LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ BitTube.cpp \ BufferQueue.cpp \ DisplayEventReceiver.cpp \ IDisplayEventConnection.cpp \ ISensorEventConnection.cpp \ ISensorServer.cpp \ ISurfaceTexture.cpp \ Sensor.cpp \ SensorEventQueue.cpp \ SensorManager.cpp \ SurfaceTexture.cpp \ SurfaceTextureClient.cpp \ ISurfaceComposer.cpp \ ISurface.cpp \ ISurfaceComposerClient.cpp \ IGraphicBufferAlloc.cpp \ LayerState.cpp \ Surface.cpp \ SurfaceComposerClient.cpp \ DummyConsumer.cpp \ CpuConsumer.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libbinder \ libhardware \ libhardware_legacy \ libui \ libEGL \ libGLESv2 \ LOCAL_MODULE:= libgui ifeq ($(TARGET_BOARD_PLATFORM), omap4) LOCAL_CFLAGS += -DUSE_FENCE_SYNC endif ifeq ($(TARGET_BOARD_PLATFORM), s5pc110) LOCAL_CFLAGS += -DUSE_FENCE_SYNC endif ifneq ($(filter generic%,$(TARGET_DEVICE)),) # Emulator build LOCAL_CFLAGS += -DUSE_FENCE_SYNC endif ifeq ($(TARGET_BOARD_PLATFORM), tegra) LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER endif include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) include $(call first-makefiles-under,$(LOCAL_PATH)) endif