076b1cc3a9
SurfaceFlinger rework for new EGL driver model support.
371 lines
10 KiB
C++
371 lines
10 KiB
C++
/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include "context.h"
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#include "fp.h"
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#include "state.h"
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#include "matrix.h"
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#include "vertex.h"
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#include "light.h"
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#include "primitives.h"
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#include "texture.h"
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#include "BufferObjectManager.h"
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#include "TextureObjectManager.h"
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#include <hardware/gralloc.h>
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#include <hardware/copybit.h>
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#include "gralloc_priv.h"
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// ----------------------------------------------------------------------------
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namespace android {
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static void textureToCopyBitImage(const GGLSurface* surface, int fd, copybit_image_t* img) {
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img->w = surface->stride;
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img->h = surface->height;
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img->format = surface->format;
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img->offset = 0;
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img->base = surface->data;
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img->fd = fd;
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}
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struct clipRectRegion : public copybit_region_t {
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clipRectRegion(ogles_context_t* c) {
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next = iterate;
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int x = c->viewport.scissor.x;
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int y = c->viewport.scissor.y;
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r.l = x;
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r.t = y;
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r.r = x + c->viewport.scissor.w;
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r.b = y + c->viewport.scissor.h;
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firstTime = true;
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}
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private:
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static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
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clipRectRegion* myself = (clipRectRegion*) self;
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if (myself->firstTime) {
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myself->firstTime = false;
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*rect = myself->r;
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return 1;
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}
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return 0;
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}
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mutable copybit_rect_t r;
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mutable bool firstTime;
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};
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static bool supportedCopybitsFormat(int format) {
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switch (format) {
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case COPYBIT_FORMAT_RGBA_8888:
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case COPYBIT_FORMAT_RGB_565:
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case COPYBIT_FORMAT_BGRA_8888:
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case COPYBIT_FORMAT_RGBA_5551:
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case COPYBIT_FORMAT_RGBA_4444:
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case COPYBIT_FORMAT_YCbCr_422_SP:
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case COPYBIT_FORMAT_YCbCr_420_SP:
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return true;
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default:
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return false;
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}
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}
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static bool hasAlpha(int format) {
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switch (format) {
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case COPYBIT_FORMAT_RGBA_8888:
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case COPYBIT_FORMAT_BGRA_8888:
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case COPYBIT_FORMAT_RGBA_5551:
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case COPYBIT_FORMAT_RGBA_4444:
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return true;
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default:
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return false;
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}
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}
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static inline int fixedToByte(GGLfixed val) {
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return (val - (val >> 8)) >> 8;
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}
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/**
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* Performs a quick check of the rendering state. If this function returns
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* false we cannot use the copybit driver.
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*/
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static bool checkContext(ogles_context_t* c) {
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// By convenction copybitQuickCheckContext() has already returned true.
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// avoid checking the same information again.
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if (c->copybits.blitEngine == NULL
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|| (c->rasterizer.state.enables
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& (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) != 0) {
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return false;
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}
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// Note: The drawSurfaceFd is only set for destination
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// surfaces types that are supported by the hardware and
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// do not have an alpha channel. So we don't have to re-check that here.
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static const int tmu = 0;
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texture_unit_t& u(c->textures.tmu[tmu]);
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EGLTextureObject* textureObject = u.texture;
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if (!supportedCopybitsFormat(textureObject->surface.format)) {
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return false;
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}
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return true;
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}
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static bool copybit(GLint x, GLint y,
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GLint w, GLint h,
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EGLTextureObject* textureObject,
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const GLint* crop_rect,
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int transform,
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ogles_context_t* c)
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{
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// We assume checkContext has already been called and has already
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// returned true.
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const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
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y = cbSurface.height - (y + h);
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const GLint Ucr = crop_rect[0];
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const GLint Vcr = crop_rect[1];
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const GLint Wcr = crop_rect[2];
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const GLint Hcr = crop_rect[3];
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int32_t dsdx = (Wcr << 16) / w; // dsdx = ((Wcr/w)/Wt)*Wt
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int32_t dtdy = ((-Hcr) << 16) / h; // dtdy = -((Hcr/h)/Ht)*Ht
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if (dsdx < c->copybits.minScale || dsdx > c->copybits.maxScale
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|| dtdy < c->copybits.minScale || dtdy > c->copybits.maxScale) {
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// The requested scale is out of the range the hardware
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// can support.
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return false;
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}
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int32_t texelArea = gglMulx(dtdy, dsdx);
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if (texelArea < FIXED_ONE && textureObject->mag_filter != GL_LINEAR) {
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// Non-linear filtering on a texture enlargement.
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return false;
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}
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if (texelArea > FIXED_ONE && textureObject->min_filter != GL_LINEAR) {
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// Non-linear filtering on an texture shrink.
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return false;
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}
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const uint32_t enables = c->rasterizer.state.enables;
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int planeAlpha = 255;
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static const int tmu = 0;
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texture_t& tev(c->rasterizer.state.texture[tmu]);
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bool srcTextureHasAlpha = hasAlpha(textureObject->surface.format);
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switch (tev.env) {
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case GGL_REPLACE:
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if (!srcTextureHasAlpha) {
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planeAlpha = fixedToByte(c->currentColorClamped.a);
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}
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break;
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case GGL_MODULATE:
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if (! (c->currentColorClamped.r == FIXED_ONE
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&& c->currentColorClamped.g == FIXED_ONE
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&& c->currentColorClamped.b == FIXED_ONE)) {
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return false;
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}
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planeAlpha = fixedToByte(c->currentColorClamped.a);
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break;
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default:
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// Incompatible texture environment.
