/* * Copyright 2011, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT. */ #include #include #include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h" #include "gltrace_context.h" #include "gltrace_fixup.h" #include "gltrace_transport.h" namespace android { namespace gltrace { // Definitions for GL2 APIs void GLTrace_glActiveTexture(GLenum texture) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glActiveTexture); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glActiveTexture(texture); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glAttachShader(GLuint program, GLuint shader) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glAttachShader); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glAttachShader(program, shader); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindAttribLocation); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindAttribLocation(program, index, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindBuffer(GLenum target, GLuint buffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindBuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindBuffer(target, buffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindFramebuffer(GLenum target, GLuint framebuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindFramebuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument framebuffer GLMessage_DataType *arg_framebuffer = glmsg.add_args(); arg_framebuffer->set_isarray(false); arg_framebuffer->set_type(GLMessage::DataType::INT); arg_framebuffer->add_intvalue(framebuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindFramebuffer(target, framebuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindRenderbuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindRenderbuffer(target, renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindTexture(GLenum target, GLuint texture) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindTexture); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindTexture(target, texture); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendColor); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::FLOAT); arg_red->add_floatvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::FLOAT); arg_green->add_floatvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::FLOAT); arg_blue->add_floatvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::FLOAT); arg_alpha->add_floatvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendColor(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendEquation(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquation); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquation(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquationSeparate); // copy argument modeRGB GLMessage_DataType *arg_modeRGB = glmsg.add_args(); arg_modeRGB->set_isarray(false); arg_modeRGB->set_type(GLMessage::DataType::ENUM); arg_modeRGB->add_intvalue((int)modeRGB); // copy argument modeAlpha GLMessage_DataType *arg_modeAlpha = glmsg.add_args(); arg_modeAlpha->set_isarray(false); arg_modeAlpha->set_type(GLMessage::DataType::ENUM); arg_modeAlpha->add_intvalue((int)modeAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquationSeparate(modeRGB, modeAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendFunc(GLenum sfactor, GLenum dfactor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendFunc); // copy argument sfactor GLMessage_DataType *arg_sfactor = glmsg.add_args(); arg_sfactor->set_isarray(false); arg_sfactor->set_type(GLMessage::DataType::ENUM); arg_sfactor->add_intvalue((int)sfactor); // copy argument dfactor GLMessage_DataType *arg_dfactor = glmsg.add_args(); arg_dfactor->set_isarray(false); arg_dfactor->set_type(GLMessage::DataType::ENUM); arg_dfactor->add_intvalue((int)dfactor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendFunc(sfactor, dfactor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendFuncSeparate); // copy argument sfactorRGB GLMessage_DataType *arg_sfactorRGB = glmsg.add_args(); arg_sfactorRGB->set_isarray(false); arg_sfactorRGB->set_type(GLMessage::DataType::ENUM); arg_sfactorRGB->add_intvalue((int)sfactorRGB); // copy argument dfactorRGB GLMessage_DataType *arg_dfactorRGB = glmsg.add_args(); arg_dfactorRGB->set_isarray(false); arg_dfactorRGB->set_type(GLMessage::DataType::ENUM); arg_dfactorRGB->add_intvalue((int)dfactorRGB); // copy argument sfactorAlpha GLMessage_DataType *arg_sfactorAlpha = glmsg.add_args(); arg_sfactorAlpha->set_isarray(false); arg_sfactorAlpha->set_type(GLMessage::DataType::ENUM); arg_sfactorAlpha->add_intvalue((int)sfactorAlpha); // copy argument dfactorAlpha GLMessage_DataType *arg_dfactorAlpha = glmsg.add_args(); arg_dfactorAlpha->set_isarray(false); arg_dfactorAlpha->set_type(GLMessage::DataType::ENUM); arg_dfactorAlpha->add_intvalue((int)dfactorAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBufferData); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // copy argument usage GLMessage_DataType *arg_usage = glmsg.add_args(); arg_usage->set_isarray(false); arg_usage->set_type(GLMessage::DataType::ENUM); arg_usage->add_intvalue((int)usage); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBufferData(target, size, data, usage); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBufferSubData); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBufferSubData(target, offset, size, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glCheckFramebufferStatus(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCheckFramebufferStatus); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatus(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glClear(GLbitfield mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClear); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClear(mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearColor); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::FLOAT); arg_red->add_floatvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::FLOAT); arg_green->add_floatvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::FLOAT); arg_blue->add_floatvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::FLOAT); arg_alpha->add_floatvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearColor(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearDepthf(GLfloat d) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearDepthf); // copy argument d GLMessage_DataType *arg_d = glmsg.add_args(); arg_d->set_isarray(false); arg_d->set_type(GLMessage::DataType::FLOAT); arg_d->add_floatvalue(d); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearDepthf(d); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearStencil(GLint s) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearStencil); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::INT); arg_s->add_intvalue(s); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearStencil(s); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColorMask); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::BOOL); arg_red->add_boolvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::BOOL); arg_green->add_boolvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::BOOL); arg_blue->add_boolvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::BOOL); arg_alpha->add_boolvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColorMask(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompileShader(GLuint shader) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompileShader); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompileShader(shader); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexSubImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyTexImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyTexSubImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glCreateProgram(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCreateProgram); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glCreateProgram(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLuint GLTrace_glCreateShader(GLenum type) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCreateShader); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glCreateShader(type); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glCullFace(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCullFace); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCullFace(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteBuffers(GLsizei n, const GLuint * buffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteBuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument buffers GLMessage_DataType *arg_buffers = glmsg.add_args(); arg_buffers->set_isarray(false); arg_buffers->set_type(GLMessage::DataType::INT64); arg_buffers->add_int64value((uintptr_t)buffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteBuffers(n, buffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) buffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteFramebuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument framebuffers GLMessage_DataType *arg_framebuffers = glmsg.add_args(); arg_framebuffers->set_isarray(false); arg_framebuffers->set_type(GLMessage::DataType::INT64); arg_framebuffers->add_int64value((uintptr_t)framebuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteFramebuffers(n, framebuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) framebuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteProgram(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteProgram); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteProgram(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteRenderbuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument renderbuffers GLMessage_DataType *arg_renderbuffers = glmsg.add_args(); arg_renderbuffers->set_isarray(false); arg_renderbuffers->set_type(GLMessage::DataType::INT64); arg_renderbuffers->add_int64value((uintptr_t)renderbuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteRenderbuffers(n, renderbuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) renderbuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteShader(GLuint shader) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteShader); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteShader(shader); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteTextures(GLsizei n, const GLuint * textures) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteTextures); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument textures GLMessage_DataType *arg_textures = glmsg.add_args(); arg_textures->set_isarray(false); arg_textures->set_type(GLMessage::DataType::INT64); arg_textures->add_int64value((uintptr_t)textures); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteTextures(n, textures); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) textures, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthFunc(GLenum func) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthFunc); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthFunc(func); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthMask(GLboolean flag) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthMask); // copy argument flag GLMessage_DataType *arg_flag = glmsg.add_args(); arg_flag->set_isarray(false); arg_flag->set_type(GLMessage::DataType::BOOL); arg_flag->add_boolvalue(flag); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthMask(flag); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthRangef(GLfloat n, GLfloat f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthRangef); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthRangef(n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDetachShader(GLuint program, GLuint shader) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDetachShader); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDetachShader(program, shader); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDisable(GLenum cap) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDisable); // copy argument cap GLMessage_DataType *arg_cap = glmsg.add_args(); arg_cap->set_isarray(false); arg_cap->set_type(GLMessage::DataType::ENUM); arg_cap->add_intvalue((int)cap); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDisable(cap); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDisableVertexAttribArray(GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDisableVertexAttribArray); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDisableVertexAttribArray(index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawArrays(GLenum mode, GLint first, GLsizei count) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArrays); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument first GLMessage_DataType *arg_first = glmsg.add_args(); arg_first->set_isarray(false); arg_first->set_type(GLMessage::DataType::INT); arg_first->add_intvalue(first); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArrays(mode, first, count); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElements(GLenum mode, GLsizei count, GLenum type, const void * indices) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElements); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElements(mode, count, type, indices); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEnable(GLenum cap) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEnable); // copy argument cap GLMessage_DataType *arg_cap = glmsg.add_args(); arg_cap->set_isarray(false); arg_cap->set_type(GLMessage::DataType::ENUM); arg_cap->add_intvalue((int)cap); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEnable(cap); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEnableVertexAttribArray(GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEnableVertexAttribArray); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEnableVertexAttribArray(index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFinish(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFinish); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFinish(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFlush(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFlush); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFlush(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferRenderbuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument renderbuffertarget GLMessage_DataType *arg_renderbuffertarget = glmsg.add_args(); arg_renderbuffertarget->set_isarray(false); arg_renderbuffertarget->set_type(GLMessage::DataType::ENUM); arg_renderbuffertarget->add_intvalue((int)renderbuffertarget); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTexture2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument textarget GLMessage_DataType *arg_textarget = glmsg.add_args(); arg_textarget->set_isarray(false); arg_textarget->set_type(GLMessage::DataType::ENUM); arg_textarget->add_intvalue((int)textarget); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTexture2D(target, attachment, textarget, texture, level); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFrontFace(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFrontFace); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFrontFace(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenBuffers(GLsizei n, GLuint * buffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenBuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument buffers GLMessage_DataType *arg_buffers = glmsg.add_args(); arg_buffers->set_isarray(false); arg_buffers->set_type(GLMessage::DataType::INT64); arg_buffers->add_int64value((uintptr_t)buffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenBuffers(n, buffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) buffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenerateMipmap(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenerateMipmap); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenerateMipmap(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenFramebuffers(GLsizei n, GLuint * framebuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenFramebuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument framebuffers GLMessage_DataType *arg_framebuffers = glmsg.add_args(); arg_framebuffers->set_isarray(false); arg_framebuffers->set_type(GLMessage::DataType::INT64); arg_framebuffers->add_int64value((uintptr_t)framebuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenFramebuffers(n, framebuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) framebuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenRenderbuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument renderbuffers GLMessage_DataType *arg_renderbuffers = glmsg.add_args(); arg_renderbuffers->set_isarray(false); arg_renderbuffers->set_type(GLMessage::DataType::INT64); arg_renderbuffers->add_int64value((uintptr_t)renderbuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenRenderbuffers(n, renderbuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) renderbuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenTextures(GLsizei n, GLuint * textures) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenTextures); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument textures GLMessage_DataType *arg_textures = glmsg.add_args(); arg_textures->set_isarray(false); arg_textures->set_type(GLMessage::DataType::INT64); arg_textures->add_int64value((uintptr_t)textures); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenTextures(n, textures); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) textures, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetActiveAttrib); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT64); arg_size->add_int64value((uintptr_t)size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::INT64); arg_type->add_int64value((uintptr_t)type); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetActiveAttrib(program, index, bufSize, length, size, type, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) size, (void *) type, (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetActiveUniform); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT64); arg_size->add_int64value((uintptr_t)size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::INT64); arg_type->add_int64value((uintptr_t)type); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetActiveUniform(program, index, bufSize, length, size, type, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) size, (void *) type, (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetAttachedShaders); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument maxCount GLMessage_DataType *arg_maxCount = glmsg.add_args(); arg_maxCount->set_isarray(false); arg_maxCount->set_type(GLMessage::DataType::INT); arg_maxCount->add_intvalue(maxCount); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT64); arg_count->add_int64value((uintptr_t)count); // copy argument shaders GLMessage_DataType *arg_shaders = glmsg.add_args(); arg_shaders->set_isarray(false); arg_shaders->set_type(GLMessage::DataType::INT64); arg_shaders->add_int64value((uintptr_t)shaders); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetAttachedShaders(program, maxCount, count, shaders); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) count, (void *) shaders, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLint GLTrace_glGetAttribLocation(GLuint program, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetAttribLocation); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLint retValue = glContext->hooks->gl.glGetAttribLocation(program, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetBooleanv(GLenum pname, GLboolean * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBooleanv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBooleanv(pname, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBufferParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBufferParameteriv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glGetError(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetError); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glGetError(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetFloatv(GLenum pname, GLfloat * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFloatv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFloatv(pname, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFramebufferAttachmentParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetIntegerv(GLenum pname, GLint * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetIntegerv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetIntegerv(pname, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramiv(program, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramInfoLog); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument infoLog GLMessage_DataType *arg_infoLog = glmsg.add_args(); arg_infoLog->set_isarray(false); arg_infoLog->set_type(GLMessage::DataType::INT64); arg_infoLog->add_int64value((uintptr_t)infoLog); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramInfoLog(program, bufSize, length, infoLog); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) infoLog, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetRenderbufferParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetRenderbufferParameteriv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetShaderiv(GLuint shader, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetShaderiv); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetShaderiv(shader, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetShaderInfoLog); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument infoLog GLMessage_DataType *arg_infoLog = glmsg.add_args(); arg_infoLog->set_isarray(false); arg_infoLog->set_type(GLMessage::DataType::INT64); arg_infoLog->add_int64value((uintptr_t)infoLog); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetShaderInfoLog(shader, bufSize, length, infoLog); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) infoLog, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetShaderPrecisionFormat); // copy argument shadertype GLMessage_DataType *arg_shadertype = glmsg.add_args(); arg_shadertype->set_isarray(false); arg_shadertype->set_type(GLMessage::DataType::ENUM); arg_shadertype->add_intvalue((int)shadertype); // copy argument precisiontype GLMessage_DataType *arg_precisiontype = glmsg.add_args(); arg_precisiontype->set_isarray(false); arg_precisiontype->set_type(GLMessage::DataType::ENUM); arg_precisiontype->add_intvalue((int)precisiontype); // copy argument range GLMessage_DataType *arg_range = glmsg.add_args(); arg_range->set_isarray(false); arg_range->set_type(GLMessage::DataType::INT64); arg_range->add_int64value((uintptr_t)range); // copy argument precision GLMessage_DataType *arg_precision = glmsg.add_args(); arg_precision->set_isarray(false); arg_precision->set_type(GLMessage::DataType::INT64); arg_precision->add_int64value((uintptr_t)precision); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) range, (void *) precision, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetShaderSource); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::INT64); arg_source->add_int64value((uintptr_t)source); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetShaderSource(shader, bufSize, length, source); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) source, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } const GLubyte * GLTrace_glGetString(GLenum name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetString); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::ENUM); arg_name->add_intvalue((int)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); const GLubyte * retValue = glContext->hooks->gl.glGetString(name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameterfv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameterfv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameteriv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformfv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetUniformfv(program, location, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetUniformiv(GLuint program, GLint location, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetUniformiv(program, location, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLint GLTrace_glGetUniformLocation(GLuint program, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformLocation); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLint retValue = glContext->hooks->gl.glGetUniformLocation(program, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetVertexAttribfv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetVertexAttribfv(index, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetVertexAttribiv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetVertexAttribiv(index, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetVertexAttribPointerv(GLuint index, GLenum pname, void ** pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetVertexAttribPointerv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetVertexAttribPointerv(index, pname, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glHint(GLenum target, GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glHint); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glHint(target, mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsBuffer(GLuint buffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsBuffer); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsBuffer(buffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsEnabled(GLenum cap) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsEnabled); // copy argument cap GLMessage_DataType *arg_cap = glmsg.add_args(); arg_cap->set_isarray(false); arg_cap->set_type(GLMessage::DataType::ENUM); arg_cap->add_intvalue((int)cap); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsEnabled(cap); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsFramebuffer); // copy argument framebuffer GLMessage_DataType *arg_framebuffer = glmsg.add_args(); arg_framebuffer->set_isarray(false); arg_framebuffer->set_type(GLMessage::DataType::INT); arg_framebuffer->add_intvalue(framebuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsFramebuffer(framebuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsProgram(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsProgram); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsProgram(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsRenderbuffer(GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsRenderbuffer); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsRenderbuffer(renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsShader(GLuint shader) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsShader); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsShader(shader); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsTexture(GLuint texture) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsTexture); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsTexture(texture); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glLineWidth(GLfloat width) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLineWidth); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::FLOAT); arg_width->add_floatvalue(width); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLineWidth(width); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLinkProgram(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLinkProgram); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLinkProgram(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPixelStorei(GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPixelStorei); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPixelStorei(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPolygonOffset(GLfloat factor, GLfloat units) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPolygonOffset); // copy argument factor GLMessage_DataType *arg_factor = glmsg.add_args(); arg_factor->set_isarray(false); arg_factor->set_type(GLMessage::DataType::FLOAT); arg_factor->add_floatvalue(factor); // copy argument units GLMessage_DataType *arg_units = glmsg.add_args(); arg_units->set_isarray(false); arg_units->set_type(GLMessage::DataType::FLOAT); arg_units->add_floatvalue(units); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPolygonOffset(factor, units); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReadPixels); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glReleaseShaderCompiler(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReleaseShaderCompiler); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReleaseShaderCompiler(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorage); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorage(target, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSampleCoverage(GLfloat value, GLboolean invert) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSampleCoverage); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::FLOAT); arg_value->add_floatvalue(value); // copy argument invert GLMessage_DataType *arg_invert = glmsg.add_args(); arg_invert->set_isarray(false); arg_invert->set_type(GLMessage::DataType::BOOL); arg_invert->add_boolvalue(invert); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSampleCoverage(value, invert); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glScissor); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glScissor(x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glShaderBinary); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument shaders GLMessage_DataType *arg_shaders = glmsg.add_args(); arg_shaders->set_isarray(false); arg_shaders->set_type(GLMessage::DataType::INT64); arg_shaders->add_int64value((uintptr_t)shaders); // copy argument binaryformat GLMessage_DataType *arg_binaryformat = glmsg.add_args(); arg_binaryformat->set_isarray(false); arg_binaryformat->set_type(GLMessage::DataType::ENUM); arg_binaryformat->add_intvalue((int)binaryformat); // copy argument binary GLMessage_DataType *arg_binary = glmsg.add_args(); arg_binary->set_isarray(false); arg_binary->set_type(GLMessage::DataType::INT64); arg_binary->add_int64value((uintptr_t)binary); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glShaderBinary(count, shaders, binaryformat, binary, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) shaders, (void *) binary, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glShaderSource); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument string GLMessage_DataType *arg_string = glmsg.add_args(); arg_string->set_isarray(false); arg_string->set_type(GLMessage::DataType::INT64); arg_string->add_int64value((uintptr_t)string); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glShaderSource(shader, count, string, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) string, (void *) length, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilFunc(GLenum func, GLint ref, GLuint mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilFunc); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::INT); arg_ref->add_intvalue(ref); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilFunc(func, ref, mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilFuncSeparate); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::INT); arg_ref->add_intvalue(ref); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilFuncSeparate(face, func, ref, mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilMask(GLuint mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilMask); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilMask(mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilMaskSeparate(GLenum face, GLuint mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilMaskSeparate); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilMaskSeparate(face, mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilOp); // copy argument fail GLMessage_DataType *arg_fail = glmsg.add_args(); arg_fail->set_isarray(false); arg_fail->set_type(GLMessage::DataType::ENUM); arg_fail->add_intvalue((int)fail); // copy argument zfail GLMessage_DataType *arg_zfail = glmsg.add_args(); arg_zfail->set_isarray(false); arg_zfail->set_type(GLMessage::DataType::ENUM); arg_zfail->add_intvalue((int)zfail); // copy argument zpass GLMessage_DataType *arg_zpass = glmsg.add_args(); arg_zpass->set_isarray(false); arg_zpass->set_type(GLMessage::DataType::ENUM); arg_zpass->add_intvalue((int)zpass); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilOp(fail, zfail, zpass); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStencilOpSeparate); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument sfail GLMessage_DataType *arg_sfail = glmsg.add_args(); arg_sfail->set_isarray(false); arg_sfail->set_type(GLMessage::DataType::ENUM); arg_sfail->add_intvalue((int)sfail); // copy argument dpfail GLMessage_DataType *arg_dpfail = glmsg.add_args(); arg_dpfail->set_isarray(false); arg_dpfail->set_type(GLMessage::DataType::ENUM); arg_dpfail->add_intvalue((int)dpfail); // copy argument dppass GLMessage_DataType *arg_dppass = glmsg.add_args(); arg_dppass->set_isarray(false); arg_dppass->set_type(GLMessage::DataType::ENUM); arg_dppass->add_intvalue((int)dppass); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStencilOpSeparate(face, sfail, dpfail, dppass); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::INT); arg_internalformat->add_intvalue(internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterf); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterf(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterfv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterfv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameteri(GLenum target, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameteri); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameteri(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameteriv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexSubImage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform1f(GLint location, GLfloat v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1f); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1f(location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform1fv(GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1fv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform1i(GLint location, GLint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1i); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1i(location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform1iv(GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1iv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1iv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2f(GLint location, GLfloat v0, GLfloat v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2f); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2f(location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2fv(GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2fv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2i(GLint location, GLint v0, GLint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2i); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2i(location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2iv(GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2iv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2iv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3f); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3f(location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3fv(GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3fv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3i); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3i(location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3iv(GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3iv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3iv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4f); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::FLOAT); arg_v3->add_floatvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4f(location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4fv(GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4fv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4i); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4i(location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4iv(GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4iv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4iv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix2fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix2fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix3fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix3fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix4fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix4fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUseProgram(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUseProgram); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUseProgram(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glValidateProgram(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glValidateProgram); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glValidateProgram(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib1f(GLuint index, GLfloat x) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib1f); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib1f(index, x); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib1fv(GLuint index, const GLfloat * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib1fv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib1fv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib2f); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib2f(index, x, y); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib2fv(GLuint index, const GLfloat * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib2fv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib2fv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib3f); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib3f(index, x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib3fv(GLuint index, const GLfloat * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib3fv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib3fv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib4f); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // copy argument w GLMessage_DataType *arg_w = glmsg.add_args(); arg_w->set_isarray(false); arg_w->set_type(GLMessage::DataType::FLOAT); arg_w->add_floatvalue(w); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib4f(index, x, y, z, w); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttrib4fv(GLuint index, const GLfloat * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttrib4fv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttrib4fv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribPointer); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument normalized GLMessage_DataType *arg_normalized = glmsg.add_args(); arg_normalized->set_isarray(false); arg_normalized->set_type(GLMessage::DataType::BOOL); arg_normalized->add_boolvalue(normalized); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribPointer(index, size, type, normalized, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glViewport); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glViewport(x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glReadBuffer(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReadBuffer); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReadBuffer(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawRangeElements); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument start GLMessage_DataType *arg_start = glmsg.add_args(); arg_start->set_isarray(false); arg_start->set_type(GLMessage::DataType::INT); arg_start->add_intvalue(start); // copy argument end GLMessage_DataType *arg_end = glmsg.add_args(); arg_end->set_isarray(false); arg_end->set_type(GLMessage::DataType::INT); arg_end->add_intvalue(end); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawRangeElements(mode, start, end, count, type, indices); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexImage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::INT); arg_internalformat->add_intvalue(internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexSubImage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyTexSubImage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexImage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexSubImage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenQueries(GLsizei n, GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenQueries); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenQueries(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteQueries(GLsizei n, const GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteQueries); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteQueries(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsQuery(GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsQuery); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsQuery(id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBeginQuery(GLenum target, GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBeginQuery); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBeginQuery(target, id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndQuery(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndQuery); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndQuery(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryiv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryiv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryiv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryObjectuiv); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryObjectuiv(id, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glUnmapBuffer(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUnmapBuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glUnmapBuffer(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetBufferPointerv(GLenum target, GLenum pname, void ** params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBufferPointerv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBufferPointerv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawBuffers(GLsizei n, const GLenum * bufs) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawBuffers); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument bufs GLMessage_DataType *arg_bufs = glmsg.add_args(); arg_bufs->set_isarray(false); arg_bufs->set_type(GLMessage::DataType::INT64); arg_bufs->add_int64value((uintptr_t)bufs); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawBuffers(n, bufs); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) bufs, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix2x3fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix2x3fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix3x2fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix3x2fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix2x4fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix2x4fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix4x2fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix4x2fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix3x4fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix3x4fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix4x3fv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix4x3fv(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlitFramebuffer); // copy argument srcX0 GLMessage_DataType *arg_srcX0 = glmsg.add_args(); arg_srcX0->set_isarray(false); arg_srcX0->set_type(GLMessage::DataType::INT); arg_srcX0->add_intvalue(srcX0); // copy argument srcY0 GLMessage_DataType *arg_srcY0 = glmsg.add_args(); arg_srcY0->set_isarray(false); arg_srcY0->set_type(GLMessage::DataType::INT); arg_srcY0->add_intvalue(srcY0); // copy argument srcX1 GLMessage_DataType *arg_srcX1 = glmsg.add_args(); arg_srcX1->set_isarray(false); arg_srcX1->set_type(GLMessage::DataType::INT); arg_srcX1->add_intvalue(srcX1); // copy argument srcY1 GLMessage_DataType *arg_srcY1 = glmsg.add_args(); arg_srcY1->set_isarray(false); arg_srcY1->set_type(GLMessage::DataType::INT); arg_srcY1->add_intvalue(srcY1); // copy argument dstX0 GLMessage_DataType *arg_dstX0 = glmsg.add_args(); arg_dstX0->set_isarray(false); arg_dstX0->set_type(GLMessage::DataType::INT); arg_dstX0->add_intvalue(dstX0); // copy argument dstY0 GLMessage_DataType *arg_dstY0 = glmsg.add_args(); arg_dstY0->set_isarray(false); arg_dstY0->set_type(GLMessage::DataType::INT); arg_dstY0->add_intvalue(dstY0); // copy argument dstX1 GLMessage_DataType *arg_dstX1 = glmsg.add_args(); arg_dstX1->set_isarray(false); arg_dstX1->set_type(GLMessage::DataType::INT); arg_dstX1->add_intvalue(dstX1); // copy argument dstY1 GLMessage_DataType *arg_dstY1 = glmsg.add_args(); arg_dstY1->set_isarray(false); arg_dstY1->set_type(GLMessage::DataType::INT); arg_dstY1->add_intvalue(dstY1); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // copy argument filter GLMessage_DataType *arg_filter = glmsg.add_args(); arg_filter->set_isarray(false); arg_filter->set_type(GLMessage::DataType::ENUM); arg_filter->add_intvalue((int)filter); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisample); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisample(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTextureLayer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument layer GLMessage_DataType *arg_layer = glmsg.add_args(); arg_layer->set_isarray(false); arg_layer->set_type(GLMessage::DataType::INT); arg_layer->add_intvalue(layer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTextureLayer(target, attachment, texture, level, layer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void * GLTrace_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMapBufferRange); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument access GLMessage_DataType *arg_access = glmsg.add_args(); arg_access->set_isarray(false); arg_access->set_type(GLMessage::DataType::INT); arg_access->add_intvalue(access); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); void * retValue = glContext->hooks->gl.glMapBufferRange(target, offset, length, access); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFlushMappedBufferRange); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFlushMappedBufferRange(target, offset, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindVertexArray(GLuint array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindVertexArray); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::INT); arg_array->add_intvalue(array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindVertexArray(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteVertexArrays(GLsizei n, const GLuint * arrays) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteVertexArrays); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument arrays GLMessage_DataType *arg_arrays = glmsg.add_args(); arg_arrays->set_isarray(false); arg_arrays->set_type(GLMessage::DataType::INT64); arg_arrays->add_int64value((uintptr_t)arrays); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteVertexArrays(n, arrays); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) arrays, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenVertexArrays(GLsizei n, GLuint * arrays) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenVertexArrays); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument arrays GLMessage_DataType *arg_arrays = glmsg.add_args(); arg_arrays->set_isarray(false); arg_arrays->set_type(GLMessage::DataType::INT64); arg_arrays->add_int64value((uintptr_t)arrays); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenVertexArrays(n, arrays); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) arrays, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsVertexArray(GLuint array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsVertexArray); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::INT); arg_array->add_intvalue(array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsVertexArray(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetIntegeri_v(GLenum target, GLuint index, GLint * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetIntegeri_v); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetIntegeri_v(target, index, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBeginTransformFeedback(GLenum primitiveMode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBeginTransformFeedback); // copy argument primitiveMode GLMessage_DataType *arg_primitiveMode = glmsg.add_args(); arg_primitiveMode->set_isarray(false); arg_primitiveMode->set_type(GLMessage::DataType::ENUM); arg_primitiveMode->add_intvalue((int)primitiveMode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBeginTransformFeedback(primitiveMode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndTransformFeedback(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndTransformFeedback); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndTransformFeedback(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindBufferRange); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindBufferRange(target, index, buffer, offset, size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindBufferBase(GLenum target, GLuint index, GLuint buffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindBufferBase); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindBufferBase(target, index, buffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTransformFeedbackVaryings); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument varyings GLMessage_DataType *arg_varyings = glmsg.add_args(); arg_varyings->set_isarray(false); arg_varyings->set_type(GLMessage::DataType::INT64); arg_varyings->add_int64value((uintptr_t)varyings); // copy argument bufferMode GLMessage_DataType *arg_bufferMode = glmsg.add_args(); arg_bufferMode->set_isarray(false); arg_bufferMode->set_type(GLMessage::DataType::ENUM); arg_bufferMode->add_intvalue((int)bufferMode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTransformFeedbackVaryings(program, count, varyings, bufferMode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) varyings, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTransformFeedbackVarying); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT64); arg_size->add_int64value((uintptr_t)size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::INT64); arg_type->add_int64value((uintptr_t)type); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) size, (void *) type, (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribIPointer); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribIPointer(index, size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetVertexAttribIiv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetVertexAttribIiv(index, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetVertexAttribIuiv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetVertexAttribIuiv(index, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribI4i); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // copy argument w GLMessage_DataType *arg_w = glmsg.add_args(); arg_w->set_isarray(false); arg_w->set_type(GLMessage::DataType::INT); arg_w->add_intvalue(w); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribI4i(index, x, y, z, w); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribI4ui); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // copy argument w GLMessage_DataType *arg_w = glmsg.add_args(); arg_w->set_isarray(false); arg_w->set_type(GLMessage::DataType::INT); arg_w->add_intvalue(w); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribI4ui(index, x, y, z, w); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribI4iv(GLuint index, const GLint * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribI4iv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribI4iv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribI4uiv(GLuint index, const GLuint * v) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribI4uiv); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument v GLMessage_DataType *arg_v = glmsg.add_args(); arg_v->set_isarray(false); arg_v->set_type(GLMessage::DataType::INT64); arg_v->add_int64value((uintptr_t)v); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribI4uiv(index, v); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) v, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetUniformuiv(GLuint program, GLint location, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformuiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetUniformuiv(program, location, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLint GLTrace_glGetFragDataLocation(GLuint program, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFragDataLocation); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLint retValue = glContext->hooks->gl.glGetFragDataLocation(program, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glUniform1ui(GLint location, GLuint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1ui); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1ui(location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2ui(GLint location, GLuint v0, GLuint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2ui); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2ui(location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3ui); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3ui(location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4ui); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4ui(location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform1uiv(GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform1uiv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform1uiv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform2uiv(GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform2uiv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform2uiv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform3uiv(GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform3uiv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform3uiv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniform4uiv(GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniform4uiv); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniform4uiv(location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearBufferiv); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::ENUM); arg_buffer->add_intvalue((int)buffer); // copy argument drawbuffer GLMessage_DataType *arg_drawbuffer = glmsg.add_args(); arg_drawbuffer->set_isarray(false); arg_drawbuffer->set_type(GLMessage::DataType::INT); arg_drawbuffer->add_intvalue(drawbuffer); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearBufferiv(buffer, drawbuffer, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearBufferuiv); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::ENUM); arg_buffer->add_intvalue((int)buffer); // copy argument drawbuffer GLMessage_DataType *arg_drawbuffer = glmsg.add_args(); arg_drawbuffer->set_isarray(false); arg_drawbuffer->set_type(GLMessage::DataType::INT); arg_drawbuffer->add_intvalue(drawbuffer); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearBufferuiv(buffer, drawbuffer, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearBufferfv); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::ENUM); arg_buffer->add_intvalue((int)buffer); // copy argument drawbuffer GLMessage_DataType *arg_drawbuffer = glmsg.add_args(); arg_drawbuffer->set_isarray(false); arg_drawbuffer->set_type(GLMessage::DataType::INT); arg_drawbuffer->add_intvalue(drawbuffer); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearBufferfv(buffer, drawbuffer, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearBufferfi); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::ENUM); arg_buffer->add_intvalue((int)buffer); // copy argument drawbuffer GLMessage_DataType *arg_drawbuffer = glmsg.add_args(); arg_drawbuffer->set_isarray(false); arg_drawbuffer->set_type(GLMessage::DataType::INT); arg_drawbuffer->add_intvalue(drawbuffer); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::FLOAT); arg_depth->add_floatvalue(depth); // copy argument stencil GLMessage_DataType *arg_stencil = glmsg.add_args(); arg_stencil->set_isarray(false); arg_stencil->set_type(GLMessage::DataType::INT); arg_stencil->add_intvalue(stencil); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearBufferfi(buffer, drawbuffer, depth, stencil); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } const GLubyte * GLTrace_glGetStringi(GLenum name, GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetStringi); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::ENUM); arg_name->add_intvalue((int)name); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); const GLubyte * retValue = glContext->hooks->gl.glGetStringi(name, index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyBufferSubData); // copy argument readTarget GLMessage_DataType *arg_readTarget = glmsg.add_args(); arg_readTarget->set_isarray(false); arg_readTarget->set_type(GLMessage::DataType::ENUM); arg_readTarget->add_intvalue((int)readTarget); // copy argument writeTarget GLMessage_DataType *arg_writeTarget = glmsg.add_args(); arg_writeTarget->set_isarray(false); arg_writeTarget->set_type(GLMessage::DataType::ENUM); arg_writeTarget->add_intvalue((int)writeTarget); // copy argument readOffset GLMessage_DataType *arg_readOffset = glmsg.add_args(); arg_readOffset->set_isarray(false); arg_readOffset->set_type(GLMessage::DataType::INT); arg_readOffset->add_intvalue(readOffset); // copy argument writeOffset GLMessage_DataType *arg_writeOffset = glmsg.add_args(); arg_writeOffset->set_isarray(false); arg_writeOffset->set_type(GLMessage::DataType::INT); arg_writeOffset->add_intvalue(writeOffset); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformIndices); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformCount GLMessage_DataType *arg_uniformCount = glmsg.add_args(); arg_uniformCount->set_isarray(false); arg_uniformCount->set_type(GLMessage::DataType::INT); arg_uniformCount->add_intvalue(uniformCount); // copy argument uniformNames GLMessage_DataType *arg_uniformNames = glmsg.add_args(); arg_uniformNames->set_isarray(false); arg_uniformNames->set_type(GLMessage::DataType::INT64); arg_uniformNames->add_int64value((uintptr_t)uniformNames); // copy argument uniformIndices GLMessage_DataType *arg_uniformIndices = glmsg.add_args(); arg_uniformIndices->set_isarray(false); arg_uniformIndices->set_type(GLMessage::DataType::INT64); arg_uniformIndices->add_int64value((uintptr_t)uniformIndices); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) uniformNames, (void *) uniformIndices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetActiveUniformsiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformCount GLMessage_DataType *arg_uniformCount = glmsg.add_args(); arg_uniformCount->set_isarray(false); arg_uniformCount->set_type(GLMessage::DataType::INT); arg_uniformCount->add_intvalue(uniformCount); // copy argument uniformIndices GLMessage_DataType *arg_uniformIndices = glmsg.add_args(); arg_uniformIndices->set_isarray(false); arg_uniformIndices->set_type(GLMessage::DataType::INT64); arg_uniformIndices->add_int64value((uintptr_t)uniformIndices); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) uniformIndices, (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetUniformBlockIndex); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformBlockName GLMessage_DataType *arg_uniformBlockName = glmsg.add_args(); arg_uniformBlockName->set_isarray(false); arg_uniformBlockName->set_type(GLMessage::DataType::INT64); arg_uniformBlockName->add_int64value((uintptr_t)uniformBlockName); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glGetUniformBlockIndex(program, uniformBlockName); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) uniformBlockName, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetActiveUniformBlockiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformBlockIndex GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args(); arg_uniformBlockIndex->set_isarray(false); arg_uniformBlockIndex->set_type(GLMessage::DataType::INT); arg_uniformBlockIndex->add_intvalue(uniformBlockIndex); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetActiveUniformBlockName); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformBlockIndex GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args(); arg_uniformBlockIndex->set_isarray(false); arg_uniformBlockIndex->set_type(GLMessage::DataType::INT); arg_uniformBlockIndex->add_intvalue(uniformBlockIndex); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument uniformBlockName GLMessage_DataType *arg_uniformBlockName = glmsg.add_args(); arg_uniformBlockName->set_isarray(false); arg_uniformBlockName->set_type(GLMessage::DataType::INT64); arg_uniformBlockName->add_int64value((uintptr_t)uniformBlockName); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) uniformBlockName, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformBlockBinding); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument uniformBlockIndex GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args(); arg_uniformBlockIndex->set_isarray(false); arg_uniformBlockIndex->set_type(GLMessage::DataType::INT); arg_uniformBlockIndex->add_intvalue(uniformBlockIndex); // copy argument uniformBlockBinding GLMessage_DataType *arg_uniformBlockBinding = glmsg.add_args(); arg_uniformBlockBinding->set_isarray(false); arg_uniformBlockBinding->set_type(GLMessage::DataType::INT); arg_uniformBlockBinding->add_intvalue(uniformBlockBinding); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArraysInstanced); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument first GLMessage_DataType *arg_first = glmsg.add_args(); arg_first->set_isarray(false); arg_first->set_type(GLMessage::DataType::INT); arg_first->add_intvalue(first); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument instancecount GLMessage_DataType *arg_instancecount = glmsg.add_args(); arg_instancecount->set_isarray(false); arg_instancecount->set_type(GLMessage::DataType::INT); arg_instancecount->add_intvalue(instancecount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArraysInstanced(mode, first, count, instancecount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElementsInstanced); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // copy argument instancecount GLMessage_DataType *arg_instancecount = glmsg.add_args(); arg_instancecount->set_isarray(false); arg_instancecount->set_type(GLMessage::DataType::INT); arg_instancecount->add_intvalue(instancecount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElementsInstanced(mode, count, type, indices, instancecount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLsync GLTrace_glFenceSync(GLenum condition, GLbitfield flags) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFenceSync); // copy argument condition GLMessage_DataType *arg_condition = glmsg.add_args(); arg_condition->set_isarray(false); arg_condition->set_type(GLMessage::DataType::ENUM); arg_condition->add_intvalue((int)condition); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLsync retValue = glContext->hooks->gl.glFenceSync(condition, flags); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsSync(GLsync sync) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsSync); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsSync(sync); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glDeleteSync(GLsync sync) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteSync); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteSync(sync); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClientWaitSync); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // copy argument timeout GLMessage_DataType *arg_timeout = glmsg.add_args(); arg_timeout->set_isarray(false); arg_timeout->set_type(GLMessage::DataType::INT64); arg_timeout->add_int64value(timeout); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glClientWaitSync(sync, flags, timeout); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glWaitSync); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // copy argument timeout GLMessage_DataType *arg_timeout = glmsg.add_args(); arg_timeout->set_isarray(false); arg_timeout->set_type(GLMessage::DataType::INT64); arg_timeout->add_int64value(timeout); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glWaitSync(sync, flags, timeout); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetInteger64v(GLenum pname, GLint64 * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetInteger64v); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetInteger64v(pname, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSynciv); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument values GLMessage_DataType *arg_values = glmsg.add_args(); arg_values->set_isarray(false); arg_values->set_type(GLMessage::DataType::INT64); arg_values->add_int64value((uintptr_t)values); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSynciv(sync, pname, bufSize, length, values); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, (void *) length, (void *) values, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetInteger64i_v); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetInteger64i_v(target, index, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBufferParameteri64v); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBufferParameteri64v(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenSamplers(GLsizei count, GLuint * samplers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenSamplers); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument samplers GLMessage_DataType *arg_samplers = glmsg.add_args(); arg_samplers->set_isarray(false); arg_samplers->set_type(GLMessage::DataType::INT64); arg_samplers->add_int64value((uintptr_t)samplers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenSamplers(count, samplers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) samplers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteSamplers(GLsizei count, const GLuint * samplers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteSamplers); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument samplers GLMessage_DataType *arg_samplers = glmsg.add_args(); arg_samplers->set_isarray(false); arg_samplers->set_type(GLMessage::DataType::INT64); arg_samplers->add_int64value((uintptr_t)samplers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteSamplers(count, samplers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) samplers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsSampler(GLuint sampler) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsSampler); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsSampler(sampler); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBindSampler(GLuint unit, GLuint sampler) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindSampler); // copy argument unit GLMessage_DataType *arg_unit = glmsg.add_args(); arg_unit->set_isarray(false); arg_unit->set_type(GLMessage::DataType::INT); arg_unit->add_intvalue(unit); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindSampler(unit, sampler); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameteri); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameteri(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameteriv); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameteriv(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameterf); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameterf(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameterfv); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameterfv(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSamplerParameteriv); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSamplerParameteriv(sampler, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSamplerParameterfv); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSamplerParameterfv(sampler, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribDivisor(GLuint index, GLuint divisor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribDivisor); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument divisor GLMessage_DataType *arg_divisor = glmsg.add_args(); arg_divisor->set_isarray(false); arg_divisor->set_type(GLMessage::DataType::INT); arg_divisor->add_intvalue(divisor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribDivisor(index, divisor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindTransformFeedback(GLenum target, GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindTransformFeedback); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindTransformFeedback(target, id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteTransformFeedbacks); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteTransformFeedbacks(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenTransformFeedbacks(GLsizei n, GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenTransformFeedbacks); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenTransformFeedbacks(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsTransformFeedback(GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsTransformFeedback); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsTransformFeedback(id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glPauseTransformFeedback(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPauseTransformFeedback); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPauseTransformFeedback(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glResumeTransformFeedback(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glResumeTransformFeedback); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glResumeTransformFeedback(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramBinary); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument binaryFormat GLMessage_DataType *arg_binaryFormat = glmsg.add_args(); arg_binaryFormat->set_isarray(false); arg_binaryFormat->set_type(GLMessage::DataType::INT64); arg_binaryFormat->add_int64value((uintptr_t)binaryFormat); // copy argument binary GLMessage_DataType *arg_binary = glmsg.add_args(); arg_binary->set_isarray(false); arg_binary->set_type(GLMessage::DataType::INT64); arg_binary->add_int64value((uintptr_t)binary); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramBinary(program, bufSize, length, binaryFormat, binary); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) binaryFormat, (void *) binary, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramBinary); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument binaryFormat GLMessage_DataType *arg_binaryFormat = glmsg.add_args(); arg_binaryFormat->set_isarray(false); arg_binaryFormat->set_type(GLMessage::DataType::ENUM); arg_binaryFormat->add_intvalue((int)binaryFormat); // copy argument binary GLMessage_DataType *arg_binary = glmsg.add_args(); arg_binary->set_isarray(false); arg_binary->set_type(GLMessage::DataType::INT64); arg_binary->add_int64value((uintptr_t)binary); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramBinary(program, binaryFormat, binary, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) binary, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramParameteri(GLuint program, GLenum pname, GLint value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramParameteri); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramParameteri(program, pname, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glInvalidateFramebuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument numAttachments GLMessage_DataType *arg_numAttachments = glmsg.add_args(); arg_numAttachments->set_isarray(false); arg_numAttachments->set_type(GLMessage::DataType::INT); arg_numAttachments->add_intvalue(numAttachments); // copy argument attachments GLMessage_DataType *arg_attachments = glmsg.add_args(); arg_attachments->set_isarray(false); arg_attachments->set_type(GLMessage::DataType::INT64); arg_attachments->add_int64value((uintptr_t)attachments); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glInvalidateFramebuffer(target, numAttachments, attachments); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) attachments, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glInvalidateSubFramebuffer); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument numAttachments GLMessage_DataType *arg_numAttachments = glmsg.add_args(); arg_numAttachments->set_isarray(false); arg_numAttachments->set_type(GLMessage::DataType::INT); arg_numAttachments->add_intvalue(numAttachments); // copy argument attachments GLMessage_DataType *arg_attachments = glmsg.add_args(); arg_attachments->set_isarray(false); arg_attachments->set_type(GLMessage::DataType::INT64); arg_attachments->add_int64value((uintptr_t)attachments); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glInvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) attachments, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage2D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage2D(target, levels, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage3D); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage3D(target, levels, internalformat, width, height, depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetInternalformativ); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetInternalformativ(target, internalformat, pname, bufSize, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDispatchCompute); // copy argument num_groups_x GLMessage_DataType *arg_num_groups_x = glmsg.add_args(); arg_num_groups_x->set_isarray(false); arg_num_groups_x->set_type(GLMessage::DataType::INT); arg_num_groups_x->add_intvalue(num_groups_x); // copy argument num_groups_y GLMessage_DataType *arg_num_groups_y = glmsg.add_args(); arg_num_groups_y->set_isarray(false); arg_num_groups_y->set_type(GLMessage::DataType::INT); arg_num_groups_y->add_intvalue(num_groups_y); // copy argument num_groups_z GLMessage_DataType *arg_num_groups_z = glmsg.add_args(); arg_num_groups_z->set_isarray(false); arg_num_groups_z->set_type(GLMessage::DataType::INT); arg_num_groups_z->add_intvalue(num_groups_z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDispatchCompute(num_groups_x, num_groups_y, num_groups_z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDispatchComputeIndirect(GLintptr indirect) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDispatchComputeIndirect); // copy argument indirect GLMessage_DataType *arg_indirect = glmsg.add_args(); arg_indirect->set_isarray(false); arg_indirect->set_type(GLMessage::DataType::INT); arg_indirect->add_intvalue(indirect); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDispatchComputeIndirect(indirect); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawArraysIndirect(GLenum mode, const void * indirect) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArraysIndirect); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument indirect GLMessage_DataType *arg_indirect = glmsg.add_args(); arg_indirect->set_isarray(false); arg_indirect->set_type(GLMessage::DataType::INT64); arg_indirect->add_int64value((uintptr_t)indirect); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArraysIndirect(mode, indirect); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indirect, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElementsIndirect); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indirect GLMessage_DataType *arg_indirect = glmsg.add_args(); arg_indirect->set_isarray(false); arg_indirect->set_type(GLMessage::DataType::INT64); arg_indirect->add_int64value((uintptr_t)indirect); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElementsIndirect(mode, type, indirect); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indirect, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferParameteri(GLenum target, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferParameteri); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferParameteri(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFramebufferParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFramebufferParameteriv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramInterfaceiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument programInterface GLMessage_DataType *arg_programInterface = glmsg.add_args(); arg_programInterface->set_isarray(false); arg_programInterface->set_type(GLMessage::DataType::ENUM); arg_programInterface->add_intvalue((int)programInterface); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramInterfaceiv(program, programInterface, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramResourceIndex); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument programInterface GLMessage_DataType *arg_programInterface = glmsg.add_args(); arg_programInterface->set_isarray(false); arg_programInterface->set_type(GLMessage::DataType::ENUM); arg_programInterface->add_intvalue((int)programInterface); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glGetProgramResourceIndex(program, programInterface, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramResourceName); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument programInterface GLMessage_DataType *arg_programInterface = glmsg.add_args(); arg_programInterface->set_isarray(false); arg_programInterface->set_type(GLMessage::DataType::ENUM); arg_programInterface->add_intvalue((int)programInterface); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramResourceName(program, programInterface, index, bufSize, length, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramResourceiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument programInterface GLMessage_DataType *arg_programInterface = glmsg.add_args(); arg_programInterface->set_isarray(false); arg_programInterface->set_type(GLMessage::DataType::ENUM); arg_programInterface->add_intvalue((int)programInterface); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument propCount GLMessage_DataType *arg_propCount = glmsg.add_args(); arg_propCount->set_isarray(false); arg_propCount->set_type(GLMessage::DataType::INT); arg_propCount->add_intvalue(propCount); // copy argument props GLMessage_DataType *arg_props = glmsg.add_args(); arg_props->set_isarray(false); arg_props->set_type(GLMessage::DataType::INT64); arg_props->add_int64value((uintptr_t)props); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) props, (void *) length, (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLint GLTrace_glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramResourceLocation); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument programInterface GLMessage_DataType *arg_programInterface = glmsg.add_args(); arg_programInterface->set_isarray(false); arg_programInterface->set_type(GLMessage::DataType::ENUM); arg_programInterface->add_intvalue((int)programInterface); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT64); arg_name->add_int64value((uintptr_t)name); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLint retValue = glContext->hooks->gl.glGetProgramResourceLocation(program, programInterface, name); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) name, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUseProgramStages); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument stages GLMessage_DataType *arg_stages = glmsg.add_args(); arg_stages->set_isarray(false); arg_stages->set_type(GLMessage::DataType::INT); arg_stages->add_intvalue(stages); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUseProgramStages(pipeline, stages, program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glActiveShaderProgram(GLuint pipeline, GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glActiveShaderProgram); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glActiveShaderProgram(pipeline, program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCreateShaderProgramv); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument strings GLMessage_DataType *arg_strings = glmsg.add_args(); arg_strings->set_isarray(false); arg_strings->set_type(GLMessage::DataType::INT64); arg_strings->add_int64value((uintptr_t)strings); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glCreateShaderProgramv(type, count, strings); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) strings, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBindProgramPipeline(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindProgramPipeline); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindProgramPipeline(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteProgramPipelines); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument pipelines GLMessage_DataType *arg_pipelines = glmsg.add_args(); arg_pipelines->set_isarray(false); arg_pipelines->set_type(GLMessage::DataType::INT64); arg_pipelines->add_int64value((uintptr_t)pipelines); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteProgramPipelines(n, pipelines); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pipelines, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenProgramPipelines(GLsizei n, GLuint * pipelines) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenProgramPipelines); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument pipelines GLMessage_DataType *arg_pipelines = glmsg.add_args(); arg_pipelines->set_isarray(false); arg_pipelines->set_type(GLMessage::DataType::INT64); arg_pipelines->add_int64value((uintptr_t)pipelines); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenProgramPipelines(n, pipelines); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pipelines, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsProgramPipeline(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsProgramPipeline); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsProgramPipeline(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramPipelineiv); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramPipelineiv(pipeline, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1i(GLuint program, GLint location, GLint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1i); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1i(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2i); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2i(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3i); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3i(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4i); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4i(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1ui(GLuint program, GLint location, GLuint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1ui); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1ui(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2ui); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2ui(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3ui); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3ui(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4ui); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4ui(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1f(GLuint program, GLint location, GLfloat v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1f); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1f(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2f); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2f(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3f); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3f(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4f); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::FLOAT); arg_v3->add_floatvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4f(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1iv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1iv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2iv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2iv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3iv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3iv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4iv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4iv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1uiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1uiv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2uiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2uiv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3uiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3uiv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4uiv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4uiv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1fv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2fv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3fv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4fv(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2x3fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2x3fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3x2fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3x2fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2x4fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2x4fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4x2fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4x2fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3x4fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3x4fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4x3fv); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4x3fv(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glValidateProgramPipeline(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glValidateProgramPipeline); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glValidateProgramPipeline(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramPipelineInfoLog); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument infoLog GLMessage_DataType *arg_infoLog = glmsg.add_args(); arg_infoLog->set_isarray(false); arg_infoLog->set_type(GLMessage::DataType::INT64); arg_infoLog->add_int64value((uintptr_t)infoLog); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) infoLog, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindImageTexture); // copy argument unit GLMessage_DataType *arg_unit = glmsg.add_args(); arg_unit->set_isarray(false); arg_unit->set_type(GLMessage::DataType::INT); arg_unit->add_intvalue(unit); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument layered GLMessage_DataType *arg_layered = glmsg.add_args(); arg_layered->set_isarray(false); arg_layered->set_type(GLMessage::DataType::BOOL); arg_layered->add_boolvalue(layered); // copy argument layer GLMessage_DataType *arg_layer = glmsg.add_args(); arg_layer->set_isarray(false); arg_layer->set_type(GLMessage::DataType::INT); arg_layer->add_intvalue(layer); // copy argument access GLMessage_DataType *arg_access = glmsg.add_args(); arg_access->set_isarray(false); arg_access->set_type(GLMessage::DataType::ENUM); arg_access->add_intvalue((int)access); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindImageTexture(unit, texture, level, layered, layer, access, format); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetBooleani_v(GLenum target, GLuint index, GLboolean * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBooleani_v); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBooleani_v(target, index, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMemoryBarrier(GLbitfield barriers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMemoryBarrier); // copy argument barriers GLMessage_DataType *arg_barriers = glmsg.add_args(); arg_barriers->set_isarray(false); arg_barriers->set_type(GLMessage::DataType::INT); arg_barriers->add_intvalue(barriers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMemoryBarrier(barriers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMemoryBarrierByRegion(GLbitfield barriers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMemoryBarrierByRegion); // copy argument barriers GLMessage_DataType *arg_barriers = glmsg.add_args(); arg_barriers->set_isarray(false); arg_barriers->set_type(GLMessage::DataType::INT); arg_barriers->add_intvalue(barriers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMemoryBarrierByRegion(barriers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage2DMultisample); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument fixedsamplelocations GLMessage_DataType *arg_fixedsamplelocations = glmsg.add_args(); arg_fixedsamplelocations->set_isarray(false); arg_fixedsamplelocations->set_type(GLMessage::DataType::BOOL); arg_fixedsamplelocations->add_boolvalue(fixedsamplelocations); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetMultisamplefv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument val GLMessage_DataType *arg_val = glmsg.add_args(); arg_val->set_isarray(false); arg_val->set_type(GLMessage::DataType::INT64); arg_val->add_int64value((uintptr_t)val); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetMultisamplefv(pname, index, val); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) val, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSampleMaski(GLuint maskNumber, GLbitfield mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSampleMaski); // copy argument maskNumber GLMessage_DataType *arg_maskNumber = glmsg.add_args(); arg_maskNumber->set_isarray(false); arg_maskNumber->set_type(GLMessage::DataType::INT); arg_maskNumber->add_intvalue(maskNumber); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSampleMaski(maskNumber, mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexLevelParameteriv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexLevelParameteriv(target, level, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexLevelParameterfv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexLevelParameterfv(target, level, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindVertexBuffer); // copy