/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include using namespace android; namespace android { int main(int argc, char** argv) { // set up the thread-pool sp proc(ProcessState::self()); ProcessState::self()->startThreadPool(); // create a client to surfaceflinger sp client = new SurfaceComposerClient(); sp surface = client->createSurface(0, 160, 240, PIXEL_FORMAT_RGB_565); SurfaceComposerClient::openGlobalTransaction(); surface->setLayer(100000); SurfaceComposerClient::closeGlobalTransaction(); Surface::SurfaceInfo info; surface->lock(&info); ssize_t bpr = info.s * bytesPerPixel(info.format); android_memset16((uint16_t*)info.bits, 0xF800, bpr*info.h); surface->unlockAndPost(); surface->lock(&info); android_memset16((uint16_t*)info.bits, 0x07E0, bpr*info.h); surface->unlockAndPost(); SurfaceComposerClient::openGlobalTransaction(); surface->setSize(320, 240); SurfaceComposerClient::closeGlobalTransaction(); IPCThreadState::self()->joinThreadPool(); return 0; }