/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UTILS_LOOPER_H #define UTILS_LOOPER_H #include #include #include #include #include #include /* * Declare a concrete type for the NDK's looper forward declaration. */ struct ALooper { }; namespace android { /** * A message that can be posted to a Looper. */ struct Message { Message() : what(0) { } Message(int what) : what(what) { } /* The message type. (interpretation is left up to the handler) */ int what; }; /** * Interface for a Looper message handler. * * The Looper holds a strong reference to the message handler whenever it has * a message to deliver to it. Make sure to call Looper::removeMessages * to remove any pending messages destined for the handler so that the handler * can be destroyed. */ class MessageHandler : public virtual RefBase { protected: virtual ~MessageHandler() { } public: /** * Handles a message. */ virtual void handleMessage(const Message& message) = 0; }; /** * A simple proxy that holds a weak reference to a message handler. */ class WeakMessageHandler : public MessageHandler { protected: virtual ~WeakMessageHandler(); public: WeakMessageHandler(const wp& handler); virtual void handleMessage(const Message& message); private: wp mHandler; }; /** * A looper callback. */ class LooperCallback : public virtual RefBase { protected: virtual ~LooperCallback() { } public: /** * Handles a poll event for the given file descriptor. * It is given the file descriptor it is associated with, * a bitmask of the poll events that were triggered (typically ALOOPER_EVENT_INPUT), * and the data pointer that was originally supplied. * * Implementations should return 1 to continue receiving callbacks, or 0 * to have this file descriptor and callback unregistered from the looper. */ virtual int handleEvent(int fd, int events, void* data) = 0; }; /** * Wraps a ALooper_callbackFunc function pointer. */ class SimpleLooperCallback : public LooperCallback { protected: virtual ~SimpleLooperCallback(); public: SimpleLooperCallback(ALooper_callbackFunc callback); virtual int handleEvent(int fd, int events, void* data); private: ALooper_callbackFunc mCallback; }; /** * A polling loop that supports monitoring file descriptor events, optionally * using callbacks. The implementation uses epoll() internally. * * A looper can be associated with a thread although there is no requirement that it must be. */ class Looper : public ALooper, public RefBase { protected: virtual ~Looper(); public: /** * Creates a looper. * * If allowNonCallbaks is true, the looper will allow file descriptors to be * registered without associated callbacks. This assumes that the caller of * pollOnce() is prepared to handle callback-less events itself. */ Looper(bool allowNonCallbacks); /** * Returns whether this looper instance allows the registration of file descriptors * using identifiers instead of callbacks. */ bool getAllowNonCallbacks() const; /** * Waits for events to be available, with optional timeout in milliseconds. * Invokes callbacks for all file descriptors on which an event occurred. * * If the timeout is zero, returns immediately without blocking. * If the timeout is negative, waits indefinitely until an event appears. * * Returns ALOOPER_POLL_WAKE if the poll was awoken using wake() before * the timeout expired and no callbacks were invoked and no other file * descriptors were ready. * * Returns ALOOPER_POLL_CALLBACK if one or more callbacks were invoked. * * Returns ALOOPER_POLL_TIMEOUT if there was no data before the given * timeout expired. * * Returns ALOOPER_POLL_ERROR if an error occurred. * * Returns a value >= 0 containing an identifier if its file descriptor has data * and it has no callback function (requiring the caller here to handle it). * In this (and only this) case outFd, outEvents and outData will contain the poll * events and data associated with the fd, otherwise they will be set to NULL. * * This method does not return until it has finished invoking the appropriate callbacks * for all file descriptors that were signalled. */ int pollOnce(int timeoutMillis, int* outFd, int* outEvents, void** outData); inline int pollOnce(int timeoutMillis) { return pollOnce(timeoutMillis, NULL, NULL, NULL); } /** * Like pollOnce(), but performs all pending callbacks until all * data has been consumed or a file descriptor is available with no callback. * This function will never return ALOOPER_POLL_CALLBACK. */ int pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData); inline int pollAll(int timeoutMillis) { return pollAll(timeoutMillis, NULL, NULL, NULL); } /** * Wakes the poll asynchronously. * * This method can be called on any thread. * This method returns immediately. */ void wake(); /** * Adds a new file descriptor to be polled by the looper. * If the same file descriptor was previously added, it is replaced. * * "fd" is the file descriptor to be added. * "ident" is an identifier for this event, which is returned from pollOnce(). * The identifier must be >= 0, or ALOOPER_POLL_CALLBACK if providing a non-NULL callback. * "events" are the poll events to wake up on. Typically this is ALOOPER_EVENT_INPUT. * "callback" is the function to call when there is an event on the file descriptor. * "data" is a private data pointer to supply to the callback. * * There are two main uses of this function: * * (1) If "callback" is non-NULL, then this function will be called when there is * data on the file descriptor. It should execute