argument bindingindex GLMessage_DataType *arg_bindingindex = glmsg.add_args(); arg_bindingindex->set_isarray(false); arg_bindingindex->set_type(GLMessage::DataType::INT); arg_bindingindex->add_intvalue(bindingindex); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindVertexBuffer(bindingindex, buffer, offset, stride); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribFormat); // copy argument attribindex GLMessage_DataType *arg_attribindex = glmsg.add_args(); arg_attribindex->set_isarray(false); arg_attribindex->set_type(GLMessage::DataType::INT); arg_attribindex->add_intvalue(attribindex); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument normalized GLMessage_DataType *arg_normalized = glmsg.add_args(); arg_normalized->set_isarray(false); arg_normalized->set_type(GLMessage::DataType::BOOL); arg_normalized->add_boolvalue(normalized); // copy argument relativeoffset GLMessage_DataType *arg_relativeoffset = glmsg.add_args(); arg_relativeoffset->set_isarray(false); arg_relativeoffset->set_type(GLMessage::DataType::INT); arg_relativeoffset->add_intvalue(relativeoffset); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribFormat(attribindex, size, type, normalized, relativeoffset); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribIFormat); // copy argument attribindex GLMessage_DataType *arg_attribindex = glmsg.add_args(); arg_attribindex->set_isarray(false); arg_attribindex->set_type(GLMessage::DataType::INT); arg_attribindex->add_intvalue(attribindex); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument relativeoffset GLMessage_DataType *arg_relativeoffset = glmsg.add_args(); arg_relativeoffset->set_isarray(false); arg_relativeoffset->set_type(GLMessage::DataType::INT); arg_relativeoffset->add_intvalue(relativeoffset); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribIFormat(attribindex, size, type, relativeoffset); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribBinding); // copy argument attribindex GLMessage_DataType *arg_attribindex = glmsg.add_args(); arg_attribindex->set_isarray(false); arg_attribindex->set_type(GLMessage::DataType::INT); arg_attribindex->add_intvalue(attribindex); // copy argument bindingindex GLMessage_DataType *arg_bindingindex = glmsg.add_args(); arg_bindingindex->set_isarray(false); arg_bindingindex->set_type(GLMessage::DataType::INT); arg_bindingindex->add_intvalue(bindingindex); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribBinding(attribindex, bindingindex); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexBindingDivisor); // copy argument bindingindex GLMessage_DataType *arg_bindingindex = glmsg.add_args(); arg_bindingindex->set_isarray(false); arg_bindingindex->set_type(GLMessage::DataType::INT); arg_bindingindex->add_intvalue(bindingindex); // copy argument divisor GLMessage_DataType *arg_divisor = glmsg.add_args(); arg_divisor->set_isarray(false); arg_divisor->set_type(GLMessage::DataType::INT); arg_divisor->add_intvalue(divisor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexBindingDivisor(bindingindex, divisor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } // Definitions for GL2Ext APIs void GLTrace_glBlendBarrierKHR(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendBarrierKHR); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendBarrierKHR(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDebugMessageControlKHR); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::ENUM); arg_source->add_intvalue((int)source); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument severity GLMessage_DataType *arg_severity = glmsg.add_args(); arg_severity->set_isarray(false); arg_severity->set_type(GLMessage::DataType::ENUM); arg_severity->add_intvalue((int)severity); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // copy argument enabled GLMessage_DataType *arg_enabled = glmsg.add_args(); arg_enabled->set_isarray(false); arg_enabled->set_type(GLMessage::DataType::BOOL); arg_enabled->add_boolvalue(enabled); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDebugMessageControlKHR(source, type, severity, count, ids, enabled); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDebugMessageInsertKHR); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::ENUM); arg_source->add_intvalue((int)source); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument severity GLMessage_DataType *arg_severity = glmsg.add_args(); arg_severity->set_isarray(false); arg_severity->set_type(GLMessage::DataType::ENUM); arg_severity->add_intvalue((int)severity); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument buf GLMessage_DataType *arg_buf = glmsg.add_args(); arg_buf->set_isarray(false); arg_buf->set_type(GLMessage::DataType::INT64); arg_buf->add_int64value((uintptr_t)buf); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDebugMessageInsertKHR(source, type, id, severity, length, buf); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) buf, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void * userParam) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDebugMessageCallbackKHR); // copy argument callback GLMessage_DataType *arg_callback = glmsg.add_args(); arg_callback->set_isarray(false); arg_callback->set_type(GLMessage::DataType::INT64); arg_callback->add_int64value((uintptr_t)callback); // copy argument userParam GLMessage_DataType *arg_userParam = glmsg.add_args(); arg_userParam->set_isarray(false); arg_userParam->set_type(GLMessage::DataType::INT64); arg_userParam->add_int64value((uintptr_t)userParam); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDebugMessageCallbackKHR(callback, userParam); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) callback, (void *) userParam, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetDebugMessageLogKHR); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument sources GLMessage_DataType *arg_sources = glmsg.add_args(); arg_sources->set_isarray(false); arg_sources->set_type(GLMessage::DataType::INT64); arg_sources->add_int64value((uintptr_t)sources); // copy argument types GLMessage_DataType *arg_types = glmsg.add_args(); arg_types->set_isarray(false); arg_types->set_type(GLMessage::DataType::INT64); arg_types->add_int64value((uintptr_t)types); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // copy argument severities GLMessage_DataType *arg_severities = glmsg.add_args(); arg_severities->set_isarray(false); arg_severities->set_type(GLMessage::DataType::INT64); arg_severities->add_int64value((uintptr_t)severities); // copy argument lengths GLMessage_DataType *arg_lengths = glmsg.add_args(); arg_lengths->set_isarray(false); arg_lengths->set_type(GLMessage::DataType::INT64); arg_lengths->add_int64value((uintptr_t)lengths); // copy argument messageLog GLMessage_DataType *arg_messageLog = glmsg.add_args(); arg_messageLog->set_isarray(false); arg_messageLog->set_type(GLMessage::DataType::INT64); arg_messageLog->add_int64value((uintptr_t)messageLog); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glGetDebugMessageLogKHR(count, bufSize, sources, types, ids, severities, lengths, messageLog); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) sources, (void *) types, (void *) ids, (void *) severities, (void *) lengths, (void *) messageLog, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar * message) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPushDebugGroupKHR); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::ENUM); arg_source->add_intvalue((int)source); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument message GLMessage_DataType *arg_message = glmsg.add_args(); arg_message->set_isarray(false); arg_message->set_type(GLMessage::DataType::INT64); arg_message->add_int64value((uintptr_t)message); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPushDebugGroupKHR(source, id, length, message); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) message, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPopDebugGroupKHR(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPopDebugGroupKHR); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPopDebugGroupKHR(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glObjectLabelKHR(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glObjectLabelKHR); // copy argument identifier GLMessage_DataType *arg_identifier = glmsg.add_args(); arg_identifier->set_isarray(false); arg_identifier->set_type(GLMessage::DataType::ENUM); arg_identifier->add_intvalue((int)identifier); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT); arg_name->add_intvalue(name); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glObjectLabelKHR(identifier, name, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetObjectLabelKHR); // copy argument identifier GLMessage_DataType *arg_identifier = glmsg.add_args(); arg_identifier->set_isarray(false); arg_identifier->set_type(GLMessage::DataType::ENUM); arg_identifier->add_intvalue((int)identifier); // copy argument name GLMessage_DataType *arg_name = glmsg.add_args(); arg_name->set_isarray(false); arg_name->set_type(GLMessage::DataType::INT); arg_name->add_intvalue(name); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetObjectLabelKHR(identifier, name, bufSize, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glObjectPtrLabelKHR(const void * ptr, GLsizei length, const GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glObjectPtrLabelKHR); // copy argument ptr GLMessage_DataType *arg_ptr = glmsg.add_args(); arg_ptr->set_isarray(false); arg_ptr->set_type(GLMessage::DataType::INT64); arg_ptr->add_int64value((uintptr_t)ptr); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glObjectPtrLabelKHR(ptr, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ptr, (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetObjectPtrLabelKHR(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetObjectPtrLabelKHR); // copy argument ptr GLMessage_DataType *arg_ptr = glmsg.add_args(); arg_ptr->set_isarray(false); arg_ptr->set_type(GLMessage::DataType::INT64); arg_ptr->add_int64value((uintptr_t)ptr); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetObjectPtrLabelKHR(ptr, bufSize, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ptr, (void *) length, (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPointervKHR(GLenum pname, void ** params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPointervKHR); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPointervKHR(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEGLImageTargetTexture2DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument image GLMessage_DataType *arg_image = glmsg.add_args(); arg_image->set_isarray(false); arg_image->set_type(GLMessage::DataType::INT64); arg_image->add_int64value((uintptr_t)image); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEGLImageTargetTexture2DOES(target, image); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) image, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEGLImageTargetRenderbufferStorageOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument image GLMessage_DataType *arg_image = glmsg.add_args(); arg_image->set_isarray(false); arg_image->set_type(GLMessage::DataType::INT64); arg_image->add_int64value((uintptr_t)image); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEGLImageTargetRenderbufferStorageOES(target, image); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) image, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramBinaryOES); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument binaryFormat GLMessage_DataType *arg_binaryFormat = glmsg.add_args(); arg_binaryFormat->set_isarray(false); arg_binaryFormat->set_type(GLMessage::DataType::INT64); arg_binaryFormat->add_int64value((uintptr_t)binaryFormat); // copy argument binary GLMessage_DataType *arg_binary = glmsg.add_args(); arg_binary->set_isarray(false); arg_binary->set_type(GLMessage::DataType::INT64); arg_binary->add_int64value((uintptr_t)binary); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramBinaryOES(program, bufSize, length, binaryFormat, binary); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) binaryFormat, (void *) binary, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void * binary, GLint length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramBinaryOES); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument binaryFormat GLMessage_DataType *arg_binaryFormat = glmsg.add_args(); arg_binaryFormat->set_isarray(false); arg_binaryFormat->set_type(GLMessage::DataType::ENUM); arg_binaryFormat->add_intvalue((int)binaryFormat); // copy argument binary GLMessage_DataType *arg_binary = glmsg.add_args(); arg_binary->set_isarray(false); arg_binary->set_type(GLMessage::DataType::INT64); arg_binary->add_int64value((uintptr_t)binary); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramBinaryOES(program, binaryFormat, binary, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) binary, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void * GLTrace_glMapBufferOES(GLenum target, GLenum access) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMapBufferOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument access GLMessage_DataType *arg_access = glmsg.add_args(); arg_access->set_isarray(false); arg_access->set_type(GLMessage::DataType::ENUM); arg_access->add_intvalue((int)access); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); void * retValue = glContext->hooks->gl.glMapBufferOES(target, access); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glUnmapBufferOES(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUnmapBufferOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glUnmapBufferOES(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetBufferPointervOES(GLenum target, GLenum pname, void ** params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetBufferPointervOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetBufferPointervOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMinSampleShadingOES(GLfloat value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMinSampleShadingOES); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::FLOAT); arg_value->add_floatvalue(value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMinSampleShadingOES(value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexImage3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexSubImage3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument pixels GLMessage_DataType *arg_pixels = glmsg.add_args(); arg_pixels->set_isarray(false); arg_pixels->set_type(GLMessage::DataType::INT64); arg_pixels->add_int64value((uintptr_t)pixels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pixels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyTexSubImage3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexImage3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument border GLMessage_DataType *arg_border = glmsg.add_args(); arg_border->set_isarray(false); arg_border->set_type(GLMessage::DataType::INT); arg_border->add_intvalue(border); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCompressedTexSubImage3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument imageSize GLMessage_DataType *arg_imageSize = glmsg.add_args(); arg_imageSize->set_isarray(false); arg_imageSize->set_type(GLMessage::DataType::INT); arg_imageSize->add_intvalue(imageSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTexture3DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument textarget GLMessage_DataType *arg_textarget = glmsg.add_args(); arg_textarget->set_isarray(false); arg_textarget->set_type(GLMessage::DataType::ENUM); arg_textarget->add_intvalue((int)textarget); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage3DMultisampleOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument fixedsamplelocations GLMessage_DataType *arg_fixedsamplelocations = glmsg.add_args(); arg_fixedsamplelocations->set_isarray(false); arg_fixedsamplelocations->set_type(GLMessage::DataType::BOOL); arg_fixedsamplelocations->add_boolvalue(fixedsamplelocations); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage3DMultisampleOES(target, samples, internalformat, width, height, depth, fixedsamplelocations); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindVertexArrayOES(GLuint array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindVertexArrayOES); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::INT); arg_array->add_intvalue(array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindVertexArrayOES(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteVertexArraysOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument arrays GLMessage_DataType *arg_arrays = glmsg.add_args(); arg_arrays->set_isarray(false); arg_arrays->set_type(GLMessage::DataType::INT64); arg_arrays->add_int64value((uintptr_t)arrays); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteVertexArraysOES(n, arrays); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) arrays, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenVertexArraysOES(GLsizei n, GLuint * arrays) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenVertexArraysOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument arrays GLMessage_DataType *arg_arrays = glmsg.add_args(); arg_arrays->set_isarray(false); arg_arrays->set_type(GLMessage::DataType::INT64); arg_arrays->add_int64value((uintptr_t)arrays); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenVertexArraysOES(n, arrays); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) arrays, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsVertexArrayOES(GLuint array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsVertexArrayOES); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::INT); arg_array->add_intvalue(array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsVertexArrayOES(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorGroupsAMD); // copy argument numGroups GLMessage_DataType *arg_numGroups = glmsg.add_args(); arg_numGroups->set_isarray(false); arg_numGroups->set_type(GLMessage::DataType::INT64); arg_numGroups->add_int64value((uintptr_t)numGroups); // copy argument groupsSize GLMessage_DataType *arg_groupsSize = glmsg.add_args(); arg_groupsSize->set_isarray(false); arg_groupsSize->set_type(GLMessage::DataType::INT); arg_groupsSize->add_intvalue(groupsSize); // copy argument groups GLMessage_DataType *arg_groups = glmsg.add_args(); arg_groups->set_isarray(false); arg_groups->set_type(GLMessage::DataType::INT64); arg_groups->add_int64value((uintptr_t)groups); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorGroupsAMD(numGroups, groupsSize, groups); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) numGroups, (void *) groups, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorCountersAMD); // copy argument group GLMessage_DataType *arg_group = glmsg.add_args(); arg_group->set_isarray(false); arg_group->set_type(GLMessage::DataType::INT); arg_group->add_intvalue(group); // copy argument numCounters GLMessage_DataType *arg_numCounters = glmsg.add_args(); arg_numCounters->set_isarray(false); arg_numCounters->set_type(GLMessage::DataType::INT64); arg_numCounters->add_int64value((uintptr_t)numCounters); // copy argument maxActiveCounters GLMessage_DataType *arg_maxActiveCounters = glmsg.add_args(); arg_maxActiveCounters->set_isarray(false); arg_maxActiveCounters->set_type(GLMessage::DataType::INT64); arg_maxActiveCounters->add_int64value((uintptr_t)maxActiveCounters); // copy argument counterSize GLMessage_DataType *arg_counterSize = glmsg.add_args(); arg_counterSize->set_isarray(false); arg_counterSize->set_type(GLMessage::DataType::INT); arg_counterSize->add_intvalue(counterSize); // copy argument counters GLMessage_DataType *arg_counters = glmsg.add_args(); arg_counters->set_isarray(false); arg_counters->set_type(GLMessage::DataType::INT64); arg_counters->add_int64value((uintptr_t)counters); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) numCounters, (void *) maxActiveCounters, (void *) counters, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorGroupStringAMD); // copy argument group GLMessage_DataType *arg_group = glmsg.add_args(); arg_group->set_isarray(false); arg_group->set_type(GLMessage::DataType::INT); arg_group->add_intvalue(group); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument groupString GLMessage_DataType *arg_groupString = glmsg.add_args(); arg_groupString->set_isarray(false); arg_groupString->set_type(GLMessage::DataType::INT64); arg_groupString->add_int64value((uintptr_t)groupString); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorGroupStringAMD(group, bufSize, length, groupString); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) groupString, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorCounterStringAMD); // copy argument group GLMessage_DataType *arg_group = glmsg.add_args(); arg_group->set_isarray(false); arg_group->set_type(GLMessage::DataType::INT); arg_group->add_intvalue(group); // copy argument counter GLMessage_DataType *arg_counter = glmsg.add_args(); arg_counter->set_isarray(false); arg_counter->set_type(GLMessage::DataType::INT); arg_counter->add_intvalue(counter); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument counterString GLMessage_DataType *arg_counterString = glmsg.add_args(); arg_counterString->set_isarray(false); arg_counterString->set_type(GLMessage::DataType::INT64); arg_counterString->add_int64value((uintptr_t)counterString); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) counterString, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorCounterInfoAMD); // copy argument group GLMessage_DataType *arg_group = glmsg.add_args(); arg_group->set_isarray(false); arg_group->set_type(GLMessage::DataType::INT); arg_group->add_intvalue(group); // copy argument counter GLMessage_DataType *arg_counter = glmsg.add_args(); arg_counter->set_isarray(false); arg_counter->set_type(GLMessage::DataType::INT); arg_counter->add_intvalue(counter); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorCounterInfoAMD(group, counter, pname, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenPerfMonitorsAMD); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument monitors GLMessage_DataType *arg_monitors = glmsg.add_args(); arg_monitors->set_isarray(false); arg_monitors->set_type(GLMessage::DataType::INT64); arg_monitors->add_int64value((uintptr_t)monitors); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenPerfMonitorsAMD(n, monitors); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) monitors, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeletePerfMonitorsAMD); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument monitors GLMessage_DataType *arg_monitors = glmsg.add_args(); arg_monitors->set_isarray(false); arg_monitors->set_type(GLMessage::DataType::INT64); arg_monitors->add_int64value((uintptr_t)monitors); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeletePerfMonitorsAMD(n, monitors); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) monitors, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSelectPerfMonitorCountersAMD); // copy argument monitor GLMessage_DataType *arg_monitor = glmsg.add_args(); arg_monitor->set_isarray(false); arg_monitor->set_type(GLMessage::DataType::INT); arg_monitor->add_intvalue(monitor); // copy argument enable GLMessage_DataType *arg_enable = glmsg.add_args(); arg_enable->set_isarray(false); arg_enable->set_type(GLMessage::DataType::BOOL); arg_enable->add_boolvalue(enable); // copy argument group GLMessage_DataType *arg_group = glmsg.add_args(); arg_group->set_isarray(false); arg_group->set_type(GLMessage::DataType::INT); arg_group->add_intvalue(group); // copy argument numCounters GLMessage_DataType *arg_numCounters = glmsg.add_args(); arg_numCounters->set_isarray(false); arg_numCounters->set_type(GLMessage::DataType::INT); arg_numCounters->add_intvalue(numCounters); // copy argument counterList GLMessage_DataType *arg_counterList = glmsg.add_args(); arg_counterList->set_isarray(false); arg_counterList->set_type(GLMessage::DataType::INT64); arg_counterList->add_int64value((uintptr_t)counterList); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) counterList, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBeginPerfMonitorAMD(GLuint monitor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBeginPerfMonitorAMD); // copy argument monitor GLMessage_DataType *arg_monitor = glmsg.add_args(); arg_monitor->set_isarray(false); arg_monitor->set_type(GLMessage::DataType::INT); arg_monitor->add_intvalue(monitor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBeginPerfMonitorAMD(monitor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndPerfMonitorAMD(GLuint monitor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndPerfMonitorAMD); // copy argument monitor GLMessage_DataType *arg_monitor = glmsg.add_args(); arg_monitor->set_isarray(false); arg_monitor->set_type(GLMessage::DataType::INT); arg_monitor->add_intvalue(monitor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndPerfMonitorAMD(monitor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfMonitorCounterDataAMD); // copy argument monitor GLMessage_DataType *arg_monitor = glmsg.add_args(); arg_monitor->set_isarray(false); arg_monitor->set_type(GLMessage::DataType::INT); arg_monitor->add_intvalue(monitor); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument dataSize GLMessage_DataType *arg_dataSize = glmsg.add_args(); arg_dataSize->set_isarray(false); arg_dataSize->set_type(GLMessage::DataType::INT); arg_dataSize->add_intvalue(dataSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // copy argument bytesWritten GLMessage_DataType *arg_bytesWritten = glmsg.add_args(); arg_bytesWritten->set_isarray(false); arg_bytesWritten->set_type(GLMessage::DataType::INT64); arg_bytesWritten->add_int64value((uintptr_t)bytesWritten); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, (void *) bytesWritten, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlitFramebufferANGLE); // copy argument srcX0 GLMessage_DataType *arg_srcX0 = glmsg.add_args(); arg_srcX0->set_isarray(false); arg_srcX0->set_type(GLMessage::DataType::INT); arg_srcX0->add_intvalue(srcX0); // copy argument srcY0 GLMessage_DataType *arg_srcY0 = glmsg.add_args(); arg_srcY0->set_isarray(false); arg_srcY0->set_type(GLMessage::DataType::INT); arg_srcY0->add_intvalue(srcY0); // copy argument srcX1 GLMessage_DataType *arg_srcX1 = glmsg.add_args(); arg_srcX1->set_isarray(false); arg_srcX1->set_type(GLMessage::DataType::INT); arg_srcX1->add_intvalue(srcX1); // copy argument srcY1 GLMessage_DataType *arg_srcY1 = glmsg.add_args(); arg_srcY1->set_isarray(false); arg_srcY1->set_type(GLMessage::DataType::INT); arg_srcY1->add_intvalue(srcY1); // copy argument dstX0 GLMessage_DataType *arg_dstX0 = glmsg.add_args(); arg_dstX0->set_isarray(false); arg_dstX0->set_type(GLMessage::DataType::INT); arg_dstX0->add_intvalue(dstX0); // copy argument dstY0 GLMessage_DataType *arg_dstY0 = glmsg.add_args(); arg_dstY0->set_isarray(false); arg_dstY0->set_type(GLMessage::DataType::INT); arg_dstY0->add_intvalue(dstY0); // copy argument dstX1 GLMessage_DataType *arg_dstX1 = glmsg.add_args(); arg_dstX1->set_isarray(false); arg_dstX1->set_type(GLMessage::DataType::INT); arg_dstX1->add_intvalue(dstX1); // copy argument dstY1 GLMessage_DataType *arg_dstY1 = glmsg.add_args(); arg_dstY1->set_isarray(false); arg_dstY1->set_type(GLMessage::DataType::INT); arg_dstY1->add_intvalue(dstY1); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // copy argument filter GLMessage_DataType *arg_filter = glmsg.add_args(); arg_filter->set_isarray(false); arg_filter->set_type(GLMessage::DataType::ENUM); arg_filter->add_intvalue((int)filter); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleANGLE); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArraysInstancedANGLE); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument first GLMessage_DataType *arg_first = glmsg.add_args(); arg_first->set_isarray(false); arg_first->set_type(GLMessage::DataType::INT); arg_first->add_intvalue(first); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArraysInstancedANGLE(mode, first, count, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElementsInstancedANGLE); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElementsInstancedANGLE(mode, count, type, indices, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribDivisorANGLE); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument divisor GLMessage_DataType *arg_divisor = glmsg.add_args(); arg_divisor->set_isarray(false); arg_divisor->set_type(GLMessage::DataType::INT); arg_divisor->add_intvalue(divisor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribDivisorANGLE(index, divisor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTranslatedShaderSourceANGLE); // copy argument shader GLMessage_DataType *arg_shader = glmsg.add_args(); arg_shader->set_isarray(false); arg_shader->set_type(GLMessage::DataType::INT); arg_shader->add_intvalue(shader); // copy argument bufsize GLMessage_DataType *arg_bufsize = glmsg.add_args(); arg_bufsize->set_isarray(false); arg_bufsize->set_type(GLMessage::DataType::INT); arg_bufsize->add_intvalue(bufsize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::INT64); arg_source->add_int64value((uintptr_t)source); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTranslatedShaderSourceANGLE(shader, bufsize, length, source); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) source, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyTextureLevelsAPPLE); // copy argument destinationTexture GLMessage_DataType *arg_destinationTexture = glmsg.add_args(); arg_destinationTexture->set_isarray(false); arg_destinationTexture->set_type(GLMessage::DataType::INT); arg_destinationTexture->add_intvalue(destinationTexture); // copy argument sourceTexture GLMessage_DataType *arg_sourceTexture = glmsg.add_args(); arg_sourceTexture->set_isarray(false); arg_sourceTexture->set_type(GLMessage::DataType::INT); arg_sourceTexture->add_intvalue(sourceTexture); // copy