LOCAL_PATH:= $(call my-dir) # # Build the wrapper OpenGL ES library # include $(CLEAR_VARS) LOCAL_SRC_FILES:= gl_wrapper.cpp.arm gl_logger.cpp LOCAL_SHARED_LIBRARIES += libcutils libutils libui LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE:= libGLES_CM # needed on sim build because of weird logging issues ifeq ($(TARGET_SIMULATOR),true) else LOCAL_SHARED_LIBRARIES += libdl endif include $(BUILD_SHARED_LIBRARY)