replicant-frameworks_native/include
Jamie Gennis 9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
..
binder resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 2010-12-21 09:32:36 -08:00
gui Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
pim auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
private fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
surfaceflinger Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
tts Update TTS plugin interface to receive engine configuration data 2010-03-18 11:52:41 -07:00
ui Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
utils Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00