argument sourceBaseLevel GLMessage_DataType *arg_sourceBaseLevel = glmsg.add_args(); arg_sourceBaseLevel->set_isarray(false); arg_sourceBaseLevel->set_type(GLMessage::DataType::INT); arg_sourceBaseLevel->add_intvalue(sourceBaseLevel); // copy argument sourceLevelCount GLMessage_DataType *arg_sourceLevelCount = glmsg.add_args(); arg_sourceLevelCount->set_isarray(false); arg_sourceLevelCount->set_type(GLMessage::DataType::INT); arg_sourceLevelCount->add_intvalue(sourceLevelCount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyTextureLevelsAPPLE(destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleAPPLE); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glResolveMultisampleFramebufferAPPLE(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glResolveMultisampleFramebufferAPPLE); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glResolveMultisampleFramebufferAPPLE(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLsync GLTrace_glFenceSyncAPPLE(GLenum condition, GLbitfield flags) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFenceSyncAPPLE); // copy argument condition GLMessage_DataType *arg_condition = glmsg.add_args(); arg_condition->set_isarray(false); arg_condition->set_type(GLMessage::DataType::ENUM); arg_condition->add_intvalue((int)condition); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLsync retValue = glContext->hooks->gl.glFenceSyncAPPLE(condition, flags); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glIsSyncAPPLE(GLsync sync) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsSyncAPPLE); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsSyncAPPLE(sync); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glDeleteSyncAPPLE(GLsync sync) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteSyncAPPLE); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteSyncAPPLE(sync); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClientWaitSyncAPPLE); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // copy argument timeout GLMessage_DataType *arg_timeout = glmsg.add_args(); arg_timeout->set_isarray(false); arg_timeout->set_type(GLMessage::DataType::INT64); arg_timeout->add_int64value(timeout); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glClientWaitSyncAPPLE(sync, flags, timeout); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glWaitSyncAPPLE); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // copy argument timeout GLMessage_DataType *arg_timeout = glmsg.add_args(); arg_timeout->set_isarray(false); arg_timeout->set_type(GLMessage::DataType::INT64); arg_timeout->add_int64value(timeout); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glWaitSyncAPPLE(sync, flags, timeout); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetInteger64vAPPLE(GLenum pname, GLint64 * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetInteger64vAPPLE); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetInteger64vAPPLE(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSyncivAPPLE); // copy argument sync GLMessage_DataType *arg_sync = glmsg.add_args(); arg_sync->set_isarray(false); arg_sync->set_type(GLMessage::DataType::INT64); arg_sync->add_int64value((uintptr_t)sync); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument values GLMessage_DataType *arg_values = glmsg.add_args(); arg_values->set_isarray(false); arg_values->set_type(GLMessage::DataType::INT64); arg_values->add_int64value((uintptr_t)values); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSyncivAPPLE(sync, pname, bufSize, length, values); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) sync, (void *) length, (void *) values, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyImageSubDataEXT(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyImageSubDataEXT); // copy argument srcName GLMessage_DataType *arg_srcName = glmsg.add_args(); arg_srcName->set_isarray(false); arg_srcName->set_type(GLMessage::DataType::INT); arg_srcName->add_intvalue(srcName); // copy argument srcTarget GLMessage_DataType *arg_srcTarget = glmsg.add_args(); arg_srcTarget->set_isarray(false); arg_srcTarget->set_type(GLMessage::DataType::ENUM); arg_srcTarget->add_intvalue((int)srcTarget); // copy argument srcLevel GLMessage_DataType *arg_srcLevel = glmsg.add_args(); arg_srcLevel->set_isarray(false); arg_srcLevel->set_type(GLMessage::DataType::INT); arg_srcLevel->add_intvalue(srcLevel); // copy argument srcX GLMessage_DataType *arg_srcX = glmsg.add_args(); arg_srcX->set_isarray(false); arg_srcX->set_type(GLMessage::DataType::INT); arg_srcX->add_intvalue(srcX); // copy argument srcY GLMessage_DataType *arg_srcY = glmsg.add_args(); arg_srcY->set_isarray(false); arg_srcY->set_type(GLMessage::DataType::INT); arg_srcY->add_intvalue(srcY); // copy argument srcZ GLMessage_DataType *arg_srcZ = glmsg.add_args(); arg_srcZ->set_isarray(false); arg_srcZ->set_type(GLMessage::DataType::INT); arg_srcZ->add_intvalue(srcZ); // copy argument dstName GLMessage_DataType *arg_dstName = glmsg.add_args(); arg_dstName->set_isarray(false); arg_dstName->set_type(GLMessage::DataType::INT); arg_dstName->add_intvalue(dstName); // copy argument dstTarget GLMessage_DataType *arg_dstTarget = glmsg.add_args(); arg_dstTarget->set_isarray(false); arg_dstTarget->set_type(GLMessage::DataType::ENUM); arg_dstTarget->add_intvalue((int)dstTarget); // copy argument dstLevel GLMessage_DataType *arg_dstLevel = glmsg.add_args(); arg_dstLevel->set_isarray(false); arg_dstLevel->set_type(GLMessage::DataType::INT); arg_dstLevel->add_intvalue(dstLevel); // copy argument dstX GLMessage_DataType *arg_dstX = glmsg.add_args(); arg_dstX->set_isarray(false); arg_dstX->set_type(GLMessage::DataType::INT); arg_dstX->add_intvalue(dstX); // copy argument dstY GLMessage_DataType *arg_dstY = glmsg.add_args(); arg_dstY->set_isarray(false); arg_dstY->set_type(GLMessage::DataType::INT); arg_dstY->add_intvalue(dstY); // copy argument dstZ GLMessage_DataType *arg_dstZ = glmsg.add_args(); arg_dstZ->set_isarray(false); arg_dstZ->set_type(GLMessage::DataType::INT); arg_dstZ->add_intvalue(dstZ); // copy argument srcWidth GLMessage_DataType *arg_srcWidth = glmsg.add_args(); arg_srcWidth->set_isarray(false); arg_srcWidth->set_type(GLMessage::DataType::INT); arg_srcWidth->add_intvalue(srcWidth); // copy argument srcHeight GLMessage_DataType *arg_srcHeight = glmsg.add_args(); arg_srcHeight->set_isarray(false); arg_srcHeight->set_type(GLMessage::DataType::INT); arg_srcHeight->add_intvalue(srcHeight); // copy argument srcDepth GLMessage_DataType *arg_srcDepth = glmsg.add_args(); arg_srcDepth->set_isarray(false); arg_srcDepth->set_type(GLMessage::DataType::INT); arg_srcDepth->add_intvalue(srcDepth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyImageSubDataEXT(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLabelObjectEXT); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument object GLMessage_DataType *arg_object = glmsg.add_args(); arg_object->set_isarray(false); arg_object->set_type(GLMessage::DataType::INT); arg_object->add_intvalue(object); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLabelObjectEXT(type, object, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetObjectLabelEXT); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument object GLMessage_DataType *arg_object = glmsg.add_args(); arg_object->set_isarray(false); arg_object->set_type(GLMessage::DataType::INT); arg_object->add_intvalue(object); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument label GLMessage_DataType *arg_label = glmsg.add_args(); arg_label->set_isarray(false); arg_label->set_type(GLMessage::DataType::INT64); arg_label->add_int64value((uintptr_t)label); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetObjectLabelEXT(type, object, bufSize, length, label); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) label, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glInsertEventMarkerEXT(GLsizei length, const GLchar * marker) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glInsertEventMarkerEXT); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument marker GLMessage_DataType *arg_marker = glmsg.add_args(); arg_marker->set_isarray(false); arg_marker->set_type(GLMessage::DataType::INT64); arg_marker->add_int64value((uintptr_t)marker); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glInsertEventMarkerEXT(length, marker); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) marker, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPushGroupMarkerEXT(GLsizei length, const GLchar * marker) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPushGroupMarkerEXT); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument marker GLMessage_DataType *arg_marker = glmsg.add_args(); arg_marker->set_isarray(false); arg_marker->set_type(GLMessage::DataType::INT64); arg_marker->add_int64value((uintptr_t)marker); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPushGroupMarkerEXT(length, marker); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) marker, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPopGroupMarkerEXT(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPopGroupMarkerEXT); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPopGroupMarkerEXT(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDiscardFramebufferEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument numAttachments GLMessage_DataType *arg_numAttachments = glmsg.add_args(); arg_numAttachments->set_isarray(false); arg_numAttachments->set_type(GLMessage::DataType::INT); arg_numAttachments->add_intvalue(numAttachments); // copy argument attachments GLMessage_DataType *arg_attachments = glmsg.add_args(); arg_attachments->set_isarray(false); arg_attachments->set_type(GLMessage::DataType::INT64); arg_attachments->add_int64value((uintptr_t)attachments); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDiscardFramebufferEXT(target, numAttachments, attachments); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) attachments, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenQueriesEXT(GLsizei n, GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenQueriesEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenQueriesEXT(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteQueriesEXT(GLsizei n, const GLuint * ids) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteQueriesEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument ids GLMessage_DataType *arg_ids = glmsg.add_args(); arg_ids->set_isarray(false); arg_ids->set_type(GLMessage::DataType::INT64); arg_ids->add_int64value((uintptr_t)ids); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteQueriesEXT(n, ids); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) ids, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsQueryEXT(GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsQueryEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsQueryEXT(id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBeginQueryEXT(GLenum target, GLuint id) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBeginQueryEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBeginQueryEXT(target, id); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndQueryEXT(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndQueryEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndQueryEXT(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glQueryCounterEXT(GLuint id, GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glQueryCounterEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glQueryCounterEXT(id, target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryivEXT(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryivEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryivEXT(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryObjectivEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryObjectivEXT(id, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryObjectuivEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryObjectuivEXT(id, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryObjecti64vEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryObjecti64vEXT(id, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetQueryObjectui64vEXT); // copy argument id GLMessage_DataType *arg_id = glmsg.add_args(); arg_id->set_isarray(false); arg_id->set_type(GLMessage::DataType::INT); arg_id->add_intvalue(id); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetQueryObjectui64vEXT(id, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawBuffersEXT(GLsizei n, const GLenum * bufs) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawBuffersEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument bufs GLMessage_DataType *arg_bufs = glmsg.add_args(); arg_bufs->set_isarray(false); arg_bufs->set_type(GLMessage::DataType::INT64); arg_bufs->add_int64value((uintptr_t)bufs); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawBuffersEXT(n, bufs); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) bufs, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEnableiEXT(GLenum target, GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEnableiEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEnableiEXT(target, index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDisableiEXT(GLenum target, GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDisableiEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDisableiEXT(target, index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendEquationiEXT(GLuint buf, GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquationiEXT); // copy argument buf GLMessage_DataType *arg_buf = glmsg.add_args(); arg_buf->set_isarray(false); arg_buf->set_type(GLMessage::DataType::INT); arg_buf->add_intvalue(buf); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquationiEXT(buf, mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquationSeparateiEXT); // copy argument buf GLMessage_DataType *arg_buf = glmsg.add_args(); arg_buf->set_isarray(false); arg_buf->set_type(GLMessage::DataType::INT); arg_buf->add_intvalue(buf); // copy argument modeRGB GLMessage_DataType *arg_modeRGB = glmsg.add_args(); arg_modeRGB->set_isarray(false); arg_modeRGB->set_type(GLMessage::DataType::ENUM); arg_modeRGB->add_intvalue((int)modeRGB); // copy argument modeAlpha GLMessage_DataType *arg_modeAlpha = glmsg.add_args(); arg_modeAlpha->set_isarray(false); arg_modeAlpha->set_type(GLMessage::DataType::ENUM); arg_modeAlpha->add_intvalue((int)modeAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquationSeparateiEXT(buf, modeRGB, modeAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendFunciEXT); // copy argument buf GLMessage_DataType *arg_buf = glmsg.add_args(); arg_buf->set_isarray(false); arg_buf->set_type(GLMessage::DataType::INT); arg_buf->add_intvalue(buf); // copy argument src GLMessage_DataType *arg_src = glmsg.add_args(); arg_src->set_isarray(false); arg_src->set_type(GLMessage::DataType::ENUM); arg_src->add_intvalue((int)src); // copy argument dst GLMessage_DataType *arg_dst = glmsg.add_args(); arg_dst->set_isarray(false); arg_dst->set_type(GLMessage::DataType::ENUM); arg_dst->add_intvalue((int)dst); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendFunciEXT(buf, src, dst); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendFuncSeparateiEXT); // copy argument buf GLMessage_DataType *arg_buf = glmsg.add_args(); arg_buf->set_isarray(false); arg_buf->set_type(GLMessage::DataType::INT); arg_buf->add_intvalue(buf); // copy argument srcRGB GLMessage_DataType *arg_srcRGB = glmsg.add_args(); arg_srcRGB->set_isarray(false); arg_srcRGB->set_type(GLMessage::DataType::ENUM); arg_srcRGB->add_intvalue((int)srcRGB); // copy argument dstRGB GLMessage_DataType *arg_dstRGB = glmsg.add_args(); arg_dstRGB->set_isarray(false); arg_dstRGB->set_type(GLMessage::DataType::ENUM); arg_dstRGB->add_intvalue((int)dstRGB); // copy argument srcAlpha GLMessage_DataType *arg_srcAlpha = glmsg.add_args(); arg_srcAlpha->set_isarray(false); arg_srcAlpha->set_type(GLMessage::DataType::ENUM); arg_srcAlpha->add_intvalue((int)srcAlpha); // copy argument dstAlpha GLMessage_DataType *arg_dstAlpha = glmsg.add_args(); arg_dstAlpha->set_isarray(false); arg_dstAlpha->set_type(GLMessage::DataType::ENUM); arg_dstAlpha->add_intvalue((int)dstAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendFuncSeparateiEXT(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColorMaskiEXT); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::BOOL); arg_r->add_boolvalue(r); // copy argument g GLMessage_DataType *arg_g = glmsg.add_args(); arg_g->set_isarray(false); arg_g->set_type(GLMessage::DataType::BOOL); arg_g->add_boolvalue(g); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::BOOL); arg_b->add_boolvalue(b); // copy argument a GLMessage_DataType *arg_a = glmsg.add_args(); arg_a->set_isarray(false); arg_a->set_type(GLMessage::DataType::BOOL); arg_a->add_boolvalue(a); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColorMaskiEXT(index, r, g, b, a); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsEnablediEXT(GLenum target, GLuint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsEnablediEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsEnablediEXT(target, index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArraysInstancedEXT); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument start GLMessage_DataType *arg_start = glmsg.add_args(); arg_start->set_isarray(false); arg_start->set_type(GLMessage::DataType::INT); arg_start->add_intvalue(start); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArraysInstancedEXT(mode, start, count, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElementsInstancedEXT); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElementsInstancedEXT(mode, count, type, indices, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTextureEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTextureEXT(target, attachment, texture, level); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribDivisorEXT(GLuint index, GLuint divisor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribDivisorEXT); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument divisor GLMessage_DataType *arg_divisor = glmsg.add_args(); arg_divisor->set_isarray(false); arg_divisor->set_type(GLMessage::DataType::INT); arg_divisor->add_intvalue(divisor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribDivisorEXT(index, divisor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void * GLTrace_glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMapBufferRangeEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // copy argument access GLMessage_DataType *arg_access = glmsg.add_args(); arg_access->set_isarray(false); arg_access->set_type(GLMessage::DataType::INT); arg_access->add_intvalue(access); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); void * retValue = glContext->hooks->gl.glMapBufferRangeEXT(target, offset, length, access); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT64); rt->add_int64value((uintptr_t)retValue); void *pointerArgs[] = { (void *) retValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFlushMappedBufferRangeEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT); arg_length->add_intvalue(length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFlushMappedBufferRangeEXT(target, offset, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiDrawArraysEXT); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument first GLMessage_DataType *arg_first = glmsg.add_args(); arg_first->set_isarray(false); arg_first->set_type(GLMessage::DataType::INT64); arg_first->add_int64value((uintptr_t)first); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT64); arg_count->add_int64value((uintptr_t)count); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiDrawArraysEXT(mode, first, count, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) first, (void *) count, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiDrawElementsEXT); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT64); arg_count->add_int64value((uintptr_t)count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiDrawElementsEXT(mode, count, type, indices, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) count, (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTexture2DMultisampleEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument textarget GLMessage_DataType *arg_textarget = glmsg.add_args(); arg_textarget->set_isarray(false); arg_textarget->set_type(GLMessage::DataType::ENUM); arg_textarget->add_intvalue((int)textarget); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glReadBufferIndexedEXT(GLenum src, GLint index) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReadBufferIndexedEXT); // copy argument src GLMessage_DataType *arg_src = glmsg.add_args(); arg_src->set_isarray(false); arg_src->set_type(GLMessage::DataType::ENUM); arg_src->add_intvalue((int)src); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReadBufferIndexedEXT(src, index); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawBuffersIndexedEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT64); arg_location->add_int64value((uintptr_t)location); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawBuffersIndexedEXT(n, location, indices); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) location, (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetIntegeri_vEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetIntegeri_vEXT(target, index, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPrimitiveBoundingBoxEXT); // copy argument minX GLMessage_DataType *arg_minX = glmsg.add_args(); arg_minX->set_isarray(false); arg_minX->set_type(GLMessage::DataType::FLOAT); arg_minX->add_floatvalue(minX); // copy argument minY GLMessage_DataType *arg_minY = glmsg.add_args(); arg_minY->set_isarray(false); arg_minY->set_type(GLMessage::DataType::FLOAT); arg_minY->add_floatvalue(minY); // copy argument minZ GLMessage_DataType *arg_minZ = glmsg.add_args(); arg_minZ->set_isarray(false); arg_minZ->set_type(GLMessage::DataType::FLOAT); arg_minZ->add_floatvalue(minZ); // copy argument minW GLMessage_DataType *arg_minW = glmsg.add_args(); arg_minW->set_isarray(false); arg_minW->set_type(GLMessage::DataType::FLOAT); arg_minW->add_floatvalue(minW); // copy argument maxX GLMessage_DataType *arg_maxX = glmsg.add_args(); arg_maxX->set_isarray(false); arg_maxX->set_type(GLMessage::DataType::FLOAT); arg_maxX->add_floatvalue(maxX); // copy argument maxY GLMessage_DataType *arg_maxY = glmsg.add_args(); arg_maxY->set_isarray(false); arg_maxY->set_type(GLMessage::DataType::FLOAT); arg_maxY->add_floatvalue(maxY); // copy argument maxZ GLMessage_DataType *arg_maxZ = glmsg.add_args(); arg_maxZ->set_isarray(false); arg_maxZ->set_type(GLMessage::DataType::FLOAT); arg_maxZ->add_floatvalue(maxZ); // copy argument maxW GLMessage_DataType *arg_maxW = glmsg.add_args(); arg_maxW->set_isarray(false); arg_maxW->set_type(GLMessage::DataType::FLOAT); arg_maxW->add_floatvalue(maxW); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPrimitiveBoundingBoxEXT(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glGetGraphicsResetStatusEXT(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetGraphicsResetStatusEXT); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glGetGraphicsResetStatusEXT(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReadnPixelsEXT); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReadnPixelsEXT(x, y, width, height, format, type, bufSize, data); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetnUniformfvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetnUniformfvEXT(program, location, bufSize, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetnUniformivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetnUniformivEXT(program, location, bufSize, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glActiveShaderProgramEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glActiveShaderProgramEXT(pipeline, program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBindProgramPipelineEXT(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindProgramPipelineEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindProgramPipelineEXT(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLuint GLTrace_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar ** strings) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCreateShaderProgramvEXT); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument strings GLMessage_DataType *arg_strings = glmsg.add_args(); arg_strings->set_isarray(false); arg_strings->set_type(GLMessage::DataType::INT64); arg_strings->add_int64value((uintptr_t)strings); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLuint retValue = glContext->hooks->gl.glCreateShaderProgramvEXT(type, count, strings); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) strings, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint * pipelines) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteProgramPipelinesEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument pipelines GLMessage_DataType *arg_pipelines = glmsg.add_args(); arg_pipelines->set_isarray(false); arg_pipelines->set_type(GLMessage::DataType::INT64); arg_pipelines->add_int64value((uintptr_t)pipelines); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteProgramPipelinesEXT(n, pipelines); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pipelines, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenProgramPipelinesEXT(GLsizei n, GLuint * pipelines) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenProgramPipelinesEXT); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument pipelines GLMessage_DataType *arg_pipelines = glmsg.add_args(); arg_pipelines->set_isarray(false); arg_pipelines->set_type(GLMessage::DataType::INT64); arg_pipelines->add_int64value((uintptr_t)pipelines); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenProgramPipelinesEXT(n, pipelines); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pipelines, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramPipelineInfoLogEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument infoLog GLMessage_DataType *arg_infoLog = glmsg.add_args(); arg_infoLog->set_isarray(false); arg_infoLog->set_type(GLMessage::DataType::INT64); arg_infoLog->add_int64value((uintptr_t)infoLog); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramPipelineInfoLogEXT(pipeline, bufSize, length, infoLog); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) infoLog, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetProgramPipelineivEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetProgramPipelineivEXT(pipeline, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsProgramPipelineEXT(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsProgramPipelineEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsProgramPipelineEXT(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramParameteriEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramParameteriEXT(program, pname, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1fEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1fEXT(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1fvEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1iEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1iEXT(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1ivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1ivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2fEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2fEXT(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2fvEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2iEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2iEXT(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2ivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2ivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3fEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3fEXT(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3fvEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3iEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3iEXT(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3ivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3ivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4fEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::FLOAT); arg_v0->add_floatvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::FLOAT); arg_v1->add_floatvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::FLOAT); arg_v2->add_floatvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::FLOAT); arg_v3->add_floatvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4fEXT(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4fvEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4iEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4iEXT(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4ivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4ivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUseProgramStagesEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // copy argument stages GLMessage_DataType *arg_stages = glmsg.add_args(); arg_stages->set_isarray(false); arg_stages->set_type(GLMessage::DataType::INT); arg_stages->add_intvalue(stages); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUseProgramStagesEXT(pipeline, stages, program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glValidateProgramPipelineEXT(GLuint pipeline) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glValidateProgramPipelineEXT); // copy argument pipeline GLMessage_DataType *arg_pipeline = glmsg.add_args(); arg_pipeline->set_isarray(false); arg_pipeline->set_type(GLMessage::DataType::INT); arg_pipeline->add_intvalue(pipeline); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glValidateProgramPipelineEXT(pipeline); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1uiEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1uiEXT(program, location, v0); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2uiEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2uiEXT(program, location, v0, v1); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3uiEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3uiEXT(program, location, v0, v1, v2); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4uiEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument v0 GLMessage_DataType *arg_v0 = glmsg.add_args(); arg_v0->set_isarray(false); arg_v0->set_type(GLMessage::DataType::INT); arg_v0->add_intvalue(v0); // copy argument v1 GLMessage_DataType *arg_v1 = glmsg.add_args(); arg_v1->set_isarray(false); arg_v1->set_type(GLMessage::DataType::INT); arg_v1->add_intvalue(v1); // copy argument v2 GLMessage_DataType *arg_v2 = glmsg.add_args(); arg_v2->set_isarray(false); arg_v2->set_type(GLMessage::DataType::INT); arg_v2->add_intvalue(v2); // copy argument v3 GLMessage_DataType *arg_v3 = glmsg.add_args(); arg_v3->set_isarray(false); arg_v3->set_type(GLMessage::DataType::INT); arg_v3->add_intvalue(v3); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4uiEXT(program, location, v0, v1, v2, v3); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform1uivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform1uivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform2uivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform2uivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform3uivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform3uivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniform4uivEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniform4uivEXT(program, location, count, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2x3fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3x2fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix2x4fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4x2fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix3x4fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glProgramUniformMatrix4x3fvEXT); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPatchParameteriEXT(GLenum pname, GLint value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPatchParameteriEXT); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPatchParameteriEXT(pname, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterIivEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterIivEXT(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterIuivEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterIuivEXT(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameterIivEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameterIivEXT(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameterIuivEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameterIuivEXT(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameterIivEXT(GLuint sampler, GLenum pname, const GLint * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameterIivEXT); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameterIivEXT(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSamplerParameterIuivEXT(GLuint sampler, GLenum pname, const GLuint * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSamplerParameterIuivEXT); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSamplerParameterIuivEXT(sampler, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSamplerParameterIivEXT(GLuint sampler, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSamplerParameterIivEXT); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSamplerParameterIivEXT(sampler, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetSamplerParameterIuivEXT(GLuint sampler, GLenum pname, GLuint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetSamplerParameterIuivEXT); // copy argument sampler GLMessage_DataType *arg_sampler = glmsg.add_args(); arg_sampler->set_isarray(false); arg_sampler->set_type(GLMessage::DataType::INT); arg_sampler->add_intvalue(sampler); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetSamplerParameterIuivEXT(sampler, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexBufferEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexBufferEXT(target, internalformat, buffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexBufferRangeEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument buffer GLMessage_DataType *arg_buffer = glmsg.add_args(); arg_buffer->set_isarray(false); arg_buffer->set_type(GLMessage::DataType::INT); arg_buffer->add_intvalue(buffer); // copy argument offset GLMessage_DataType *arg_offset = glmsg.add_args(); arg_offset->set_isarray(false); arg_offset->set_type(GLMessage::DataType::INT); arg_offset->add_intvalue(offset); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexBufferRangeEXT(target, internalformat, buffer, offset, size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage1DEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage1DEXT(target, levels, internalformat, width); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage2DEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexStorage3DEXT); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexStorage3DEXT(target, levels, internalformat, width, height, depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTextureStorage1DEXT); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTextureStorage1DEXT(texture, target, levels, internalformat, width); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTextureStorage2DEXT); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTextureStorage2DEXT(texture, target, levels, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTextureStorage3DEXT); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument levels GLMessage_DataType *arg_levels = glmsg.add_args(); arg_levels->set_isarray(false); arg_levels->set_type(GLMessage::DataType::INT); arg_levels->add_intvalue(levels); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTextureViewEXT(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTextureViewEXT); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument origtexture GLMessage_DataType *arg_origtexture = glmsg.add_args(); arg_origtexture->set_isarray(false); arg_origtexture->set_type(GLMessage::DataType::INT); arg_origtexture->add_intvalue(origtexture); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument minlevel GLMessage_DataType *arg_minlevel = glmsg.add_args(); arg_minlevel->set_isarray(false); arg_minlevel->set_type(GLMessage::DataType::INT); arg_minlevel->add_intvalue(minlevel); // copy argument numlevels GLMessage_DataType *arg_numlevels = glmsg.add_args(); arg_numlevels->set_isarray(false); arg_numlevels->set_type(GLMessage::DataType::INT); arg_numlevels->add_intvalue(numlevels); // copy argument minlayer GLMessage_DataType *arg_minlayer = glmsg.add_args(); arg_minlayer->set_isarray(false); arg_minlayer->set_type(GLMessage::DataType::INT); arg_minlayer->add_intvalue(minlayer); // copy argument numlayers GLMessage_DataType *arg_numlayers = glmsg.add_args(); arg_numlayers->set_isarray(false); arg_numlayers->set_type(GLMessage::DataType::INT); arg_numlayers->add_intvalue(numlayers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTextureViewEXT(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleIMG); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTexture2DMultisampleIMG); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument textarget GLMessage_DataType *arg_textarget = glmsg.add_args(); arg_textarget->set_isarray(false); arg_textarget->set_type(GLMessage::DataType::ENUM); arg_textarget->add_intvalue((int)textarget); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBeginPerfQueryINTEL(GLuint queryHandle) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBeginPerfQueryINTEL); // copy argument queryHandle GLMessage_DataType *arg_queryHandle = glmsg.add_args(); arg_queryHandle->set_isarray(false); arg_queryHandle->set_type(GLMessage::DataType::INT); arg_queryHandle->add_intvalue(queryHandle); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBeginPerfQueryINTEL(queryHandle); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCreatePerfQueryINTEL(GLuint queryId, GLuint * queryHandle) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCreatePerfQueryINTEL); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT); arg_queryId->add_intvalue(queryId); // copy argument queryHandle GLMessage_DataType *arg_queryHandle = glmsg.add_args(); arg_queryHandle->set_isarray(false); arg_queryHandle->set_type(GLMessage::DataType::INT64); arg_queryHandle->add_int64value((uintptr_t)queryHandle); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCreatePerfQueryINTEL(queryId, queryHandle); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) queryHandle, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeletePerfQueryINTEL(GLuint queryHandle) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeletePerfQueryINTEL); // copy argument queryHandle GLMessage_DataType *arg_queryHandle = glmsg.add_args(); arg_queryHandle->set_isarray(false); arg_queryHandle->set_type(GLMessage::DataType::INT); arg_queryHandle->add_intvalue(queryHandle); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeletePerfQueryINTEL(queryHandle); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndPerfQueryINTEL(GLuint queryHandle) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndPerfQueryINTEL); // copy argument queryHandle GLMessage_DataType *arg_queryHandle = glmsg.add_args(); arg_queryHandle->set_isarray(false); arg_queryHandle->set_type(GLMessage::DataType::INT); arg_queryHandle->add_intvalue(queryHandle); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndPerfQueryINTEL(queryHandle); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFirstPerfQueryIdINTEL(GLuint * queryId) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFirstPerfQueryIdINTEL); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT64); arg_queryId->add_int64value((uintptr_t)queryId); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFirstPerfQueryIdINTEL(queryId); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) queryId, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint * nextQueryId) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetNextPerfQueryIdINTEL); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT); arg_queryId->add_intvalue(queryId); // copy argument nextQueryId GLMessage_DataType *arg_nextQueryId = glmsg.add_args(); arg_nextQueryId->set_isarray(false); arg_nextQueryId->set_type(GLMessage::DataType::INT64); arg_nextQueryId->add_int64value((uintptr_t)nextQueryId); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetNextPerfQueryIdINTEL(queryId, nextQueryId); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) nextQueryId, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfCounterInfoINTEL); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT); arg_queryId->add_intvalue(queryId); // copy argument counterId GLMessage_DataType *arg_counterId = glmsg.add_args(); arg_counterId->set_isarray(false); arg_counterId->set_type(GLMessage::DataType::INT); arg_counterId->add_intvalue(counterId); // copy argument counterNameLength GLMessage_DataType *arg_counterNameLength = glmsg.add_args(); arg_counterNameLength->set_isarray(false); arg_counterNameLength->set_type(GLMessage::DataType::INT); arg_counterNameLength->add_intvalue(counterNameLength); // copy argument counterName GLMessage_DataType *arg_counterName = glmsg.add_args(); arg_counterName->set_isarray(false); arg_counterName->set_type(GLMessage::DataType::INT64); arg_counterName->add_int64value((uintptr_t)counterName); // copy argument counterDescLength GLMessage_DataType *arg_counterDescLength = glmsg.add_args(); arg_counterDescLength->set_isarray(false); arg_counterDescLength->set_type(GLMessage::DataType::INT); arg_counterDescLength->add_intvalue(counterDescLength); // copy argument counterDesc GLMessage_DataType *arg_counterDesc = glmsg.add_args(); arg_counterDesc->set_isarray(false); arg_counterDesc->set_type(GLMessage::DataType::INT64); arg_counterDesc->add_int64value((uintptr_t)counterDesc); // copy argument counterOffset GLMessage_DataType *arg_counterOffset = glmsg.add_args(); arg_counterOffset->set_isarray(false); arg_counterOffset->set_type(GLMessage::DataType::INT64); arg_counterOffset->add_int64value((uintptr_t)counterOffset); // copy argument counterDataSize GLMessage_DataType *arg_counterDataSize = glmsg.add_args(); arg_counterDataSize->set_isarray(false); arg_counterDataSize->set_type(GLMessage::DataType::INT64); arg_counterDataSize->add_int64value((uintptr_t)counterDataSize); // copy argument counterTypeEnum GLMessage_DataType *arg_counterTypeEnum = glmsg.add_args(); arg_counterTypeEnum->set_isarray(false); arg_counterTypeEnum->set_type(GLMessage::DataType::INT64); arg_counterTypeEnum->add_int64value((uintptr_t)counterTypeEnum); // copy argument counterDataTypeEnum GLMessage_DataType *arg_counterDataTypeEnum = glmsg.add_args(); arg_counterDataTypeEnum->set_isarray(false); arg_counterDataTypeEnum->set_type(GLMessage::DataType::INT64); arg_counterDataTypeEnum->add_int64value((uintptr_t)counterDataTypeEnum); // copy argument rawCounterMaxValue GLMessage_DataType *arg_rawCounterMaxValue = glmsg.add_args(); arg_rawCounterMaxValue->set_isarray(false); arg_rawCounterMaxValue->set_type(GLMessage::DataType::INT64); arg_rawCounterMaxValue->add_int64value((uintptr_t)rawCounterMaxValue); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfCounterInfoINTEL(queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) counterName, (void *) counterDesc, (void *) counterOffset, (void *) counterDataSize, (void *) counterTypeEnum, (void *) counterDataTypeEnum, (void *) rawCounterMaxValue, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfQueryDataINTEL); // copy argument queryHandle GLMessage_DataType *arg_queryHandle = glmsg.add_args(); arg_queryHandle->set_isarray(false); arg_queryHandle->set_type(GLMessage::DataType::INT); arg_queryHandle->add_intvalue(queryHandle); // copy argument flags GLMessage_DataType *arg_flags = glmsg.add_args(); arg_flags->set_isarray(false); arg_flags->set_type(GLMessage::DataType::INT); arg_flags->add_intvalue(flags); // copy argument dataSize GLMessage_DataType *arg_dataSize = glmsg.add_args(); arg_dataSize->set_isarray(false); arg_dataSize->set_type(GLMessage::DataType::INT); arg_dataSize->add_intvalue(dataSize); // copy argument data GLMessage_DataType *arg_data = glmsg.add_args(); arg_data->set_isarray(false); arg_data->set_type(GLMessage::DataType::INT64); arg_data->add_int64value((uintptr_t)data); // copy argument bytesWritten GLMessage_DataType *arg_bytesWritten = glmsg.add_args(); arg_bytesWritten->set_isarray(false); arg_bytesWritten->set_type(GLMessage::DataType::INT64); arg_bytesWritten->add_int64value((uintptr_t)bytesWritten); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfQueryDataINTEL(queryHandle, flags, dataSize, data, bytesWritten); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) data, (void *) bytesWritten, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfQueryIdByNameINTEL(GLchar * queryName, GLuint * queryId) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfQueryIdByNameINTEL); // copy argument queryName GLMessage_DataType *arg_queryName = glmsg.add_args(); arg_queryName->set_isarray(false); arg_queryName->set_type(GLMessage::DataType::INT64); arg_queryName->add_int64value((uintptr_t)queryName); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT64); arg_queryId->add_int64value((uintptr_t)queryId); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfQueryIdByNameINTEL(queryName, queryId); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) queryName, (void *) queryId, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPerfQueryInfoINTEL); // copy argument queryId GLMessage_DataType *arg_queryId = glmsg.add_args(); arg_queryId->set_isarray(false); arg_queryId->set_type(GLMessage::DataType::INT); arg_queryId->add_intvalue(queryId); // copy argument queryNameLength GLMessage_DataType *arg_queryNameLength = glmsg.add_args(); arg_queryNameLength->set_isarray(false); arg_queryNameLength->set_type(GLMessage::DataType::INT); arg_queryNameLength->add_intvalue(queryNameLength); // copy argument queryName GLMessage_DataType *arg_queryName = glmsg.add_args(); arg_queryName->set_isarray(false); arg_queryName->set_type(GLMessage::DataType::INT64); arg_queryName->add_int64value((uintptr_t)queryName); // copy argument dataSize GLMessage_DataType *arg_dataSize = glmsg.add_args(); arg_dataSize->set_isarray(false); arg_dataSize->set_type(GLMessage::DataType::INT64); arg_dataSize->add_int64value((uintptr_t)dataSize); // copy argument noCounters GLMessage_DataType *arg_noCounters = glmsg.add_args(); arg_noCounters->set_isarray(false); arg_noCounters->set_type(GLMessage::DataType::INT64); arg_noCounters->add_int64value((uintptr_t)noCounters); // copy argument noInstances GLMessage_DataType *arg_noInstances = glmsg.add_args(); arg_noInstances->set_isarray(false); arg_noInstances->set_type(GLMessage::DataType::INT64); arg_noInstances->add_int64value((uintptr_t)noInstances); // copy argument capsMask GLMessage_DataType *arg_capsMask = glmsg.add_args(); arg_capsMask->set_isarray(false); arg_capsMask->set_type(GLMessage::DataType::INT64); arg_capsMask->add_int64value((uintptr_t)capsMask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPerfQueryInfoINTEL(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) queryName, (void *) dataSize, (void *) noCounters, (void *) noInstances, (void *) capsMask, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendParameteriNV(GLenum pname, GLint value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendParameteriNV); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendParameteriNV(pname, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendBarrierNV(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendBarrierNV); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendBarrierNV(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCopyBufferSubDataNV); // copy argument readTarget GLMessage_DataType *arg_readTarget = glmsg.add_args(); arg_readTarget->set_isarray(false); arg_readTarget->set_type(GLMessage::DataType::ENUM); arg_readTarget->add_intvalue((int)readTarget); // copy argument writeTarget GLMessage_DataType *arg_writeTarget = glmsg.add_args(); arg_writeTarget->set_isarray(false); arg_writeTarget->set_type(GLMessage::DataType::ENUM); arg_writeTarget->add_intvalue((int)writeTarget); // copy argument readOffset GLMessage_DataType *arg_readOffset = glmsg.add_args(); arg_readOffset->set_isarray(false); arg_readOffset->set_type(GLMessage::DataType::INT); arg_readOffset->add_intvalue(readOffset); // copy argument writeOffset GLMessage_DataType *arg_writeOffset = glmsg.add_args(); arg_writeOffset->set_isarray(false); arg_writeOffset->set_type(GLMessage::DataType::INT); arg_writeOffset->add_intvalue(writeOffset); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCopyBufferSubDataNV(readTarget, writeTarget, readOffset, writeOffset, size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCoverageMaskNV(GLboolean mask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCoverageMaskNV); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::BOOL); arg_mask->add_boolvalue(mask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCoverageMaskNV(mask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCoverageOperationNV(GLenum operation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCoverageOperationNV); // copy argument operation GLMessage_DataType *arg_operation = glmsg.add_args(); arg_operation->set_isarray(false); arg_operation->set_type(GLMessage::DataType::ENUM); arg_operation->add_intvalue((int)operation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCoverageOperationNV(operation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawBuffersNV(GLsizei n, const GLenum * bufs) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawBuffersNV); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument bufs GLMessage_DataType *arg_bufs = glmsg.add_args(); arg_bufs->set_isarray(false); arg_bufs->set_type(GLMessage::DataType::INT64); arg_bufs->add_int64value((uintptr_t)bufs); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawBuffersNV(n, bufs); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) bufs, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawArraysInstancedNV); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument first GLMessage_DataType *arg_first = glmsg.add_args(); arg_first->set_isarray(false); arg_first->set_type(GLMessage::DataType::INT); arg_first->add_intvalue(first); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawArraysInstancedNV(mode, first, count, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawElementsInstancedNV); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument indices GLMessage_DataType *arg_indices = glmsg.add_args(); arg_indices->set_isarray(false); arg_indices->set_type(GLMessage::DataType::INT64); arg_indices->add_int64value((uintptr_t)indices); // copy argument primcount GLMessage_DataType *arg_primcount = glmsg.add_args(); arg_primcount->set_isarray(false); arg_primcount->set_type(GLMessage::DataType::INT); arg_primcount->add_intvalue(primcount); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawElementsInstancedNV(mode, count, type, indices, primcount); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) indices, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteFencesNV(GLsizei n, const GLuint * fences) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteFencesNV); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument fences GLMessage_DataType *arg_fences = glmsg.add_args(); arg_fences->set_isarray(false); arg_fences->set_type(GLMessage::DataType::INT64); arg_fences->add_int64value((uintptr_t)fences); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteFencesNV(n, fences); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) fences, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenFencesNV(GLsizei n, GLuint * fences) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenFencesNV); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument fences GLMessage_DataType *arg_fences = glmsg.add_args(); arg_fences->set_isarray(false); arg_fences->set_type(GLMessage::DataType::INT64); arg_fences->add_int64value((uintptr_t)fences); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenFencesNV(n, fences); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) fences, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsFenceNV(GLuint fence) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsFenceNV); // copy argument fence GLMessage_DataType *arg_fence = glmsg.add_args(); arg_fence->set_isarray(false); arg_fence->set_type(GLMessage::DataType::INT); arg_fence->add_intvalue(fence); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsFenceNV(fence); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } GLboolean GLTrace_glTestFenceNV(GLuint fence) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTestFenceNV); // copy argument fence GLMessage_DataType *arg_fence = glmsg.add_args(); arg_fence->set_isarray(false); arg_fence->set_type(GLMessage::DataType::INT); arg_fence->add_intvalue(fence); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glTestFenceNV(fence); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glGetFenceivNV(GLuint fence, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFenceivNV); // copy argument fence GLMessage_DataType *arg_fence = glmsg.add_args(); arg_fence->set_isarray(false); arg_fence->set_type(GLMessage::DataType::INT); arg_fence->add_intvalue(fence); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFenceivNV(fence, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFinishFenceNV(GLuint fence) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFinishFenceNV); // copy argument fence GLMessage_DataType *arg_fence = glmsg.add_args(); arg_fence->set_isarray(false); arg_fence->set_type(GLMessage::DataType::INT); arg_fence->add_intvalue(fence); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFinishFenceNV(fence); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSetFenceNV(GLuint fence, GLenum condition) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSetFenceNV); // copy argument fence GLMessage_DataType *arg_fence = glmsg.add_args(); arg_fence->set_isarray(false); arg_fence->set_type(GLMessage::DataType::INT); arg_fence->add_intvalue(fence); // copy argument condition GLMessage_DataType *arg_condition = glmsg.add_args(); arg_condition->set_isarray(false); arg_condition->set_type(GLMessage::DataType::ENUM); arg_condition->add_intvalue((int)condition); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSetFenceNV(fence, condition); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlitFramebufferNV); // copy argument srcX0 GLMessage_DataType *arg_srcX0 = glmsg.add_args(); arg_srcX0->set_isarray(false); arg_srcX0->set_type(GLMessage::DataType::INT); arg_srcX0->add_intvalue(srcX0); // copy argument srcY0 GLMessage_DataType *arg_srcY0 = glmsg.add_args(); arg_srcY0->set_isarray(false); arg_srcY0->set_type(GLMessage::DataType::INT); arg_srcY0->add_intvalue(srcY0); // copy argument srcX1 GLMessage_DataType *arg_srcX1 = glmsg.add_args(); arg_srcX1->set_isarray(false); arg_srcX1->set_type(GLMessage::DataType::INT); arg_srcX1->add_intvalue(srcX1); // copy argument srcY1 GLMessage_DataType *arg_srcY1 = glmsg.add_args(); arg_srcY1->set_isarray(false); arg_srcY1->set_type(GLMessage::DataType::INT); arg_srcY1->add_intvalue(srcY1); // copy argument dstX0 GLMessage_DataType *arg_dstX0 = glmsg.add_args(); arg_dstX0->set_isarray(false); arg_dstX0->set_type(GLMessage::DataType::INT); arg_dstX0->add_intvalue(dstX0); // copy argument dstY0 GLMessage_DataType *arg_dstY0 = glmsg.add_args(); arg_dstY0->set_isarray(false); arg_dstY0->set_type(GLMessage::DataType::INT); arg_dstY0->add_intvalue(dstY0); // copy argument dstX1 GLMessage_DataType *arg_dstX1 = glmsg.add_args(); arg_dstX1->set_isarray(false); arg_dstX1->set_type(GLMessage::DataType::INT); arg_dstX1->add_intvalue(dstX1); // copy argument dstY1 GLMessage_DataType *arg_dstY1 = glmsg.add_args(); arg_dstY1->set_isarray(false); arg_dstY1->set_type(GLMessage::DataType::INT); arg_dstY1->add_intvalue(dstY1); // copy argument mask GLMessage_DataType *arg_mask = glmsg.add_args(); arg_mask->set_isarray(false); arg_mask->set_type(GLMessage::DataType::INT); arg_mask->add_intvalue(mask); // copy argument filter GLMessage_DataType *arg_filter = glmsg.add_args(); arg_filter->set_isarray(false); arg_filter->set_type(GLMessage::DataType::ENUM); arg_filter->add_intvalue((int)filter); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlitFramebufferNV(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleNV); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument samples GLMessage_DataType *arg_samples = glmsg.add_args(); arg_samples->set_isarray(false); arg_samples->set_type(GLMessage::DataType::INT); arg_samples->add_intvalue(samples); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageMultisampleNV(target, samples, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexAttribDivisorNV(GLuint index, GLuint divisor) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexAttribDivisorNV); // copy argument index GLMessage_DataType *arg_index = glmsg.add_args(); arg_index->set_isarray(false); arg_index->set_type(GLMessage::DataType::INT); arg_index->add_intvalue(index); // copy argument divisor GLMessage_DataType *arg_divisor = glmsg.add_args(); arg_divisor->set_isarray(false); arg_divisor->set_type(GLMessage::DataType::INT); arg_divisor->add_intvalue(divisor); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexAttribDivisorNV(index, divisor); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix2x3fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix2x3fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix3x2fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix3x2fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix2x4fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix2x4fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix4x2fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix4x2fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix3x4fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix3x4fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glUniformMatrix4x3fvNV); // copy argument location GLMessage_DataType *arg_location = glmsg.add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); arg_location->add_intvalue(location); // copy argument count GLMessage_DataType *arg_count = glmsg.add_args(); arg_count->set_isarray(false); arg_count->set_type(GLMessage::DataType::INT); arg_count->add_intvalue(count); // copy argument transpose GLMessage_DataType *arg_transpose = glmsg.add_args(); arg_transpose->set_isarray(false); arg_transpose->set_type(GLMessage::DataType::BOOL); arg_transpose->add_boolvalue(transpose); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT64); arg_value->add_int64value((uintptr_t)value); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glUniformMatrix4x3fvNV(location, count, transpose, value); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) value, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glReadBufferNV(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glReadBufferNV); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glReadBufferNV(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glAlphaFuncQCOM(GLenum func, GLclampf ref) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glAlphaFuncQCOM); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::FLOAT); arg_ref->add_floatvalue(ref); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glAlphaFuncQCOM(func, ref); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetDriverControlsQCOM); // copy argument num GLMessage_DataType *arg_num = glmsg.add_args(); arg_num->set_isarray(false); arg_num->set_type(GLMessage::DataType::INT64); arg_num->add_int64value((uintptr_t)num); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument