replicant-frameworks_native/opengl/libagl
2009-12-08 11:22:38 -08:00
..
Android.mk fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
array.cpp fix [2235414] libagl glDeleteBuffers() crashes 2009-11-19 17:32:05 -08:00
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
copybit.cpp fix [2069023] STOPSHIP: disable DEBUG_COPYBIT 2009-11-30 12:10:53 -08:00
copybit.h
dxt.cpp
dxt.h
egl.cpp am 66b5d902: am 27407208: Merge change Icf335098 into eclair 2009-11-13 09:26:24 -08:00
fixed_asm.S Add misssing symbol type directives. 2009-12-08 11:22:38 -08:00
fp.cpp
fp.h
iterators.S Add misssing symbol type directives. 2009-12-08 11:22:38 -08:00
light.cpp Calculate specular lighting correctly 2009-08-25 18:35:54 -07:00
light.h
matrix.cpp fix [2231527] Compatibility with SpaceJunk game (OpenGL) 2009-11-02 18:33:08 -08:00
matrix.h
mipmap.cpp
primitives.cpp Bug Fixed for libagl. 2009-07-07 19:14:13 +09:00
primitives.h
state.cpp fix [2236865] STOPSHIP: bump soft gl and egl minor version number 2009-11-12 15:19:42 -08:00
state.h
texture.cpp fix [2151588] glTexSubImage2D() allows pixel format conversion 2009-10-19 14:23:02 -07:00
texture.h
TextureObjectManager.cpp
TextureObjectManager.h Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h