/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_DISPLAY_HARDWARE_H #define ANDROID_DISPLAY_HARDWARE_H #include #include #include #include #include #include #include #include "GLExtensions.h" #include "Transform.h" #include "DisplayHardware/DisplayHardwareBase.h" #include "DisplayHardware/HWComposer.h" #include "DisplayHardware/PowerHAL.h" namespace android { class FramebufferSurface; class DisplayHardware : public DisplayHardwareBase, public HWComposer::EventHandler { public: class VSyncHandler : virtual public RefBase { friend class DisplayHardware; virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0; protected: virtual ~VSyncHandler() {} }; enum { COPY_BITS_EXTENSION = 0x00000008, PARTIAL_UPDATES = 0x00020000, // video driver feature SLOW_CONFIG = 0x00040000, // software SWAP_RECTANGLE = 0x00080000, }; DisplayHardware( const sp& flinger, uint32_t displayIndex); virtual ~DisplayHardware(); void releaseScreen() const; void acquireScreen() const; // Flip the front and back buffers if the back buffer is "dirty". Might // be instantaneous, might involve copying the frame buffer around. void flip(const Region& dirty) const; float getDpiX() const; float getDpiY() const; float getRefreshRate() const; float getDensity() const; int getWidth() const; int getHeight() const; PixelFormat getFormat() const; uint32_t getFlags() const; uint32_t getMaxTextureSize() const; uint32_t getMaxViewportDims() const; nsecs_t getRefreshPeriod() const; nsecs_t getRefreshTimestamp() const; void makeCurrent() const; status_t setOrientation(int orientation); int getOrientation() const { return mOrientation; } const Transform& getTransform() const { return mGlobalTransform; } int getUserWidth() const { return mUserDisplayWidth; } int getUserHeight() const { return mUserDisplayHeight; } void setVSyncHandler(const sp& handler); enum { EVENT_VSYNC = HWC_EVENT_VSYNC }; void eventControl(int event, int enabled); uint32_t getPageFlipCount() const; EGLDisplay getEGLDisplay() const { return mDisplay; } EGLConfig getEGLConfig() const { return mConfig; } void dump(String8& res) const; // Hardware Composer HWComposer& getHwComposer() const; status_t compositionComplete() const; Rect getBounds() const { return Rect(mDisplayWidth, mDisplayHeight); } inline Rect bounds() const { return getBounds(); } private: virtual void onVSyncReceived(int dpy, nsecs_t timestamp); void init(uint32_t displayIndex); void fini(); sp mFlinger; EGLDisplay mDisplay; EGLSurface mSurface; EGLContext mContext; EGLConfig mConfig; float mDpiX; float mDpiY; float mRefreshRate; float mDensity; int mDisplayWidth; int mDisplayHeight; PixelFormat mFormat; uint32_t mFlags; mutable uint32_t mPageFlipCount; GLint mMaxViewportDims[2]; GLint mMaxTextureSize; nsecs_t mRefreshPeriod; mutable nsecs_t mLastHwVSync; // constant once set HWComposer* mHwc; PowerHAL mPowerHAL; // this used to be in GraphicPlane static status_t orientationToTransfrom(int orientation, int w, int h, Transform* tr); Transform mGlobalTransform; Transform mDisplayTransform; int mOrientation; int mLogicalDisplayWidth; int mLogicalDisplayHeight; int mUserDisplayWidth; int mUserDisplayHeight; mutable Mutex mLock; // protected by mLock wp mVSyncHandler; sp mNativeWindow; }; }; // namespace android #endif // ANDROID_DISPLAY_HARDWARE_H