/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Surface" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { // ---------------------------------------------------------------------- static status_t copyBlt( const sp& dst, const sp& src, const Region& reg) { // src and dst with, height and format must be identical. no verification // is done here. status_t err; uint8_t const * src_bits = NULL; err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); LOGE_IF(err, "error locking src buffer %s", strerror(-err)); uint8_t* dst_bits = NULL; err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); LOGE_IF(err, "error locking dst buffer %s", strerror(-err)); Region::const_iterator head(reg.begin()); Region::const_iterator tail(reg.end()); if (head != tail && src_bits && dst_bits) { const size_t bpp = bytesPerPixel(src->format); const size_t dbpr = dst->stride * bpp; const size_t sbpr = src->stride * bpp; while (head != tail) { const Rect& r(*head++); ssize_t h = r.height(); if (h <= 0) continue; size_t size = r.width() * bpp; uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; if (dbpr==sbpr && size==sbpr) { size *= h; h = 1; } do { memcpy(d, s, size); d += dbpr; s += sbpr; } while (--h > 0); } } if (src_bits) src->unlock(); if (dst_bits) dst->unlock(); return err; } // ============================================================================ // SurfaceControl // ============================================================================ SurfaceControl::SurfaceControl( const sp& client, const sp& surface, const ISurfaceComposerClient::surface_data_t& data, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) : mClient(client), mSurface(surface), mToken(data.token), mIdentity(data.identity), mWidth(data.width), mHeight(data.height), mFormat(data.format), mFlags(flags) { } SurfaceControl::~SurfaceControl() { destroy(); } void SurfaceControl::destroy() { if (isValid()) { mClient->destroySurface(mToken); } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mSurface.clear(); IPCThreadState::self()->flushCommands(); } void SurfaceControl::clear() { // here, the window manager tells us explicitly that we should destroy // the surface's resource. Soon after this call, it will also release // its last reference (which will call the dtor); however, it is possible // that a client living in the same process still holds references which // would delay the call to the dtor -- that is why we need this explicit // "clear()" call. destroy(); } bool SurfaceControl::isSameSurface( const sp& lhs, const sp& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); } status_t SurfaceControl::setLayer(int32_t layer) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setLayer(mToken, layer); } status_t SurfaceControl::setPosition(int32_t x, int32_t y) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setPosition(mToken, x, y); } status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setSize(mToken, w, h); } status_t SurfaceControl::hide() { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->hide(mToken); } status_t SurfaceControl::show(int32_t layer) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->show(mToken, layer); } status_t SurfaceControl::freeze() { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->freeze(mToken); } status_t SurfaceControl::unfreeze() { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->unfreeze(mToken); } status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setFlags(mToken, flags, mask); } status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setTransparentRegionHint(mToken, transparent); } status_t SurfaceControl::setAlpha(float alpha) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setAlpha(mToken, alpha); } status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); } status_t SurfaceControl::setFreezeTint(uint32_t tint) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient); return client->setFreezeTint(mToken, tint); } status_t SurfaceControl::validate() const { if (mToken<0 || mClient==0) { LOGE("invalid token (%d, identity=%u) or client (%p)", mToken, mIdentity, mClient.get()); return NO_INIT; } return NO_ERROR; } status_t SurfaceControl::writeSurfaceToParcel( const sp& control, Parcel* parcel) { uint32_t flags = 0; uint32_t format = 0; uint32_t identity = 0; uint32_t width = 0; uint32_t height = 0; sp client; sp sur; if (SurfaceControl::isValid(control)) { identity = control->mIdentity; client = control->mClient; sur = control->mSurface; width = control->mWidth; height = control->mHeight; format = control->mFormat; flags = control->mFlags; } parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); parcel->writeInt32(identity); parcel->writeInt32(width); parcel->writeInt32(height); parcel->writeInt32(format); parcel->writeInt32(flags); return NO_ERROR; } sp SurfaceControl::getSurface() const { Mutex::Autolock _l(mLock); if (mSurfaceData == 0) { mSurfaceData = new Surface(const_cast(this)); } return mSurfaceData; } // ============================================================================ // Surface // ============================================================================ class SurfaceClient : public Singleton { // all these attributes are constants sp mComposerService; sp mClient; status_t mStatus; SharedClient* mControl; sp mControlMemory; SurfaceClient() : Singleton(), mStatus(NO_INIT) { sp sf(ComposerService::getComposerService()); mComposerService = sf; mClient = sf->createClientConnection(); if (mClient != NULL) { mControlMemory = mClient->getControlBlock(); if (mControlMemory != NULL) { mControl = static_cast( mControlMemory->getBase()); if (mControl) { mStatus = NO_ERROR; } } } } friend class Singleton; public: status_t initCheck() const { return mStatus; } SharedClient* getSharedClient() const { return mControl; } ssize_t getTokenForSurface(const sp& sur) const { // TODO: we could cache a few tokens here to avoid an IPC return mClient->getTokenForSurface(sur); } void signalServer() const { mComposerService->signal(); } }; ANDROID_SINGLETON_STATIC_INSTANCE(SurfaceClient); // --------------------------------------------------------------------------- Surface::Surface(const sp& surface) : mBufferMapper(GraphicBufferMapper::get()), mClient(SurfaceClient::getInstance()), mSharedBufferClient(NULL), mInitCheck(NO_INIT), mSurface(surface->mSurface), mIdentity(surface->mIdentity), mFormat(surface->mFormat), mFlags(surface->mFlags), mWidth(surface->mWidth), mHeight(surface->mHeight) { init(); } Surface::Surface(const Parcel& parcel, const sp& ref) : mBufferMapper(GraphicBufferMapper::get()), mClient(SurfaceClient::getInstance()), mSharedBufferClient(NULL), mInitCheck(NO_INIT) { mSurface = interface_cast(ref); mIdentity = parcel.readInt32(); mWidth = parcel.readInt32(); mHeight = parcel.readInt32(); mFormat = parcel.readInt32(); mFlags = parcel.readInt32(); init(); } sp Surface::readFromParcel( const Parcel& data, const sp& other) { sp result(other); sp binder(data.readStrongBinder()); if (other==0 || binder != other->mSurface->asBinder()) { result = new Surface(data, binder); } return result; } void Surface::init() { android_native_window_t::setSwapInterval = setSwapInterval; android_native_window_t::dequeueBuffer = dequeueBuffer; android_native_window_t::lockBuffer = lockBuffer; android_native_window_t::queueBuffer = queueBuffer; android_native_window_t::query = query; android_native_window_t::perform = perform; DisplayInfo dinfo; SurfaceComposerClient::getDisplayInfo(0, &dinfo); const_cast(android_native_window_t::xdpi) = dinfo.xdpi; const_cast(android_native_window_t::ydpi) = dinfo.ydpi; // FIXME: set real values here const_cast(android_native_window_t::minSwapInterval) = 1; const_cast(android_native_window_t::maxSwapInterval) = 1; const_cast(android_native_window_t::flags) = 0; mConnected = 0; mSwapRectangle.makeInvalid(); // two buffers by default mBuffers.setCapacity(2); mBuffers.insertAt(0, 2); if (mSurface != 0 && mClient.initCheck() == NO_ERROR) { mToken = mClient.getTokenForSurface(mSurface); if (mToken >= 0) { mSharedBufferClient = new SharedBufferClient( mClient.getSharedClient(), mToken, 2, mIdentity); mInitCheck = mClient.getSharedClient()->validate(mToken); } } } Surface::~Surface() { // this is a client-side operation, the surface is destroyed, unmap // its buffers in this process. size_t size = mBuffers.size(); for (size_t i=0 ; ihandle != 0) { getBufferMapper().unregisterBuffer(mBuffers[i]->handle); } } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mBuffers.clear(); mSurface.clear(); delete mSharedBufferClient; IPCThreadState::self()->flushCommands(); } bool Surface::isValid() { return mInitCheck == NO_ERROR; } status_t Surface::validate() const { // check that we initialized ourself properly if (mInitCheck != NO_ERROR) { LOGE("invalid token (%d, identity=%u)", mToken, mIdentity); return mInitCheck; } // verify the identity of this surface uint32_t identity = mSharedBufferClient->getIdentity(); // this is a bit of a (temporary) special case, identity==0 means that // no operation are allowed from the client (eg: dequeue/queue), this // is used with PUSH_BUFFER surfaces for instance if (identity == 0) { LOGE("[Surface] invalid operation (identity=%u)", mIdentity); return INVALID_OPERATION; } if (mIdentity != identity) { LOGE("[Surface] using an invalid surface id=%d, " "identity=%u should be %d", mToken, mIdentity, identity); return NO_INIT; } // check the surface didn't become invalid status_t err = mSharedBufferClient->getStatus(); if (err != NO_ERROR) { LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)", mToken, mIdentity, err, strerror(-err)); return err; } return NO_ERROR; } sp Surface::getISurface() const { return mSurface; } // ---------------------------------------------------------------------------- int Surface::setSwapInterval(android_native_window_t* window, int interval) { return 0; } int Surface::dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer) { Surface* self = getSelf(window); return self->dequeueBuffer(buffer); } int Surface::lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->lockBuffer(buffer); } int Surface::queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->queueBuffer(buffer); } int Surface::query(android_native_window_t* window, int what, int* value) { Surface* self = getSelf(window); return self->query(what, value); } int Surface::perform(android_native_window_t* window, int operation, ...) { va_list args; va_start(args, operation); Surface* self = getSelf(window); int res = self->perform(operation, args); va_end(args); return res; } // ---------------------------------------------------------------------------- bool Surface::needNewBuffer(int bufIdx, uint32_t *pWidth, uint32_t *pHeight, uint32_t *pFormat, uint32_t *pUsage) const { Mutex::Autolock _l(mSurfaceLock); // Always call needNewBuffer(), since it clears the needed buffers flags bool needNewBuffer = mSharedBufferClient->needNewBuffer(bufIdx); bool validBuffer = mBufferInfo.validateBuffer(mBuffers[bufIdx]); bool newNeewBuffer = needNewBuffer || !validBuffer; if (newNeewBuffer) { mBufferInfo.get(pWidth, pHeight, pFormat, pUsage); } return newNeewBuffer; } int Surface::dequeueBuffer(android_native_buffer_t** buffer) { status_t err = validate(); if (err != NO_ERROR) return err; ssize_t bufIdx = mSharedBufferClient->dequeue(); if (bufIdx < 0) { LOGE("error dequeuing a buffer (%s)", strerror(bufIdx)); return bufIdx; } // grow the buffer array if needed const size_t size = mBuffers.size(); const size_t needed = bufIdx+1; if (size < needed) { mBuffers.insertAt(size, needed-size); } uint32_t w, h, format, usage; if (needNewBuffer(bufIdx, &w, &h, &format, &usage)) { err = getBufferLocked(bufIdx, w, h, format, usage); LOGE_IF(err, "getBufferLocked(%ld, %u, %u, %u, %08x) failed (%s)", bufIdx, w, h, format, usage, strerror(-err)); if (err == NO_ERROR) { // reset the width/height with the what we get from the buffer const sp& backBuffer(mBuffers[bufIdx]); mWidth = uint32_t(backBuffer->width); mHeight = uint32_t(backBuffer->height); } } // if we still don't have a buffer here, we probably ran out of memory const sp& backBuffer(mBuffers[bufIdx]); if (!err && backBuffer==0) { err = NO_MEMORY; } if (err == NO_ERROR) { mDirtyRegion.set(backBuffer->width, backBuffer->height); *buffer = backBuffer.get(); } else { mSharedBufferClient->undoDequeue(bufIdx); } return err; } int Surface::lockBuffer(android_native_buffer_t* buffer) { status_t err = validate(); if (err != NO_ERROR) return err; int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer)); err = mSharedBufferClient->lock(bufIdx); LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err)); return err; } int Surface::queueBuffer(android_native_buffer_t* buffer) { status_t err = validate(); if (err != NO_ERROR) return err; if (mSwapRectangle.isValid()) { mDirtyRegion.set(mSwapRectangle); } int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer)); mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop); mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion); err = mSharedBufferClient->queue(bufIdx); LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err)); if (err == NO_ERROR) { // TODO: can we avoid this IPC if we know there is one pending? mClient.signalServer(); } return err; } int Surface::query(int what, int* value) { switch (what) { case NATIVE_WINDOW_WIDTH: *value = int(mWidth); return