driverControls GLMessage_DataType *arg_driverControls = glmsg.add_args(); arg_driverControls->set_isarray(false); arg_driverControls->set_type(GLMessage::DataType::INT64); arg_driverControls->add_int64value((uintptr_t)driverControls); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetDriverControlsQCOM(num, size, driverControls); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) num, (void *) driverControls, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetDriverControlStringQCOM); // copy argument driverControl GLMessage_DataType *arg_driverControl = glmsg.add_args(); arg_driverControl->set_isarray(false); arg_driverControl->set_type(GLMessage::DataType::INT); arg_driverControl->add_intvalue(driverControl); // copy argument bufSize GLMessage_DataType *arg_bufSize = glmsg.add_args(); arg_bufSize->set_isarray(false); arg_bufSize->set_type(GLMessage::DataType::INT); arg_bufSize->add_intvalue(bufSize); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // copy argument driverControlString GLMessage_DataType *arg_driverControlString = glmsg.add_args(); arg_driverControlString->set_isarray(false); arg_driverControlString->set_type(GLMessage::DataType::INT64); arg_driverControlString->add_int64value((uintptr_t)driverControlString); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetDriverControlStringQCOM(driverControl, bufSize, length, driverControlString); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) length, (void *) driverControlString, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEnableDriverControlQCOM(GLuint driverControl) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEnableDriverControlQCOM); // copy argument driverControl GLMessage_DataType *arg_driverControl = glmsg.add_args(); arg_driverControl->set_isarray(false); arg_driverControl->set_type(GLMessage::DataType::INT); arg_driverControl->add_intvalue(driverControl); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEnableDriverControlQCOM(driverControl); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDisableDriverControlQCOM(GLuint driverControl) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDisableDriverControlQCOM); // copy argument driverControl GLMessage_DataType *arg_driverControl = glmsg.add_args(); arg_driverControl->set_isarray(false); arg_driverControl->set_type(GLMessage::DataType::INT); arg_driverControl->add_intvalue(driverControl); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDisableDriverControlQCOM(driverControl); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetTexturesQCOM); // copy argument textures GLMessage_DataType *arg_textures = glmsg.add_args(); arg_textures->set_isarray(false); arg_textures->set_type(GLMessage::DataType::INT64); arg_textures->add_int64value((uintptr_t)textures); // copy argument maxTextures GLMessage_DataType *arg_maxTextures = glmsg.add_args(); arg_maxTextures->set_isarray(false); arg_maxTextures->set_type(GLMessage::DataType::INT); arg_maxTextures->add_intvalue(maxTextures); // copy argument numTextures GLMessage_DataType *arg_numTextures = glmsg.add_args(); arg_numTextures->set_isarray(false); arg_numTextures->set_type(GLMessage::DataType::INT64); arg_numTextures->add_int64value((uintptr_t)numTextures); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetTexturesQCOM(textures, maxTextures, numTextures); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) textures, (void *) numTextures, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetBuffersQCOM); // copy argument buffers GLMessage_DataType *arg_buffers = glmsg.add_args(); arg_buffers->set_isarray(false); arg_buffers->set_type(GLMessage::DataType::INT64); arg_buffers->add_int64value((uintptr_t)buffers); // copy argument maxBuffers GLMessage_DataType *arg_maxBuffers = glmsg.add_args(); arg_maxBuffers->set_isarray(false); arg_maxBuffers->set_type(GLMessage::DataType::INT); arg_maxBuffers->add_intvalue(maxBuffers); // copy argument numBuffers GLMessage_DataType *arg_numBuffers = glmsg.add_args(); arg_numBuffers->set_isarray(false); arg_numBuffers->set_type(GLMessage::DataType::INT64); arg_numBuffers->add_int64value((uintptr_t)numBuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetBuffersQCOM(buffers, maxBuffers, numBuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) buffers, (void *) numBuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetRenderbuffersQCOM); // copy argument renderbuffers GLMessage_DataType *arg_renderbuffers = glmsg.add_args(); arg_renderbuffers->set_isarray(false); arg_renderbuffers->set_type(GLMessage::DataType::INT64); arg_renderbuffers->add_int64value((uintptr_t)renderbuffers); // copy argument maxRenderbuffers GLMessage_DataType *arg_maxRenderbuffers = glmsg.add_args(); arg_maxRenderbuffers->set_isarray(false); arg_maxRenderbuffers->set_type(GLMessage::DataType::INT); arg_maxRenderbuffers->add_intvalue(maxRenderbuffers); // copy argument numRenderbuffers GLMessage_DataType *arg_numRenderbuffers = glmsg.add_args(); arg_numRenderbuffers->set_isarray(false); arg_numRenderbuffers->set_type(GLMessage::DataType::INT64); arg_numRenderbuffers->add_int64value((uintptr_t)numRenderbuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) renderbuffers, (void *) numRenderbuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetFramebuffersQCOM); // copy argument framebuffers GLMessage_DataType *arg_framebuffers = glmsg.add_args(); arg_framebuffers->set_isarray(false); arg_framebuffers->set_type(GLMessage::DataType::INT64); arg_framebuffers->add_int64value((uintptr_t)framebuffers); // copy argument maxFramebuffers GLMessage_DataType *arg_maxFramebuffers = glmsg.add_args(); arg_maxFramebuffers->set_isarray(false); arg_maxFramebuffers->set_type(GLMessage::DataType::INT); arg_maxFramebuffers->add_intvalue(maxFramebuffers); // copy argument numFramebuffers GLMessage_DataType *arg_numFramebuffers = glmsg.add_args(); arg_numFramebuffers->set_isarray(false); arg_numFramebuffers->set_type(GLMessage::DataType::INT64); arg_numFramebuffers->add_int64value((uintptr_t)numFramebuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) framebuffers, (void *) numFramebuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetTexLevelParameterivQCOM); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetTexLevelParameterivQCOM(texture, face, level, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtTexObjectStateOverrideiQCOM); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtTexObjectStateOverrideiQCOM(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetTexSubImageQCOM); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // copy argument xoffset GLMessage_DataType *arg_xoffset = glmsg.add_args(); arg_xoffset->set_isarray(false); arg_xoffset->set_type(GLMessage::DataType::INT); arg_xoffset->add_intvalue(xoffset); // copy argument yoffset GLMessage_DataType *arg_yoffset = glmsg.add_args(); arg_yoffset->set_isarray(false); arg_yoffset->set_type(GLMessage::DataType::INT); arg_yoffset->add_intvalue(yoffset); // copy argument zoffset GLMessage_DataType *arg_zoffset = glmsg.add_args(); arg_zoffset->set_isarray(false); arg_zoffset->set_type(GLMessage::DataType::INT); arg_zoffset->add_intvalue(zoffset); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // copy argument format GLMessage_DataType *arg_format = glmsg.add_args(); arg_format->set_isarray(false); arg_format->set_type(GLMessage::DataType::ENUM); arg_format->add_intvalue((int)format); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument texels GLMessage_DataType *arg_texels = glmsg.add_args(); arg_texels->set_isarray(false); arg_texels->set_type(GLMessage::DataType::INT64); arg_texels->add_int64value((uintptr_t)texels); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) texels, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetBufferPointervQCOM(GLenum target, void ** params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetBufferPointervQCOM); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetBufferPointervQCOM(target, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetShadersQCOM); // copy argument shaders GLMessage_DataType *arg_shaders = glmsg.add_args(); arg_shaders->set_isarray(false); arg_shaders->set_type(GLMessage::DataType::INT64); arg_shaders->add_int64value((uintptr_t)shaders); // copy argument maxShaders GLMessage_DataType *arg_maxShaders = glmsg.add_args(); arg_maxShaders->set_isarray(false); arg_maxShaders->set_type(GLMessage::DataType::INT); arg_maxShaders->add_intvalue(maxShaders); // copy argument numShaders GLMessage_DataType *arg_numShaders = glmsg.add_args(); arg_numShaders->set_isarray(false); arg_numShaders->set_type(GLMessage::DataType::INT64); arg_numShaders->add_int64value((uintptr_t)numShaders); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetShadersQCOM(shaders, maxShaders, numShaders); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) shaders, (void *) numShaders, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetProgramsQCOM); // copy argument programs GLMessage_DataType *arg_programs = glmsg.add_args(); arg_programs->set_isarray(false); arg_programs->set_type(GLMessage::DataType::INT64); arg_programs->add_int64value((uintptr_t)programs); // copy argument maxPrograms GLMessage_DataType *arg_maxPrograms = glmsg.add_args(); arg_maxPrograms->set_isarray(false); arg_maxPrograms->set_type(GLMessage::DataType::INT); arg_maxPrograms->add_intvalue(maxPrograms); // copy argument numPrograms GLMessage_DataType *arg_numPrograms = glmsg.add_args(); arg_numPrograms->set_isarray(false); arg_numPrograms->set_type(GLMessage::DataType::INT64); arg_numPrograms->add_int64value((uintptr_t)numPrograms); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetProgramsQCOM(programs, maxPrograms, numPrograms); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) programs, (void *) numPrograms, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glExtIsProgramBinaryQCOM(GLuint program) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtIsProgramBinaryQCOM); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glExtIsProgramBinaryQCOM(program); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glExtGetProgramBinarySourceQCOM); // copy argument program GLMessage_DataType *arg_program = glmsg.add_args(); arg_program->set_isarray(false); arg_program->set_type(GLMessage::DataType::INT); arg_program->add_intvalue(program); // copy argument shadertype GLMessage_DataType *arg_shadertype = glmsg.add_args(); arg_shadertype->set_isarray(false); arg_shadertype->set_type(GLMessage::DataType::ENUM); arg_shadertype->add_intvalue((int)shadertype); // copy argument source GLMessage_DataType *arg_source = glmsg.add_args(); arg_source->set_isarray(false); arg_source->set_type(GLMessage::DataType::INT64); arg_source->add_int64value((uintptr_t)source); // copy argument length GLMessage_DataType *arg_length = glmsg.add_args(); arg_length->set_isarray(false); arg_length->set_type(GLMessage::DataType::INT64); arg_length->add_int64value((uintptr_t)length); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glExtGetProgramBinarySourceQCOM(program, shadertype, source, length); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) source, (void *) length, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glStartTilingQCOM); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // copy argument preserveMask GLMessage_DataType *arg_preserveMask = glmsg.add_args(); arg_preserveMask->set_isarray(false); arg_preserveMask->set_type(GLMessage::DataType::INT); arg_preserveMask->add_intvalue(preserveMask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glStartTilingQCOM(x, y, width, height, preserveMask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEndTilingQCOM(GLbitfield preserveMask) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEndTilingQCOM); // copy argument preserveMask GLMessage_DataType *arg_preserveMask = glmsg.add_args(); arg_preserveMask->set_isarray(false); arg_preserveMask->set_type(GLMessage::DataType::INT); arg_preserveMask->add_intvalue(preserveMask); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEndTilingQCOM(preserveMask); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } // Definitions for GL1 APIs void GLTrace_glAlphaFunc(GLenum func, GLfloat ref) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glAlphaFunc); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::FLOAT); arg_ref->add_floatvalue(ref); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glAlphaFunc(func, ref); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanef(GLenum p, const GLfloat * eqn) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanef); // copy argument p GLMessage_DataType *arg_p = glmsg.add_args(); arg_p->set_isarray(false); arg_p->set_type(GLMessage::DataType::ENUM); arg_p->add_intvalue((int)p); // copy argument eqn GLMessage_DataType *arg_eqn = glmsg.add_args(); arg_eqn->set_isarray(false); arg_eqn->set_type(GLMessage::DataType::INT64); arg_eqn->add_int64value((uintptr_t)eqn); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanef(p, eqn); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) eqn, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColor4f); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::FLOAT); arg_red->add_floatvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::FLOAT); arg_green->add_floatvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::FLOAT); arg_blue->add_floatvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::FLOAT); arg_alpha->add_floatvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColor4f(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogf(GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogf); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogf(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogfv(GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogfv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogfv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFrustumf); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::FLOAT); arg_l->add_floatvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::FLOAT); arg_r->add_floatvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::FLOAT); arg_b->add_floatvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::FLOAT); arg_t->add_floatvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFrustumf(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetClipPlanef(GLenum plane, GLfloat * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetClipPlanef); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetClipPlanef(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetLightfv); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetLightfv(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetMaterialfv); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetMaterialfv(face, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexEnvfv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexEnvfv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelf(GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelf); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelf(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelfv(GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelfv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelfv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightf(GLenum light, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightf); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightf(light, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightfv(GLenum light, GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightfv); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightfv(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLoadMatrixf(const GLfloat * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLoadMatrixf); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLoadMatrixf(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialf(GLenum face, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialf); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialf(face, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialfv); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialfv(face, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultMatrixf(const GLfloat * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultMatrixf); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultMatrixf(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord4f); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::FLOAT); arg_s->add_floatvalue(s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::FLOAT); arg_t->add_floatvalue(t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::FLOAT); arg_r->add_floatvalue(r); // copy argument q GLMessage_DataType *arg_q = glmsg.add_args(); arg_q->set_isarray(false); arg_q->set_type(GLMessage::DataType::FLOAT); arg_q->add_floatvalue(q); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord4f(target, s, t, r, q); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glNormal3f); // copy argument nx GLMessage_DataType *arg_nx = glmsg.add_args(); arg_nx->set_isarray(false); arg_nx->set_type(GLMessage::DataType::FLOAT); arg_nx->add_floatvalue(nx); // copy argument ny GLMessage_DataType *arg_ny = glmsg.add_args(); arg_ny->set_isarray(false); arg_ny->set_type(GLMessage::DataType::FLOAT); arg_ny->add_floatvalue(ny); // copy argument nz GLMessage_DataType *arg_nz = glmsg.add_args(); arg_nz->set_isarray(false); arg_nz->set_type(GLMessage::DataType::FLOAT); arg_nz->add_floatvalue(nz); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glNormal3f(nx, ny, nz); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glOrthof); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::FLOAT); arg_l->add_floatvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::FLOAT); arg_r->add_floatvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::FLOAT); arg_b->add_floatvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::FLOAT); arg_t->add_floatvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glOrthof(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterf(GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterf); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterf(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterfv(GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterfv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterfv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointSize(GLfloat size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointSize); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::FLOAT); arg_size->add_floatvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointSize(size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRotatef); // copy argument angle GLMessage_DataType *arg_angle = glmsg.add_args(); arg_angle->set_isarray(false); arg_angle->set_type(GLMessage::DataType::FLOAT); arg_angle->add_floatvalue(angle); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRotatef(angle, x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glScalef(GLfloat x, GLfloat y, GLfloat z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glScalef); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glScalef(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvf); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvf(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvfv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvfv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTranslatef); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTranslatef(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glAlphaFuncx(GLenum func, GLfixed ref) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glAlphaFuncx); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::INT); arg_ref->add_intvalue(ref); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glAlphaFuncx(func, ref); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearColorx); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::INT); arg_red->add_intvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::INT); arg_green->add_intvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::INT); arg_blue->add_intvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::INT); arg_alpha->add_intvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearColorx(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearDepthx(GLfixed depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearDepthx); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearDepthx(depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClientActiveTexture(GLenum texture) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClientActiveTexture); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClientActiveTexture(texture); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanex(GLenum plane, const GLfixed * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanex); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanex(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColor4ub); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::BYTE); arg_red->add_intvalue((int)red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::BYTE); arg_green->add_intvalue((int)green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::BYTE); arg_blue->add_intvalue((int)blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::BYTE); arg_alpha->add_intvalue((int)alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColor4ub(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColor4x); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::INT); arg_red->add_intvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::INT); arg_green->add_intvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::INT); arg_blue->add_intvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::INT); arg_alpha->add_intvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColor4x(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColorPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColorPointer); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColorPointer(size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthRangex(GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthRangex); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthRangex(n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDisableClientState(GLenum array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDisableClientState); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::ENUM); arg_array->add_intvalue((int)array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDisableClientState(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glEnableClientState(GLenum array) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glEnableClientState); // copy argument array GLMessage_DataType *arg_array = glmsg.add_args(); arg_array->set_isarray(false); arg_array->set_type(GLMessage::DataType::ENUM); arg_array->add_intvalue((int)array); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glEnableClientState(array); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogx(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogx); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogx(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogxv(GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogxv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogxv(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFrustumx); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::INT); arg_l->add_intvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::INT); arg_b->add_intvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFrustumx(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetClipPlanex(GLenum plane, GLfixed * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetClipPlanex); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetClipPlanex(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFixedv(GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFixedv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFixedv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetLightxv(GLenum light, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetLightxv); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetLightxv(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetMaterialxv); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetMaterialxv(face, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetPointerv(GLenum pname, void ** params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetPointerv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetPointerv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexEnviv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexEnviv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexEnvxv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexEnvxv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameterxv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameterxv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelx(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelx); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelx(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelxv(GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelxv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelxv(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightx(GLenum light, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightx); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightx(light, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightxv(GLenum light, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightxv); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightxv(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLineWidthx(GLfixed width) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLineWidthx); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLineWidthx(width); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLoadIdentity(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLoadIdentity); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLoadIdentity(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLoadMatrixx(const GLfixed * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLoadMatrixx); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLoadMatrixx(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLogicOp(GLenum opcode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLogicOp); // copy argument opcode GLMessage_DataType *arg_opcode = glmsg.add_args(); arg_opcode->set_isarray(false); arg_opcode->set_type(GLMessage::DataType::ENUM); arg_opcode->add_intvalue((int)opcode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLogicOp(opcode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialx(GLenum face, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialx); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialx(face, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialxv(GLenum face, GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialxv); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialxv(face, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMatrixMode(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMatrixMode); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMatrixMode(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultMatrixx(const GLfixed * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultMatrixx); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultMatrixx(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord4x); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::INT); arg_s->add_intvalue(s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument q GLMessage_DataType *arg_q = glmsg.add_args(); arg_q->set_isarray(false); arg_q->set_type(GLMessage::DataType::INT); arg_q->add_intvalue(q); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord4x(texture, s, t, r, q); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glNormal3x); // copy argument nx GLMessage_DataType *arg_nx = glmsg.add_args(); arg_nx->set_isarray(false); arg_nx->set_type(GLMessage::DataType::INT); arg_nx->add_intvalue(nx); // copy argument ny GLMessage_DataType *arg_ny = glmsg.add_args(); arg_ny->set_isarray(false); arg_ny->set_type(GLMessage::DataType::INT); arg_ny->add_intvalue(ny); // copy argument nz GLMessage_DataType *arg_nz = glmsg.add_args(); arg_nz->set_isarray(false); arg_nz->set_type(GLMessage::DataType::INT); arg_nz->add_intvalue(nz); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glNormal3x(nx, ny, nz); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glNormalPointer(GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glNormalPointer); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glNormalPointer(type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glOrthox); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::INT); arg_l->add_intvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::INT); arg_b->add_intvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glOrthox(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterx(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterx); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterx(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterxv(GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterxv); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterxv(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointSizex(GLfixed size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointSizex); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointSizex(size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPolygonOffsetx(GLfixed factor, GLfixed units) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPolygonOffsetx); // copy argument factor GLMessage_DataType *arg_factor = glmsg.add_args(); arg_factor->set_isarray(false); arg_factor->set_type(GLMessage::DataType::INT); arg_factor->add_intvalue(factor); // copy