replicant-frameworks_native/libs/ui
2010-06-21 15:11:18 -07:00
..
tests Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
Android.mk Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EGLUtils.cpp added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp implement connect/disconnect in our native_window_t implementations 2010-03-11 15:06:54 -08:00
GraphicBuffer.cpp allow re-targetting of surfaces 2010-06-08 20:10:02 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp fix [2168531] have software-only gralloc buffer side-step the HAL 2009-10-06 17:00:25 -07:00
Input.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
InputDispatcher.cpp More native input event dispatching. 2010-06-21 13:59:34 -07:00
InputManager.cpp More native input event dispatching. 2010-06-21 13:59:34 -07:00
InputReader.cpp More native input event dispatching. 2010-06-21 13:59:34 -07:00
InputTransport.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp Added support for the GL_TEXTURE_EXTERNAL target 2010-06-15 17:31:17 -07:00
Rect.cpp
Region.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00