replicant-frameworks_native/services/surfaceflinger
Mathias Agopian f914e7ffad Fix various flickering / artifacts
these were due to the "preserve backbuffer" optimization
interfering with hw composer. basically the screen needed
to be redrawn in the areas that move from GL to
overlay.

Bug: 5245513
Change-Id: I9bf75c4fe905f3ef62005e52108b94edae692304
2011-09-01 18:56:54 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp fix display artifacts in preview screen in timelapse video mode 2011-08-30 15:31:51 -07:00
Layer.h
LayerBase.cpp Merge "fix Surface positions are not floats" 2011-08-30 19:24:04 -07:00
LayerBase.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Fix various flickering / artifacts 2011-09-01 18:56:54 -07:00
SurfaceFlinger.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00