replicant-frameworks_native/services/surfaceflinger/Android.mk
Mathias Agopian 99ce5cdeb3 separate transactions from updates
with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
2012-02-01 20:43:06 -08:00

61 lines
1.7 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
EventThread.cpp \
Layer.cpp \
LayerBase.cpp \
LayerDim.cpp \
LayerScreenshot.cpp \
DdmConnection.cpp \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/VSyncBarrier.cpp \
DisplayEventConnection.cpp \
GLExtensions.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
SurfaceTextureLayer.cpp \
Transform.cpp \
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_HAS_WAITFORVSYNC), true)
LOCAL_CFLAGS += -DHAS_WAITFORVSYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), omap3)
LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM), omap4)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
endif
LOCAL_SHARED_LIBRARIES := \
libcutils \
libhardware \
libutils \
libEGL \
libGLESv1_CM \
libbinder \
libui \
libgui
# this is only needed for DDMS debugging
LOCAL_SHARED_LIBRARIES += libdvm libandroid_runtime
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)