NO_ERROR; case NATIVE_WINDOW_HEIGHT: *value = int(mHeight); return NO_ERROR; case NATIVE_WINDOW_FORMAT: *value = int(mFormat); return NO_ERROR; } return BAD_VALUE; } int Surface::perform(int operation, va_list args) { status_t err = validate(); if (err != NO_ERROR) return err; int res = NO_ERROR; switch (operation) { case NATIVE_WINDOW_SET_USAGE: dispatch_setUsage( args ); break; case NATIVE_WINDOW_CONNECT: res = dispatch_connect( args ); break; case NATIVE_WINDOW_DISCONNECT: res = dispatch_disconnect( args ); break; case NATIVE_WINDOW_SET_CROP: res = dispatch_crop( args ); break; case NATIVE_WINDOW_SET_BUFFER_COUNT: res = dispatch_set_buffer_count( args ); break; case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: res = dispatch_set_buffers_geometry( args ); break; default: res = NAME_NOT_FOUND; break; } return res; } void Surface::dispatch_setUsage(va_list args) { int usage = va_arg(args, int); setUsage( usage ); } int Surface::dispatch_connect(va_list args) { int api = va_arg(args, int); return connect( api ); } int Surface::dispatch_disconnect(va_list args) { int api = va_arg(args, int); return disconnect( api ); } int Surface::dispatch_crop(va_list args) { android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); return crop( reinterpret_cast(rect) ); } int Surface::dispatch_set_buffer_count(va_list args) { size_t bufferCount = va_arg(args, size_t); return setBufferCount(bufferCount); } int Surface::dispatch_set_buffers_geometry(va_list args) { int w = va_arg(args, int); int h = va_arg(args, int); int f = va_arg(args, int); return setBuffersGeometry(w, h, f); } void Surface::setUsage(uint32_t reqUsage) { Mutex::Autolock _l(mSurfaceLock); mBufferInfo.set(reqUsage); } int Surface::connect(int api) { Mutex::Autolock _l(mSurfaceLock); int err = NO_ERROR; switch (api) { case NATIVE_WINDOW_API_EGL: if (mConnected) { err = -EINVAL; } else { mConnected = api; } break; default: err = -EINVAL; break; } return err; } int Surface::disconnect(int api) { Mutex::Autolock _l(mSurfaceLock); int err = NO_ERROR; switch (api) { case NATIVE_WINDOW_API_EGL: if (mConnected == api) { mConnected = 0; } else { err = -EINVAL; } break; default: err = -EINVAL; break; } return err; } int Surface::crop(Rect const* rect) { Mutex::Autolock _l(mSurfaceLock); // TODO: validate rect size mNextBufferCrop = *rect; return NO_ERROR; } int Surface::setBufferCount(int bufferCount) { sp s(mSurface); if (s == 0) return NO_INIT; class SetBufferCountIPC : public SharedBufferClient::SetBufferCountCallback { sp surface; virtual status_t operator()(int bufferCount) const { return surface->setBufferCount(bufferCount); } public: SetBufferCountIPC(const sp& surface) : surface(surface) { } } ipc(s); status_t err = mSharedBufferClient->setBufferCount(bufferCount, ipc); LOGE_IF(err, "ISurface::setBufferCount(%d) returned %s", bufferCount, strerror(-err)); return err; } int Surface::setBuffersGeometry(int w, int h, int format) { if (w<0 || h<0 || format<0) return BAD_VALUE; if ((w && !h) || (!w && h)) return BAD_VALUE; Mutex::Autolock _l(mSurfaceLock); mBufferInfo.set(w, h, format); return NO_ERROR; } // ---------------------------------------------------------------------------- int Surface::getConnectedApi() const { Mutex::Autolock _l(mSurfaceLock); return mConnected; } // ---------------------------------------------------------------------------- status_t Surface::lock(SurfaceInfo* info, bool blocking) { return Surface::lock(info, NULL, blocking); } status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking) { if (getConnectedApi()) { LOGE("Surface::lock(%p) failed. Already connected to another API", (android_native_window_t*)this); CallStack stack; stack.update(); stack.dump(""); return INVALID_OPERATION; } if (mApiLock.tryLock() != NO_ERROR) { LOGE("calling Surface::lock from different threads!"); CallStack stack; stack.update(); stack.dump(""); return WOULD_BLOCK; } /* Here we're holding mApiLock */ if (mLockedBuffer != 0) { LOGE("Surface::lock failed, already locked"); mApiLock.unlock(); return INVALID_OPERATION; } // we're intending to do software rendering from this point setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); android_native_buffer_t* out; status_t err = dequeueBuffer(&out); LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); if (err == NO_ERROR) { sp backBuffer(GraphicBuffer::getSelf(out)); err = lockBuffer(backBuffer.get()); LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)", getBufferIndex(backBuffer), strerror(-err)); if (err == NO_ERROR) { const Rect bounds(backBuffer->width, backBuffer->height); const Region boundsRegion(bounds); Region scratch(boundsRegion); Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch); newDirtyRegion &= boundsRegion; // figure out if we can copy the frontbuffer back const sp& frontBuffer(mPostedBuffer); const bool canCopyBack = (frontBuffer != 0 && backBuffer->width == frontBuffer->width && backBuffer->height == frontBuffer->height && backBuffer->format == frontBuffer->format && !