/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_KEY_CHARACTER_MAP_H #define _UI_KEY_CHARACTER_MAP_H #include <stdint.h> #include <utils/Vector.h> using namespace android; class KeyCharacterMap { public: ~KeyCharacterMap(); // see the javadoc for android.text.method.KeyCharacterMap for what // these do unsigned short get(int keycode, int meta); unsigned short getNumber(int keycode); unsigned short getMatch(int keycode, const unsigned short* chars, int charsize, uint32_t modifiers); unsigned short getDisplayLabel(int keycode); bool getKeyData(int keycode, unsigned short *displayLabel, unsigned short *number, unsigned short* results); inline unsigned int getKeyboardType() { return m_type; } bool getEvents(uint16_t* chars, size_t len, Vector<int32_t>* keys, Vector<uint32_t>* modifiers); static KeyCharacterMap* load(int id); enum { NUMERIC = 1, Q14 = 2, QWERTY = 3 // or AZERTY or whatever }; #define META_MASK 3 private: struct Key { int32_t keycode; uint16_t display_label; uint16_t number; uint16_t data[META_MASK + 1]; }; KeyCharacterMap(); static KeyCharacterMap* try_file(const char* filename); Key* find_key(int keycode); bool find_char(uint16_t c, uint32_t* key, uint32_t* mods); unsigned int m_type; unsigned int m_keyCount; Key* m_keys; }; #endif // _UI_KEY_CHARACTER_MAP_H