any events it has pending, * appropriately reading from the file descriptor. The 'ident' is ignored in this case. * * (2) If "callback" is NULL, the 'ident' will be returned by ALooper_pollOnce * when its file descriptor has data available, requiring the caller to take * care of processing it. * * Returns 1 if the file descriptor was added, 0 if the arguments were invalid. * * This method can be called on any thread. * This method may block briefly if it needs to wake the poll. * * The callback may either be specified as a bare function pointer or as a smart * pointer callback object. The smart pointer should be preferred because it is * easier to avoid races when the callback is removed from a different thread. * See removeFd() for details. */ int addFd(int fd, int ident, int events, ALooper_callbackFunc callback, void* data); int addFd(int fd, int ident, int events, const sp& callback, void* data); /** * Removes a previously added file descriptor from the looper. * * When this method returns, it is safe to close the file descriptor since the looper * will no longer have a reference to it. However, it is possible for the callback to * already be running or for it to run one last time if the file descriptor was already * signalled. Calling code is responsible for ensuring that this case is safely handled. * For example, if the callback takes care of removing itself during its own execution either * by returning 0 or by calling this method, then it can be guaranteed to not be invoked * again at any later time unless registered anew. * * A simple way to avoid this problem is to use the version of addFd() that takes * a sp instead of a bare function pointer. The LooperCallback will * be released at the appropriate time by the Looper. * * Returns 1 if the file descriptor was removed, 0 if none was previously registered. * * This method can be called on any thread. * This method may block briefly if it needs to wake the poll. */ int removeFd(int fd); /** * Enqueues a message to be processed by the specified handler. * * The handler must not be null. * This method can be called on any thread. */ void sendMessage(const sp& handler, const Message& message); /** * Enqueues a message to be processed by the specified handler after all pending messages * after the specified delay. * * The time delay is specified in uptime nanoseconds. * The handler must not be null. * This method can be called on any thread. */ void sendMessageDelayed(nsecs_t uptimeDelay, const sp& handler, const Message& message); /** * Enqueues a message to be processed by the specified handler after all pending messages * at the specified time. * * The time is specified in uptime nanoseconds. * The handler must not be null. * This method can be called on any thread. */ void sendMessageAtTime(nsecs_t uptime, const sp& handler, const Message& message); /** * Removes all messages for the specified handler from the queue. * * The handler must not be null. * This method can be called on any thread. */ void removeMessages(const sp& handler); /** * Removes all messages of a particular type for the specified handler from the queue. * * The handler must not be null. * This method can be called on any thread. */ void removeMessages(const sp& handler, int what); /** * Return whether this looper's thread is currently idling -- that is, whether it * stopped waiting for more work to do. Note that this is intrinsically racy, since * its state can change before you get the result back. */ bool isIdling() const; /** * Prepares a looper associated with the calling thread, and returns it. * If the thread already has a looper, it is returned. Otherwise, a new * one is created, associated with the thread, and returned. * * The opts may be ALOOPER_PREPARE_ALLOW_NON_CALLBACKS or 0. */ static sp prepare(int opts); /** * Sets the given looper to be associated with the calling thread. * If another looper is already associated with the thread, it is replaced. * * If "looper" is NULL, removes the currently associated looper. */ static void setForThread(const sp& looper); /** * Returns the looper associated with the calling thread, or NULL if * there is not one. */ static sp getForThread(); private: struct Request { int fd; int ident; sp callback; void* data; }; struct Response { int events; Request request; }; struct MessageEnvelope { MessageEnvelope() : uptime(0) { } MessageEnvelope(nsecs_t uptime, const sp handler, const Message& message) : uptime(uptime), handler(handler), message(message) { } nsecs_t uptime; sp handler; Message message; }; const bool mAllowNonCallbacks; // immutable int mWakeReadPipeFd; // immutable int mWakeWritePipeFd; // immutable Mutex mLock; Vector mMessageEnvelopes; // guarded by mLock bool mSendingMessage; // guarded by mLock // Whether we are currently waiting for work. Not protected by a lock, // any use of it is racy anyway. volatile bool mIdling; int mEpollFd; // immutable // Locked list of file descriptor monitoring requests. KeyedVector mRequests; // guarded by mLock // This state is only used privately by pollOnce and does not require a lock since // it runs on a single thread. Vector mResponses; size_t mResponseIndex; nsecs_t mNextMessageUptime; // set to LLONG_MAX when none int pollInner(int timeoutMillis); void awoken(); void pushResponse(int events, const Request& request); static void initTLSKey(); static void threadDestructor(void *st); }; } // namespace android #endif // UTILS_LOOPER_H