/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include namespace android { // ---------------------------------------------------------------------------- enum { REQUEST_BUFFER = IBinder::FIRST_CALL_TRANSACTION, SET_BUFFER_COUNT, DEQUEUE_BUFFER, QUEUE_BUFFER, CANCEL_BUFFER, SET_CROP, SET_TRANSFORM, GET_ALLOCATOR, }; class BpSurfaceTexture : public BpInterface { public: BpSurfaceTexture(const sp& impl) : BpInterface(impl) { } virtual sp requestBuffer(int bufferIdx) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(bufferIdx); remote()->transact(REQUEST_BUFFER, data, &reply); sp buffer; bool nonNull = reply.readInt32(); if (nonNull) { buffer = new GraphicBuffer(); reply.read(*buffer); } return buffer; } virtual status_t setBufferCount(int bufferCount) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(bufferCount); remote()->transact(SET_BUFFER_COUNT, data, &reply); status_t err = reply.readInt32(); return err; } virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(w); data.writeInt32(h); data.writeInt32(format); data.writeInt32(usage); remote()->transact(DEQUEUE_BUFFER, data, &reply); *buf = reply.readInt32(); int result = reply.readInt32(); return result; } virtual status_t queueBuffer(int buf, int64_t timestamp) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(buf); data.writeInt64(timestamp); remote()->transact(QUEUE_BUFFER, data, &reply); status_t result = reply.readInt32(); return result; } virtual void cancelBuffer(int buf) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(buf); remote()->transact(CANCEL_BUFFER, data, &reply); } virtual status_t setCrop(const Rect& reg) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeFloat(reg.left); data.writeFloat(reg.top); data.writeFloat(reg.right); data.writeFloat(reg.bottom); remote()->transact(SET_CROP, data, &reply); status_t result = reply.readInt32(); return result; } virtual status_t setTransform(uint32_t transform) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(transform); remote()->transact(SET_TRANSFORM, data, &reply); status_t result = reply.readInt32(); return result; } virtual sp getAllocator() { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); remote()->transact(GET_ALLOCATOR, data, &reply); return reply.readStrongBinder(); } }; IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture"); // ---------------------------------------------------------------------- status_t BnSurfaceTexture::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { switch(code) { case REQUEST_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int bufferIdx = data.readInt32(); sp buffer(requestBuffer(bufferIdx)); reply->writeInt32(buffer != 0); if (buffer != 0) { reply->write(*buffer); } return NO_ERROR; } break; case SET_BUFFER_COUNT: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int bufferCount = data.readInt32(); int result = setBufferCount(bufferCount); reply->writeInt32(result); return NO_ERROR; } break; case DEQUEUE_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); uint32_t w = data.readInt32(); uint32_t h = data.readInt32(); uint32_t format = data.readInt32(); uint32_t usage = data.readInt32(); int buf; int result = dequeueBuffer(&buf, w, h, format, usage); reply->writeInt32(buf); reply->writeInt32(result); return NO_ERROR; } break; case QUEUE_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int buf = data.readInt32(); int64_t timestamp = data.readInt64(); status_t result = queueBuffer(buf, timestamp); reply->writeInt32(result); return NO_ERROR; } break; case CANCEL_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int buf = data.readInt32(); cancelBuffer(buf); return NO_ERROR; } break; case SET_CROP: { Rect reg; CHECK_INTERFACE(ISurfaceTexture, data, reply); reg.left = data.readFloat(); reg.top = data.readFloat(); reg.right = data.readFloat(); reg.bottom = data.readFloat(); status_t result = setCrop(reg); reply->writeInt32(result); return NO_ERROR; } break; case SET_TRANSFORM: { CHECK_INTERFACE(ISurfaceTexture, data, reply); uint32_t transform = data.readInt32(); status_t result = setTransform(transform); reply->writeInt32(result); return NO_ERROR; } break; case GET_ALLOCATOR: { CHECK_INTERFACE(ISurfaceTexture, data, reply); sp result = getAllocator(); reply->writeStrongBinder(result); return NO_ERROR; } break; } return BBinder::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- }; // namespace android