(mFlags & ISurfaceComposer::eDestroyBackbuffer)); // the dirty region we report to surfaceflinger is the one // given by the user (as opposed to the one *we* return to the // user). mDirtyRegion = newDirtyRegion; if (canCopyBack) { // copy the area that is invalid and not repainted this round const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); if (!copyback.isEmpty()) copyBlt(backBuffer, frontBuffer, copyback); } else { // if we can't copy-back anything, modify the user's dirty // region to make sure they redraw the whole buffer newDirtyRegion = boundsRegion; } // keep track of the are of the buffer that is "clean" // (ie: that will be redrawn) mOldDirtyRegion = newDirtyRegion; void* vaddr; status_t res = backBuffer->lock( GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, newDirtyRegion.bounds(), &vaddr); LOGW_IF(res, "failed locking buffer (handle = %p)", backBuffer->handle); mLockedBuffer = backBuffer; other->w = backBuffer->width; other->h = backBuffer->height; other->s = backBuffer->stride; other->usage = backBuffer->usage; other->format = backBuffer->format; other->bits = vaddr; } } mApiLock.unlock(); return err; } status_t Surface::unlockAndPost() { if (mLockedBuffer == 0) { LOGE("Surface::unlockAndPost failed, no locked buffer"); return INVALID_OPERATION; } status_t err = mLockedBuffer->unlock(); LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); err = queueBuffer(mLockedBuffer.get()); LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)", getBufferIndex(mLockedBuffer), strerror(-err)); mPostedBuffer = mLockedBuffer; mLockedBuffer = 0; return err; } void Surface::setSwapRectangle(const Rect& r) { Mutex::Autolock _l(mSurfaceLock); mSwapRectangle = r; } int Surface::getBufferIndex(const sp& buffer) const { return buffer->getIndex(); } status_t Surface::getBufferLocked(int index, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { sp s(mSurface); if (s == 0) return NO_INIT; status_t err = NO_MEMORY; // free the current buffer sp& currentBuffer(mBuffers.editItemAt(index)); if (currentBuffer != 0) { getBufferMapper().unregisterBuffer(currentBuffer->handle); currentBuffer.clear(); } sp buffer = s->requestBuffer(index, w, h, format, usage); LOGE_IF(buffer==0, "ISurface::getBuffer(%d, %08x) returned NULL", index, usage); if (buffer != 0) { // this should never happen by construction LOGE_IF(buffer->handle == NULL, "Surface (identity=%d) requestBuffer(%d, %u, %u, %u, %08x) " "returned a buffer with a null handle", mIdentity, index, w, h, format, usage); err = mSharedBufferClient->getStatus(); LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err); if (!err && buffer->handle != NULL) { err = getBufferMapper().registerBuffer(buffer->handle); LOGW_IF(err, "registerBuffer(...) failed %d (%s)", err, strerror(-err)); if (err == NO_ERROR) { currentBuffer = buffer; currentBuffer->setIndex(index); } } else { err = err<0 ? err : status_t(NO_MEMORY); } } return err; } // ---------------------------------------------------------------------------- Surface::BufferInfo::BufferInfo() : mWidth(0), mHeight(0), mFormat(0), mUsage(GRALLOC_USAGE_HW_RENDER), mDirty(0) { } void Surface::BufferInfo::set(uint32_t w, uint32_t h, uint32_t format) { if ((mWidth != w) || (mHeight != h) || (mFormat != format)) { mWidth = w; mHeight = h; mFormat = format; mDirty |= GEOMETRY; } } void Surface::BufferInfo::set(uint32_t usage) { mUsage = usage; } void Surface::BufferInfo::get(uint32_t *pWidth, uint32_t *pHeight, uint32_t *pFormat, uint32_t *pUsage) const { *pWidth = mWidth; *pHeight = mHeight; *pFormat = mFormat; *pUsage = mUsage; } bool Surface::BufferInfo::validateBuffer(const sp& buffer) const { // make sure we AT LEAST have the usage flags we want if (mDirty || buffer==0 || ((buffer->usage & mUsage) != mUsage)) { mDirty = 0; return false; } return true; } // ---------------------------------------------------------------------------- }; // namespace android