi = dcblk->ydpi;
info->fps = dcblk->fps;
info->density = dcblk->density;
return getPixelFormatInfo(dcblk->format, &(info->pixelFormatInfo));
}
ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
{
if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
return dcblk->w;
}
ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
{
if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
return dcblk->h;
}
ssize_t SurfaceComposerClient::getDisplayOrientation(DisplayID dpy)
{
if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
return dcblk->orientation;
}
ssize_t SurfaceComposerClient::getNumberOfDisplays()
{
volatile surface_flinger_cblk_t const * cblk = get_cblk();
uint32_t connected = cblk->connected;
int n = 0;
while (connected) {
if (connected&1) n++;
connected >>= 1;
}
return n;
}
void SurfaceComposerClient::signalServer()
{
mSignalServer->signal();
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(
int pid,
DisplayID display,
uint32_t w,
uint32_t h,
PixelFormat format,
uint32_t flags)
{
sp<SurfaceControl> result;
if (mStatus == NO_ERROR) {
ISurfaceFlingerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, pid,
display, w, h, format, flags);
if (surface != 0) {
if (uint32_t(data.token) < NUM_LAYERS_MAX) {
result = new SurfaceControl(this, surface, data, w, h, format, flags);
}
}
}
return result;
}
status_t SurfaceComposerClient::destroySurface(SurfaceID sid)
{
if (mStatus != NO_ERROR)
return mStatus;
// it's okay to destroy a surface while a transaction is open,
// (transactions really are a client-side concept)
// however, this indicates probably a misuse of the API or a bug
// in the client code.
LOGW_IF(mTransactionOpen,
"Destroying surface while a transaction is open. "
"Client %p: destroying surface %d, mTransactionOpen=%d",
this, sid, mTransactionOpen);
status_t err = mClient->destroySurface(sid);
return err;
}
void SurfaceComposerClient::openGlobalTransaction()
{
Mutex::Autolock _l(gLock);
if (gOpenTransactions.size()) {
LOGE("openGlobalTransaction() called more than once. skipping.");
return;
}
const size_t N = gActiveConnections.size();
VERBOSE("openGlobalTransaction (%ld clients)", N);
for (size_t i=0; i<N; i++) {
sp<SurfaceComposerClient> client(gActiveConnections.valueAt(i));
if (gOpenTransactions.indexOf(client) < 0) {
if (client->openTransaction() == NO_ERROR) {
if (gOpenTransactions.add(client) < 0) {
// Ooops!
LOGE( "Unable to add a SurfaceComposerClient "
"to the global transaction set (out of memory?)");
client->closeTransaction();
// let it go, it'll fail later when the user
// tries to do something with the transaction
}
} else {
LOGE("openTransaction on client %p failed", client.get());
// let it go, it'll fail later when the user
// tries to do something with the transaction
}
}
}
}
void SurfaceComposerClient::closeGlobalTransaction()
{
gLock.lock();
SortedVector< sp<SurfaceComposerClient> > clients(gOpenTransactions);
gOpenTransactions.clear();
gLock.unlock();
const size_t N = clients.size();
VERBOSE("closeGlobalTransaction (%ld clients)", N);
sp<ISurfaceComposer> sm(getComposerService());
sm->openGlobalTransaction();
for (size_t i=0; i<N; i++) {
clients[i]->closeTransaction();
}
sm->closeGlobalTransaction();
}
status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
{
sp<ISurfaceComposer> sm(getComposerService());
return sm->freezeDisplay(dpy, flags);
}
status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
{
sp<ISurfaceComposer> sm(getComposerService());
return sm->unfreezeDisplay(dpy, flags);
}
int SurfaceComposerClient::setOrientation(DisplayID dpy,
int orientation, uint32_t flags)
{
sp<ISurfaceComposer> sm(getComposerService());
return sm->setOrientation(dpy, orientation, flags);
}
status_t SurfaceComposerClient::openTransaction()
{
if (mStatus != NO_ERROR)
return mStatus;
Mutex::Autolock _l(mLock);
VERBOSE( "openTransaction (client %p, mTransactionOpen=%d)",
this, mTransactionOpen);
mTransactionOpen++;
if (mPrebuiltLayerState == 0) {
mPrebuiltLayerState = new layer_state_t;
}
return NO_ERROR;
}
status_t SurfaceComposerClient::closeTransaction()
{
if (mStatus != NO_ERROR)
return mStatus;
Mutex::Autolock _l(mLock);
VERBOSE( "closeTransaction (client %p, mTransactionOpen=%d)",
this, mTransactionOpen);
if (mTransactionOpen <= 0) {
LOGE( "closeTransaction (client %p, mTransactionOpen=%d) "
"called more times than openTransaction()",
this, mTransactionOpen);
return INVALID_OPERATION;
}
if (mTransactionOpen >= 2) {
mTransactionOpen--;
return NO_ERROR;
}
mTransactionOpen = 0;
const ssize_t count = mStates.size();
if (count) {
mClient->setState(count, mStates.array());
mStates.clear();
}
return NO_ERROR;
}
layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
{
// API usage error, do nothing.
if (mTransactionOpen<=0) {
LOGE("Not in transaction (client=%p, SurfaceID=%d, mTransactionOpen=%d",
this, int(index), mTransactionOpen);
return 0;
}
// use mPrebuiltLayerState just to find out if we already have it
layer_state_t& dummy = *mPrebuiltLayerState;
dummy.surface = index;
ssize_t i = mStates.indexOf(dummy);
if (i < 0) {
// we don't have it, add an initialized layer_state to our list
i = mStates.add(dummy);
}
return mStates.editArray() + i;
}
layer_state_t* SurfaceComposerClient::_lockLayerState(SurfaceID id)
{
layer_state_t* s;
mLock.lock();
s = _get_state_l(id);
if (!s) mLock.unlock();
return s;
}
void SurfaceComposerClient::_unlockLayerState()
{
mLock.unlock();
}
status_t SurfaceComposerClient::setPosition(SurfaceID id, int32_t x, int32_t y)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::ePositionChanged;
s->x = x;
s->y = y;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eSizeChanged;
s->w = w;
s->h = h;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eLayerChanged;
s->z = z;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::hide(SurfaceID id)
{
return setFlags(id, ISurfaceComposer::eLayerHidden,
ISurfaceComposer::eLayerHidden);
}
status_t SurfaceComposerClient::show(SurfaceID id, int32_t)
{
return setFlags(id, 0, ISurfaceComposer::eLayerHidden);
}
status_t SurfaceComposerClient::freeze(SurfaceID id)
{
return setFlags(id, ISurfaceComposer::eLayerFrozen,
ISurfaceComposer::eLayerFrozen);
}
status_t SurfaceComposerClient::unfreeze(SurfaceID id)
{
return setFlags(id, 0, ISurfaceComposer::eLayerFrozen);
}
status_t SurfaceComposerClient::setFlags(SurfaceID id,
uint32_t flags, uint32_t mask)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eVisibilityChanged;
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setTransparentRegionHint(
SurfaceID id, const Region& transparentRegion)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eAlphaChanged;
s->alpha = alpha;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setMatrix(
SurfaceID id,
float dsdx, float dtdx,
float dsdy, float dtdy )
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eMatrixChanged;
layer_state_t::matrix22_t matrix;
matrix.dsdx = dsdx;
matrix.dtdx = dtdx;
matrix.dsdy = dsdy;
matrix.dtdy = dtdy;
s->matrix = matrix;
_unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint)
{
layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eFreezeTintChanged;
s->tint = tint;
_unlockLayerState();
return NO_ERROR;
}
}; // namespace android