/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H #define ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H #include <stdint.h> #include <sys/types.h> #include <utils/RefBase.h> #include <binder/IInterface.h> namespace android { // ---------------------------------------------------------------------------- class GraphicBuffer; class IGraphicBufferAlloc : public IInterface { public: DECLARE_META_INTERFACE(GraphicBufferAlloc); /* Create a new GraphicBuffer for the client to use. */ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, status_t* error) = 0; }; // ---------------------------------------------------------------------------- class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc> { public: virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H