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return false;
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}
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bool blending = false;
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if ((enables & GGL_ENABLE_BLENDING)
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&& !(c->rasterizer.state.blend.src == GL_ONE
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&& c->rasterizer.state.blend.dst == GL_ZERO)) {
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// Blending is OK if it is
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// the exact kind of blending that the copybits hardware supports.
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// Note: The hardware only supports
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// GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA,
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// But the surface flinger uses GL_ONE / GL_ONE_MINUS_SRC_ALPHA.
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// We substitute GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA in that case,
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// because the performance is worth it, even if the results are
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// not correct.
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if (!((c->rasterizer.state.blend.src == GL_SRC_ALPHA
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|| c->rasterizer.state.blend.src == GL_ONE)
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&& c->rasterizer.state.blend.dst == GL_ONE_MINUS_SRC_ALPHA
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&& c->rasterizer.state.blend.alpha_separate == 0)) {
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// Incompatible blend mode.
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return false;
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}
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blending = true;
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} else {
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// No blending is OK if we are not using alpha.
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if (srcTextureHasAlpha || planeAlpha != 255) {
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// Incompatible alpha
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return false;
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}
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}
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if (srcTextureHasAlpha && planeAlpha != 255) {
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// Can't do two types of alpha at once.
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return false;
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}
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// LOGW("calling copybits");
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copybit_device_t* copybit = c->copybits.blitEngine;
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copybit_image_t dst;
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textureToCopyBitImage(&cbSurface, c->copybits.drawSurfaceFd, &dst);
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copybit_rect_t drect = {x, y, x+w, y+h};
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copybit_image_t src;
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textureToCopyBitImage(&textureObject->surface, textureObject->copybits_fd,
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&src);
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copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
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copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
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copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, planeAlpha);
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copybit->set_parameter(copybit, COPYBIT_DITHER,
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(enables & GGL_ENABLE_DITHER) ? COPYBIT_ENABLE : COPYBIT_DISABLE);
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clipRectRegion it(c);
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copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
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return true;
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}
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/*
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* Try to draw a triangle fan with copybit, return false if we fail.
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*/
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bool drawTrangleFanWithCopybit_impl(ogles_context_t* c, GLint first, GLsizei count) {
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if (! checkContext(c)) {
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return false;
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}
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c->arrays.compileElements(c, c->vc.vBuffer, 0, 4);
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// Is the result a screen aligned rectangle?
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int sx[4];
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int sy[4];
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for (int i = 0; i < 4; i++) {
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GLfixed x = c->vc.vBuffer[i].window.x;
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GLfixed y = c->vc.vBuffer[i].window.y;
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if (x < 0 || y < 0 || (x & 0xf) != 0 || (y & 0xf) != 0) {
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return false;
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}
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sx[i] = x >> 4;
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sy[i] = y >> 4;
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}
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/*
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* This is the pattern we're looking for:
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* (2)--(3)
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* |\ |
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* | \ |
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* | \ |
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* | \|
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* (1)--(0)
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*
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*/
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int dx[4];
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int dy[4];
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for (int i = 0; i < 4; i++) {
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int i1 = (i + 1) & 3;
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dx[i] = sx[i] - sx[i1];
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dy[i] = sy[i] - sy[i1];
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}
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if (dx[1] | dx[3] | dy[0] | dy[2]) {
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return false;
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}
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if (dx[0] != -dx[2] || dy[1] != -dy[3]) {
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return false;
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}
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int x = sx[1];
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int y = sy[1];
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int w = dx[0];
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int h = dy[3];
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// We expect the texture coordinates to always be the unit square:
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static const GLfixed kExpectedUV[8] = {
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0, 0,
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0, FIXED_ONE,
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FIXED_ONE, FIXED_ONE,
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FIXED_ONE, 0
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};
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{
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const GLfixed* pExpected = &kExpectedUV[0];
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for (int i = 0; i < 4; i++) {
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GLfixed u = c->vc.vBuffer[i].texture[0].x;
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GLfixed v = c->vc.vBuffer[i].texture[0].y;
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if (u != *pExpected++ || v != *pExpected++) {
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return false;
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}
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}
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}
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static const int tmu = 0;
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texture_unit_t& u(c->textures.tmu[tmu]);
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EGLTextureObject* textureObject = u.texture;
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GLint tWidth = textureObject->surface.width;
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GLint tHeight = textureObject->surface.height;
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GLint crop_rect[4] = {0, tHeight, tWidth, -tHeight};
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const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
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y = cbSurface.height - (y + h);
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return copybit(x, y, w, h, textureObject, crop_rect,
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COPYBIT_TRANSFORM_ROT_90, c);
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}
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/*
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* Try to drawTexiOESWithCopybit, return false if we fail.
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*/
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bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
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GLint w, GLint h, ogles_context_t* c)
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{
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// quickly process empty rects
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if ((w|h) <= 0) {
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return true;
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}
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if (! checkContext(c)) {
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return false;
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}
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static const int tmu = 0;
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texture_unit_t& u(c->textures.tmu[tmu]);
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EGLTextureObject* textureObject = u.texture;
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return copybit(x, y, w, h, textureObject, textureObject->crop_rect,
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0, c);
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}
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} // namespace android
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