# Build the unit tests, LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := SurfaceTexture_test LOCAL_MODULE_TAGS := tests LOCAL_SRC_FILES := \ Surface_test.cpp \ SurfaceTextureClient_test.cpp \ SurfaceTexture_test.cpp \ LOCAL_SHARED_LIBRARIES := \ libEGL \ libGLESv2 \ libbinder \ libcutils \ libgui \ libstlport \ libui \ libutils \ LOCAL_C_INCLUDES := \ bionic \ bionic/libstdc++/include \ external/gtest/include \ external/stlport/stlport \ # Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) # to integrate with auto-test framework. include $(BUILD_NATIVE_TEST) include $(CLEAR_VARS) LOCAL_MODULE := CpuConsumer_test LOCAL_MODULE_TAGS := tests LOCAL_SRC_FILES := \ CpuConsumer_test.cpp LOCAL_SHARED_LIBRARIES := \ libEGL \ libGLESv2 \ libbinder \ libcutils \ libgui \ libstlport \ libui \ libutils \ LOCAL_C_INCLUDES := \ bionic \ bionic/libstdc++/include \ external/gtest/include \ external/stlport/stlport \ # Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) # to integrate with auto-test framework. include $(BUILD_NATIVE_TEST) # Include subdirectory makefiles # ============================================================ # If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework # team really wants is to build the stuff defined by this makefile. ifeq (,$(ONE_SHOT_MAKEFILE)) include $(call first-makefiles-under,$(LOCAL_PATH)) endif