replicant-frameworks_native/include/utils/PollLoop.h
Jeff Brown a665ca805c Input dispatcher ANR handling enhancements.
This change is essentially a rewrite of the main input dispatcher loop
with the target identification folded in.  Since the input dispatcher now
has all of the window state, it can make better decisions about
when to ANR.

Added a .5 second deadline for processing app switch keys.  This behavior
predates Gingerbread but had not previously been ported.

Fixed some timing inaccuracies in the ANR accounting that could cause
applications to ANR sooner than they should have.

Added a mechanism for tracking key and motion events that have been
dispatched to a window so that appropriate cancelation events can be
synthesized when recovering from ANR.  This change helps to keep
applications in sync so they don't end up with stuck buttons upon
recovery from ANRs.

Added more comments to describe the tricky parts of PollLoop.

Change-Id: I13dffca27acb436fc383980db536abc4d8b9e6f1
2010-09-12 16:52:03 -07:00

220 lines
7.7 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UTILS_POLL_LOOP_H
#define UTILS_POLL_LOOP_H
#include <utils/Vector.h>
#include <utils/threads.h>
#include <sys/poll.h>
#include <android/looper.h>
struct ALooper : public android::RefBase {
protected:
virtual ~ALooper() { }
public:
ALooper() { }
};
namespace android {
/**
* A basic file descriptor polling loop based on poll() with callbacks.
*/
class PollLoop : public ALooper {
protected:
virtual ~PollLoop();
public:
PollLoop(bool allowNonCallbacks);
/**
* A callback that it to be invoked when an event occurs on a file descriptor.
* Specifies the events that were triggered and the user data provided when the
* callback was set.
*
* Returns true if the callback should be kept, false if it should be removed automatically
* after the callback returns.
*/
typedef bool (*Callback)(int fd, int events, void* data);
enum {
POLL_CALLBACK = ALOOPER_POLL_CALLBACK,
POLL_TIMEOUT = ALOOPER_POLL_TIMEOUT,
POLL_ERROR = ALOOPER_POLL_ERROR,
};
/**
* Performs a single call to poll() with optional timeout in milliseconds.
* Invokes callbacks for all file descriptors on which an event occurred.
*
* If the timeout is zero, returns immediately without blocking.
* If the timeout is negative, waits indefinitely until awoken.
*
* Returns ALOOPER_POLL_CALLBACK if a callback was invoked.
*
* Returns ALOOPER_POLL_TIMEOUT if there was no data before the given
* timeout expired.
*
* Returns ALOPER_POLL_ERROR if an error occurred.
*
* Returns a value >= 0 containing a file descriptor if it has data
* and it has no callback function (requiring the caller here to handle it).
* In this (and only this) case outEvents and outData will contain the poll
* events and data associated with the fd.
*
* This method must only be called on the thread owning the PollLoop.
* This method blocks until either a file descriptor is signalled, a timeout occurs,
* or wake() is called.
* This method does not return until it has finished invoking the appropriate callbacks
* for all file descriptors that were signalled.
*/
int32_t pollOnce(int timeoutMillis, int* outEvents = NULL, void** outData = NULL);
/**
* Wakes the loop asynchronously.
*
* This method can be called on any thread.
* This method returns immediately.
*/
void wake();
/**
* Control whether this PollLoop instance allows using IDs instead
* of callbacks.
*/
bool getAllowNonCallbacks() const;
/**
* Sets the callback for a file descriptor, replacing the existing one, if any.
* It is an error to call this method with events == 0 or callback == NULL.
*
* Note that a callback can be invoked with the POLLERR, POLLHUP or POLLNVAL events
* even if it is not explicitly requested when registered.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll loop.
*/
void setCallback(int fd, int ident, int events, Callback callback, void* data = NULL);
/**
* Convenience for above setCallback when ident is not used. In this case
* the ident is set to POLL_CALLBACK.
*/
void setCallback(int fd, int events, Callback callback, void* data = NULL);
/**
* Like setCallback(), but for the NDK callback function.
*/
void setLooperCallback(int fd, int ident, int events, ALooper_callbackFunc* callback,
void* data);
/**
* Removes the callback for a file descriptor, if one exists.
*
* When this method returns, it is safe to close the file descriptor since the poll loop
* will no longer have a reference to it. However, it is possible for the callback to
* already be running or for it to run one last time if the file descriptor was already
* signalled. Calling code is responsible for ensuring that this case is safely handled.
* For example, if the callback takes care of removing itself during its own execution either
* by returning false or calling this method, then it can be guaranteed to not be invoked
* again at any later time unless registered anew.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll loop.
*
* Returns true if a callback was actually removed, false if none was registered.
*/
bool removeCallback(int fd);
/**
* Set the given PollLoop to be associated with the
* calling thread. There must be a 1:1 relationship between
* PollLoop and thread.
*/
static void setForThread(const sp<PollLoop>& pollLoop);
/**
* Return the PollLoop associated with the calling thread.
*/
static sp<PollLoop> getForThread();
private:
struct RequestedCallback {
Callback callback;
ALooper_callbackFunc* looperCallback;
int ident;
void* data;
};
struct PendingCallback {
int fd;
int ident;
int events;
Callback callback;
ALooper_callbackFunc* looperCallback;
void* data;
};
const bool mAllowNonCallbacks; // immutable
int mWakeReadPipeFd; // immutable
int mWakeWritePipeFd; // immutable
// The lock guards state used to track whether there is a poll() in progress and whether
// there are any other threads waiting in wakeAndLock(). The condition variables
// are used to transfer control among these threads such that all waiters are
// serviced before a new poll can begin.
// The wakeAndLock() method increments mWaiters, wakes the poll, blocks on mAwake
// until mPolling becomes false, then decrements mWaiters again.
// The poll() method blocks on mResume until mWaiters becomes 0, then sets
// mPolling to true, blocks until the poll completes, then resets mPolling to false
// and signals mResume if there are waiters.
Mutex mLock;
bool mPolling; // guarded by mLock
uint32_t mWaiters; // guarded by mLock
Condition mAwake; // guarded by mLock
Condition mResume; // guarded by mLock
// The next two vectors are only mutated when mPolling is false since they must
// not be changed while the poll() system call is in progress. To mutate these
// vectors, the poll() must first be awoken then the lock acquired.
Vector<struct pollfd> mRequestedFds;
Vector<RequestedCallback> mRequestedCallbacks;
// This state is only used privately by pollOnce and does not require a lock since
// it runs on a single thread.
Vector<PendingCallback> mPendingCallbacks;
Vector<PendingCallback> mPendingFds;
size_t mPendingFdsPos;
void openWakePipe();
void closeWakePipe();
void setCallbackCommon(int fd, int ident, int events, Callback callback,
ALooper_callbackFunc* looperCallback, void* data);
ssize_t getRequestIndexLocked(int fd);
void wakeAndLock();
static void threadDestructor(void *st);
};
} // namespace android
#endif // UTILS_POLL_LOOP_H