replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 4ceff3d5ef screenshot layers wouldn't work in some cases
specifically when the display size and the screenshot window
size didn't match, the buffer would be rejected.
We simply fix this by setting the scalling mode to
"SCALE_TO_WINDOW".

Bug: 9992306
Change-Id: Ib821767899af330bb70d3cbbfa7d41b02794a075
2013-08-21 15:25:50 -07:00
..
DisplayHardware Provide HWC prepare with a valid output buffer 2013-08-20 16:35:32 -07:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
RenderEngine Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
tests
Android.mk SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Barrier.h
Client.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Client.h
clz.h
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
DisplayDevice.h Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
EventThread.cpp Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
EventThread.h Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
FrameTracker.cpp surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
FrameTracker.h surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
Layer.cpp screenshot layers wouldn't work in some cases 2013-08-21 15:25:50 -07:00
Layer.h Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
main_surfaceflinger.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
MessageQueue.cpp fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp screenshot layers wouldn't work in some cases 2013-08-21 15:25:50 -07:00
SurfaceFlinger.h SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
SurfaceFlingerConsumer.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp Binderize the consumer side of BufferQueue 2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp
Transform.h