/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include "MessageQueue.h" #include "EventThread.h" #include "SurfaceFlinger.h" namespace android { // --------------------------------------------------------------------------- MessageBase::MessageBase() : MessageHandler() { } MessageBase::~MessageBase() { } void MessageBase::handleMessage(const Message&) { this->handler(); barrier.open(); }; // --------------------------------------------------------------------------- void MessageQueue::Handler::dispatchRefresh() { if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) { mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH)); } } void MessageQueue::Handler::dispatchInvalidate() { if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) { mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE)); } } void MessageQueue::Handler::dispatchTransaction() { if ((android_atomic_or(eventMaskTransaction, &mEventMask) & eventMaskTransaction) == 0) { mQueue.mLooper->sendMessage(this, Message(MessageQueue::TRANSACTION)); } } void MessageQueue::Handler::handleMessage(const Message& message) { switch (message.what) { case INVALIDATE: android_atomic_and(~eventMaskInvalidate, &mEventMask); mQueue.mFlinger->onMessageReceived(message.what); break; case REFRESH: android_atomic_and(~eventMaskRefresh, &mEventMask); mQueue.mFlinger->onMessageReceived(message.what); break; case TRANSACTION: android_atomic_and(~eventMaskTransaction, &mEventMask); mQueue.mFlinger->onMessageReceived(message.what); break; } } // --------------------------------------------------------------------------- MessageQueue::MessageQueue() { } MessageQueue::~MessageQueue() { } void MessageQueue::init(const sp& flinger) { mFlinger = flinger; mLooper = new Looper(true); mHandler = new Handler(*this); } void MessageQueue::setEventThread(const sp& eventThread) { mEventThread = eventThread; mEvents = eventThread->createEventConnection(); mEventTube = mEvents->getDataChannel(); mLooper->addFd(mEventTube->getFd(), 0, Looper::EVENT_INPUT, MessageQueue::cb_eventReceiver, this); } void MessageQueue::waitMessage() { do { IPCThreadState::self()->flushCommands(); int32_t ret = mLooper->pollOnce(-1); switch (ret) { case Looper::POLL_WAKE: case Looper::POLL_CALLBACK: continue; case Looper::POLL_ERROR: ALOGE("Looper::POLL_ERROR"); case Looper::POLL_TIMEOUT: // timeout (should not happen) continue; default: // should not happen ALOGE("Looper::pollOnce() returned unknown status %d", ret); continue; } } while (true); } status_t MessageQueue::postMessage( const sp& messageHandler, nsecs_t relTime) { const Message dummyMessage; if (relTime > 0) { mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage); } else { mLooper->sendMessage(messageHandler, dummyMessage); } return NO_ERROR; } /* when INVALIDATE_ON_VSYNC is set SF only processes * buffer updates on VSYNC and performs a refresh immediately * after. * * when INVALIDATE_ON_VSYNC is set to false, SF will instead * perform the buffer updates immediately, but the refresh only * at the next VSYNC. * THIS MODE IS BUGGY ON GALAXY NEXUS AND WILL CAUSE HANGS */ #define INVALIDATE_ON_VSYNC 1 void MessageQueue::invalidateTransactionNow() { mHandler->dispatchTransaction(); } void MessageQueue::invalidate() { #if INVALIDATE_ON_VSYNC mEvents->requestNextVsync(); #else mHandler->dispatchInvalidate(); #endif } void MessageQueue::refresh() { #if INVALIDATE_ON_VSYNC mHandler->dispatchRefresh(); #else mEvents->requestNextVsync(); #endif } int MessageQueue::cb_eventReceiver(int fd, int events, void* data) { MessageQueue* queue = reinterpret_cast(data); return queue->eventReceiver(fd, events); } int MessageQueue::eventReceiver(int fd, int events) { ssize_t n; DisplayEventReceiver::Event buffer[8]; while ((n = DisplayEventReceiver::getEvents(mEventTube, buffer, 8)) > 0) { for (int i=0 ; idispatchInvalidate(); #else mHandler->dispatchRefresh(); #endif break; } } } return 1; } // --------------------------------------------------------------------------- }; // namespace android