/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "header.h" namespace android { bool capture; // capture after each glDraw* void * RLEEncode(const void * pixels, const unsigned bytesPerPixel, const unsigned count, unsigned * encodedSize); } void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { DbgContext * const dbg = getDbgContextThreadSpecific(); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast(dbg)); msg.set_type(glesv2debugger::Message_Type_BeforeCall); const bool expectResponse = false; msg.set_expect_response(expectResponse); msg.set_function(glesv2debugger::Message_Function_glReadPixels); msg.set_arg0(x); msg.set_arg1(y); msg.set_arg2(width); msg.set_arg3(height); msg.set_arg4(format); msg.set_arg5(type); msg.set_arg6(reinterpret_cast(pixels)); //void * data = NULL; //unsigned encodedSize = 0; Send(msg, cmd); float t = 0; if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_CONTINUE); while (true) { msg.Clear(); nsecs_t c0 = systemTime(timeMode); switch (cmd.function()) { case glesv2debugger::Message_Function_CONTINUE: dbg->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_context_id(reinterpret_cast(dbg)); msg.set_function(glesv2debugger::Message_Function_glReadPixels); msg.set_type(glesv2debugger::Message_Type_AfterCall); msg.set_expect_response(expectResponse); //data = RLEEncode(pixels, GetBytesPerPixel(format, type), width * height, &encodedSize); msg.set_data(pixels, width * height * GetBytesPerPixel(format, type)); //msg.set_data(data, encodedSize); //free(data); c0 = systemTime(timeMode); t = Send(msg, cmd); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_clock(t); // time is total send time in seconds, clock is msg serialization time in seconds msg.clear_data(); msg.set_expect_response(false); msg.set_type(glesv2debugger::Message_Type_AfterCall); //Send(msg, cmd); if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_SKIP); break; case glesv2debugger::Message_Function_SKIP: return; default: assert(0); //GenerateCall(msg, cmd); break; } } } void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count) { DbgContext * const dbg = getDbgContextThreadSpecific(); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast(dbg)); msg.set_type(glesv2debugger::Message_Type_BeforeCall); const bool expectResponse = false; msg.set_expect_response(expectResponse); msg.set_function(glesv2debugger::Message_Function_glDrawArrays); msg.set_arg0(mode); msg.set_arg1(first); msg.set_arg2(count); msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data if (dbg->hasNonVBOAttribs) { std::string * const data = msg.mutable_data(); for (unsigned i = 0; i < count; i++) dbg->Fetch(i + first, data); } void * pixels = NULL; GLint readFormat = 0, readType = 0; int viewport[4] = {}; Send(msg, cmd); if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_CONTINUE); while (true) { msg.Clear(); nsecs_t c0 = systemTime(timeMode); switch (cmd.function()) { case glesv2debugger::Message_Function_CONTINUE: dbg->hooks->gl.glDrawArrays(mode, first, count); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_context_id(reinterpret_cast(dbg)); msg.set_function(glesv2debugger::Message_Function_glDrawArrays); msg.set_type(glesv2debugger::Message_Type_AfterCall); msg.set_expect_response(expectResponse); Send(msg, cmd); if (capture) cmd.set_function(glesv2debugger::Message_Function_CAPTURE); else if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_SKIP); break; case glesv2debugger::Message_Function_SKIP: return; case glesv2debugger::Message_Function_CAPTURE: dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X", viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType); pixels = malloc(viewport[2] * viewport[3] * 4); Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType, pixels); free(pixels); cmd.set_function(glesv2debugger::Message_Function_SKIP); break; default: assert(0); //GenerateCall(msg, cmd); break; } } } template static inline void FetchIndexed(const unsigned count, const T * indices, std::string * const data, const DbgContext * const ctx) { for (unsigned i = 0; i < count; i++) { if (!ctx->indexBuffer) data->append((const char *)(indices + i), sizeof(*indices)); if (ctx->hasNonVBOAttribs) ctx->Fetch(indices[i], data); } } void Debug_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { DbgContext * const dbg = getDbgContextThreadSpecific(); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast(dbg)); msg.set_type(glesv2debugger::Message_Type_BeforeCall); const bool expectResponse = false; msg.set_expect_response(expectResponse); msg.set_function(glesv2debugger::Message_Function_glDrawElements); msg.set_arg0(mode); msg.set_arg1(count); msg.set_arg2(type); msg.set_arg3(reinterpret_cast(indices)); msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data std::string * const data = msg.mutable_data(); if (GL_UNSIGNED_BYTE == type) { if (dbg->indexBuffer) FetchIndexed(count, (unsigned char *)dbg->indexBuffer->data + (unsigned long)indices, data, dbg); else FetchIndexed(count, (unsigned char *)indices, data, dbg); } else if (GL_UNSIGNED_SHORT == type) { if (dbg->indexBuffer) FetchIndexed(count, (unsigned short *)((char *)dbg->indexBuffer->data + (unsigned long)indices), data, dbg); else FetchIndexed(count, (unsigned short *)indices, data, dbg); } else assert(0); void * pixels = NULL; GLint readFormat = 0, readType = 0; int viewport[4] = {}; Send(msg, cmd); if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_CONTINUE); while (true) { msg.Clear(); nsecs_t c0 = systemTime(timeMode); switch (cmd.function()) { case glesv2debugger::Message_Function_CONTINUE: dbg->hooks->gl.glDrawElements(mode, count, type, indices); msg.set_time((systemTime(timeMode) - c0) * 1e-6f); msg.set_context_id(reinterpret_cast(dbg)); msg.set_function(glesv2debugger::Message_Function_glDrawElements); msg.set_type(glesv2debugger::Message_Type_AfterCall); msg.set_expect_response(expectResponse); Send(msg, cmd); if (capture) cmd.set_function(glesv2debugger::Message_Function_CAPTURE); else if (!expectResponse) cmd.set_function(glesv2debugger::Message_Function_SKIP); break; case glesv2debugger::Message_Function_SKIP: return; case glesv2debugger::Message_Function_CAPTURE: dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X", viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType); pixels = malloc(viewport[2] * viewport[3] * 4); Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType, pixels); free(pixels); cmd.set_function(glesv2debugger::Message_Function_SKIP); break; default: assert(0); //GenerateCall(msg, cmd); break; } } }