argument units GLMessage_DataType *arg_units = glmsg.add_args(); arg_units->set_isarray(false); arg_units->set_type(GLMessage::DataType::INT); arg_units->add_intvalue(units); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPolygonOffsetx(factor, units); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPopMatrix(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPopMatrix); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPopMatrix(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPushMatrix(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPushMatrix); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPushMatrix(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRotatex); // copy argument angle GLMessage_DataType *arg_angle = glmsg.add_args(); arg_angle->set_isarray(false); arg_angle->set_type(GLMessage::DataType::INT); arg_angle->add_intvalue(angle); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRotatex(angle, x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSampleCoveragex(GLclampx value, GLboolean invert) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSampleCoveragex); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // copy argument invert GLMessage_DataType *arg_invert = glmsg.add_args(); arg_invert->set_isarray(false); arg_invert->set_type(GLMessage::DataType::BOOL); arg_invert->add_boolvalue(invert); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSampleCoveragex(value, invert); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glScalex(GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glScalex); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glScalex(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glShadeModel(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glShadeModel); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glShadeModel(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoordPointer); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoordPointer(size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvi(GLenum target, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvi); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvi(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvx(GLenum target, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvx); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvx(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnviv(GLenum target, GLenum pname, const GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnviv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnviv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvxv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvxv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterx(GLenum target, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterx); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterx(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterxv); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterxv(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTranslatex(GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTranslatex); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTranslatex(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertexPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertexPointer); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertexPointer(size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } // Definitions for GL1Ext APIs void GLTrace_glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquationSeparateOES); // copy argument modeRGB GLMessage_DataType *arg_modeRGB = glmsg.add_args(); arg_modeRGB->set_isarray(false); arg_modeRGB->set_type(GLMessage::DataType::ENUM); arg_modeRGB->add_intvalue((int)modeRGB); // copy argument modeAlpha GLMessage_DataType *arg_modeAlpha = glmsg.add_args(); arg_modeAlpha->set_isarray(false); arg_modeAlpha->set_type(GLMessage::DataType::ENUM); arg_modeAlpha->add_intvalue((int)modeAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquationSeparateOES(modeRGB, modeAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendFuncSeparateOES); // copy argument srcRGB GLMessage_DataType *arg_srcRGB = glmsg.add_args(); arg_srcRGB->set_isarray(false); arg_srcRGB->set_type(GLMessage::DataType::ENUM); arg_srcRGB->add_intvalue((int)srcRGB); // copy argument dstRGB GLMessage_DataType *arg_dstRGB = glmsg.add_args(); arg_dstRGB->set_isarray(false); arg_dstRGB->set_type(GLMessage::DataType::ENUM); arg_dstRGB->add_intvalue((int)dstRGB); // copy argument srcAlpha GLMessage_DataType *arg_srcAlpha = glmsg.add_args(); arg_srcAlpha->set_isarray(false); arg_srcAlpha->set_type(GLMessage::DataType::ENUM); arg_srcAlpha->add_intvalue((int)srcAlpha); // copy argument dstAlpha GLMessage_DataType *arg_dstAlpha = glmsg.add_args(); arg_dstAlpha->set_isarray(false); arg_dstAlpha->set_type(GLMessage::DataType::ENUM); arg_dstAlpha->add_intvalue((int)dstAlpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendFuncSeparateOES(srcRGB, dstRGB, srcAlpha, dstAlpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glBlendEquationOES(GLenum mode) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBlendEquationOES); // copy argument mode GLMessage_DataType *arg_mode = glmsg.add_args(); arg_mode->set_isarray(false); arg_mode->set_type(GLMessage::DataType::ENUM); arg_mode->add_intvalue((int)mode); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBlendEquationOES(mode); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord1bOES(GLenum texture, GLbyte s) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord1bOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord1bOES(texture, s); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord1bvOES(GLenum texture, const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord1bvOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord1bvOES(texture, coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord2bOES(GLenum texture, GLbyte s, GLbyte t) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord2bOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord2bOES(texture, s, t); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord2bvOES(GLenum texture, const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord2bvOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord2bvOES(texture, coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord3bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord3bOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::BYTE); arg_r->add_intvalue((int)r); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord3bOES(texture, s, t, r); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord3bvOES(GLenum texture, const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord3bvOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord3bvOES(texture, coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord4bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord4bOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::BYTE); arg_r->add_intvalue((int)r); // copy argument q GLMessage_DataType *arg_q = glmsg.add_args(); arg_q->set_isarray(false); arg_q->set_type(GLMessage::DataType::BYTE); arg_q->add_intvalue((int)q); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord4bOES(texture, s, t, r, q); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord4bvOES(GLenum texture, const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord4bvOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord4bvOES(texture, coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord1bOES(GLbyte s) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord1bOES); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord1bOES(s); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord1bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord1bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord1bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord2bOES(GLbyte s, GLbyte t) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord2bOES); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord2bOES(s, t); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord2bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord2bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord2bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord3bOES); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::BYTE); arg_r->add_intvalue((int)r); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord3bOES(s, t, r); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord3bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord3bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord3bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord4bOES); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::BYTE); arg_s->add_intvalue((int)s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::BYTE); arg_t->add_intvalue((int)t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::BYTE); arg_r->add_intvalue((int)r); // copy argument q GLMessage_DataType *arg_q = glmsg.add_args(); arg_q->set_isarray(false); arg_q->set_type(GLMessage::DataType::BYTE); arg_q->add_intvalue((int)q); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord4bOES(s, t, r, q); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexCoord4bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexCoord4bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexCoord4bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex2bOES(GLbyte x) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex2bOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::BYTE); arg_x->add_intvalue((int)x); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex2bOES(x); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex2bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex2bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex2bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex3bOES(GLbyte x, GLbyte y) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex3bOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::BYTE); arg_x->add_intvalue((int)x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::BYTE); arg_y->add_intvalue((int)y); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex3bOES(x, y); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex3bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex3bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex3bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex4bOES(GLbyte x, GLbyte y, GLbyte z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex4bOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::BYTE); arg_x->add_intvalue((int)x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::BYTE); arg_y->add_intvalue((int)y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::BYTE); arg_z->add_intvalue((int)z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex4bOES(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glVertex4bvOES(const GLbyte * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glVertex4bvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glVertex4bvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexsOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexsOES(x, y, z, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexiOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexiOES(x, y, z, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexxOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexxOES(x, y, z, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexsvOES(const GLshort * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexsvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexsvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexivOES(const GLint * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexivOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexivOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexxvOES(const GLfixed * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexxvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexxvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexfOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::FLOAT); arg_x->add_floatvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::FLOAT); arg_y->add_floatvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::FLOAT); arg_z->add_floatvalue(z); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::FLOAT); arg_width->add_floatvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::FLOAT); arg_height->add_floatvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexfOES(x, y, z, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDrawTexfvOES(const GLfloat * coords) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDrawTexfvOES); // copy argument coords GLMessage_DataType *arg_coords = glmsg.add_args(); arg_coords->set_isarray(false); arg_coords->set_type(GLMessage::DataType::INT64); arg_coords->add_int64value((uintptr_t)coords); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDrawTexfvOES(coords); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) coords, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glAlphaFuncxOES(GLenum func, GLfixed ref) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glAlphaFuncxOES); // copy argument func GLMessage_DataType *arg_func = glmsg.add_args(); arg_func->set_isarray(false); arg_func->set_type(GLMessage::DataType::ENUM); arg_func->add_intvalue((int)func); // copy argument ref GLMessage_DataType *arg_ref = glmsg.add_args(); arg_ref->set_isarray(false); arg_ref->set_type(GLMessage::DataType::INT); arg_ref->add_intvalue(ref); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glAlphaFuncxOES(func, ref); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearColorxOES); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::INT); arg_red->add_intvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::INT); arg_green->add_intvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::INT); arg_blue->add_intvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::INT); arg_alpha->add_intvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearColorxOES(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClearDepthxOES(GLfixed depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearDepthxOES); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::INT); arg_depth->add_intvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearDepthxOES(depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanexOES(GLenum plane, const GLfixed * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanexOES); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanexOES(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glColor4xOES); // copy argument red GLMessage_DataType *arg_red = glmsg.add_args(); arg_red->set_isarray(false); arg_red->set_type(GLMessage::DataType::INT); arg_red->add_intvalue(red); // copy argument green GLMessage_DataType *arg_green = glmsg.add_args(); arg_green->set_isarray(false); arg_green->set_type(GLMessage::DataType::INT); arg_green->add_intvalue(green); // copy argument blue GLMessage_DataType *arg_blue = glmsg.add_args(); arg_blue->set_isarray(false); arg_blue->set_type(GLMessage::DataType::INT); arg_blue->add_intvalue(blue); // copy argument alpha GLMessage_DataType *arg_alpha = glmsg.add_args(); arg_alpha->set_isarray(false); arg_alpha->set_type(GLMessage::DataType::INT); arg_alpha->add_intvalue(alpha); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glColor4xOES(red, green, blue, alpha); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthRangexOES(GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthRangexOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthRangexOES(n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogxOES(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogxOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogxOES(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFogxvOES(GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFogxvOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFogxvOES(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFrustumxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFrustumxOES); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::INT); arg_l->add_intvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::INT); arg_b->add_intvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFrustumxOES(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetClipPlanexOES(GLenum plane, GLfixed * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetClipPlanexOES); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetClipPlanexOES(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFixedvOES(GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFixedvOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFixedvOES(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexEnvxvOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexEnvxvOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexParameterxvOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexParameterxvOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelxOES(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelxOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelxOES(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightModelxvOES(GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightModelxvOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightModelxvOES(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightxOES(GLenum light, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightxOES); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightxOES(light, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLightxvOES(GLenum light, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLightxvOES); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLightxvOES(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLineWidthxOES(GLfixed width) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLineWidthxOES); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLineWidthxOES(width); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLoadMatrixxOES(const GLfixed * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLoadMatrixxOES); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLoadMatrixxOES(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialxOES(GLenum face, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialxOES); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialxOES(face, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMaterialxvOES); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT64); arg_param->add_int64value((uintptr_t)param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMaterialxvOES(face, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) param, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultMatrixxOES(const GLfixed * m) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultMatrixxOES); // copy argument m GLMessage_DataType *arg_m = glmsg.add_args(); arg_m->set_isarray(false); arg_m->set_type(GLMessage::DataType::INT64); arg_m->add_int64value((uintptr_t)m); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultMatrixxOES(m); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) m, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMultiTexCoord4xOES(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMultiTexCoord4xOES); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::ENUM); arg_texture->add_intvalue((int)texture); // copy argument s GLMessage_DataType *arg_s = glmsg.add_args(); arg_s->set_isarray(false); arg_s->set_type(GLMessage::DataType::INT); arg_s->add_intvalue(s); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument q GLMessage_DataType *arg_q = glmsg.add_args(); arg_q->set_isarray(false); arg_q->set_type(GLMessage::DataType::INT); arg_q->add_intvalue(q); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMultiTexCoord4xOES(texture, s, t, r, q); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glNormal3xOES); // copy argument nx GLMessage_DataType *arg_nx = glmsg.add_args(); arg_nx->set_isarray(false); arg_nx->set_type(GLMessage::DataType::INT); arg_nx->add_intvalue(nx); // copy argument ny GLMessage_DataType *arg_ny = glmsg.add_args(); arg_ny->set_isarray(false); arg_ny->set_type(GLMessage::DataType::INT); arg_ny->add_intvalue(ny); // copy argument nz GLMessage_DataType *arg_nz = glmsg.add_args(); arg_nz->set_isarray(false); arg_nz->set_type(GLMessage::DataType::INT); arg_nz->add_intvalue(nz); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glNormal3xOES(nx, ny, nz); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glOrthoxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glOrthoxOES); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::INT); arg_l->add_intvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::INT); arg_r->add_intvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::INT); arg_b->add_intvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::INT); arg_t->add_intvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::INT); arg_f->add_intvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glOrthoxOES(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterxvOES(GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterxvOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterxvOES(pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointSizexOES(GLfixed size) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointSizexOES); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointSizexOES(size); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPolygonOffsetxOES(GLfixed factor, GLfixed units) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPolygonOffsetxOES); // copy argument factor GLMessage_DataType *arg_factor = glmsg.add_args(); arg_factor->set_isarray(false); arg_factor->set_type(GLMessage::DataType::INT); arg_factor->add_intvalue(factor); // copy argument units GLMessage_DataType *arg_units = glmsg.add_args(); arg_units->set_isarray(false); arg_units->set_type(GLMessage::DataType::INT); arg_units->add_intvalue(units); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPolygonOffsetxOES(factor, units); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRotatexOES); // copy argument angle GLMessage_DataType *arg_angle = glmsg.add_args(); arg_angle->set_isarray(false); arg_angle->set_type(GLMessage::DataType::INT); arg_angle->add_intvalue(angle); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRotatexOES(angle, x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSampleCoverageOES(GLfixed value, GLboolean invert) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSampleCoverageOES); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // copy argument invert GLMessage_DataType *arg_invert = glmsg.add_args(); arg_invert->set_isarray(false); arg_invert->set_type(GLMessage::DataType::BOOL); arg_invert->add_boolvalue(invert); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSampleCoverageOES(value, invert); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glScalexOES(GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glScalexOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glScalexOES(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvxOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvxOES(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexEnvxvOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexEnvxvOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterxOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterxOES(target, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexParameterxvOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexParameterxvOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTranslatexOES); // copy argument x GLMessage_DataType *arg_x = glmsg.add_args(); arg_x->set_isarray(false); arg_x->set_type(GLMessage::DataType::INT); arg_x->add_intvalue(x); // copy argument y GLMessage_DataType *arg_y = glmsg.add_args(); arg_y->set_isarray(false); arg_y->set_type(GLMessage::DataType::INT); arg_y->add_intvalue(y); // copy argument z GLMessage_DataType *arg_z = glmsg.add_args(); arg_z->set_isarray(false); arg_z->set_type(GLMessage::DataType::INT); arg_z->add_intvalue(z); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTranslatexOES(x, y, z); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetLightxvOES); // copy argument light GLMessage_DataType *arg_light = glmsg.add_args(); arg_light->set_isarray(false); arg_light->set_type(GLMessage::DataType::ENUM); arg_light->add_intvalue((int)light); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetLightxvOES(light, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetMaterialxvOES); // copy argument face GLMessage_DataType *arg_face = glmsg.add_args(); arg_face->set_isarray(false); arg_face->set_type(GLMessage::DataType::ENUM); arg_face->add_intvalue((int)face); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetMaterialxvOES(face, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointParameterxOES(GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointParameterxOES); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointParameterxOES(pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glSampleCoveragexOES(GLclampx value, GLboolean invert) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glSampleCoveragexOES); // copy argument value GLMessage_DataType *arg_value = glmsg.add_args(); arg_value->set_isarray(false); arg_value->set_type(GLMessage::DataType::INT); arg_value->add_intvalue(value); // copy argument invert GLMessage_DataType *arg_invert = glmsg.add_args(); arg_invert->set_isarray(false); arg_invert->set_type(GLMessage::DataType::BOOL); arg_invert->add_boolvalue(invert); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glSampleCoveragexOES(value, invert); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexGenxvOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexGenxvOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGenxOES(GLenum coord, GLenum pname, GLfixed param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGenxOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGenxOES(coord, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGenxvOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGenxvOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsRenderbufferOES(GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsRenderbufferOES); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsRenderbufferOES(renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBindRenderbufferOES(GLenum target, GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindRenderbufferOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindRenderbufferOES(target, renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteRenderbuffersOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument renderbuffers GLMessage_DataType *arg_renderbuffers = glmsg.add_args(); arg_renderbuffers->set_isarray(false); arg_renderbuffers->set_type(GLMessage::DataType::INT64); arg_renderbuffers->add_int64value((uintptr_t)renderbuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteRenderbuffersOES(n, renderbuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) renderbuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenRenderbuffersOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument renderbuffers GLMessage_DataType *arg_renderbuffers = glmsg.add_args(); arg_renderbuffers->set_isarray(false); arg_renderbuffers->set_type(GLMessage::DataType::INT64); arg_renderbuffers->add_int64value((uintptr_t)renderbuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenRenderbuffersOES(n, renderbuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) renderbuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glRenderbufferStorageOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument internalformat GLMessage_DataType *arg_internalformat = glmsg.add_args(); arg_internalformat->set_isarray(false); arg_internalformat->set_type(GLMessage::DataType::ENUM); arg_internalformat->add_intvalue((int)internalformat); // copy argument width GLMessage_DataType *arg_width = glmsg.add_args(); arg_width->set_isarray(false); arg_width->set_type(GLMessage::DataType::INT); arg_width->add_intvalue(width); // copy argument height GLMessage_DataType *arg_height = glmsg.add_args(); arg_height->set_isarray(false); arg_height->set_type(GLMessage::DataType::INT); arg_height->add_intvalue(height); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glRenderbufferStorageOES(target, internalformat, width, height); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetRenderbufferParameterivOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetRenderbufferParameterivOES(target, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLboolean GLTrace_glIsFramebufferOES(GLuint framebuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glIsFramebufferOES); // copy argument framebuffer GLMessage_DataType *arg_framebuffer = glmsg.add_args(); arg_framebuffer->set_isarray(false); arg_framebuffer->set_type(GLMessage::DataType::INT); arg_framebuffer->add_intvalue(framebuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLboolean retValue = glContext->hooks->gl.glIsFramebufferOES(framebuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::BOOL); rt->add_boolvalue(retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glBindFramebufferOES(GLenum target, GLuint framebuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glBindFramebufferOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument framebuffer GLMessage_DataType *arg_framebuffer = glmsg.add_args(); arg_framebuffer->set_isarray(false); arg_framebuffer->set_type(GLMessage::DataType::INT); arg_framebuffer->add_intvalue(framebuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glBindFramebufferOES(target, framebuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDeleteFramebuffersOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument framebuffers GLMessage_DataType *arg_framebuffers = glmsg.add_args(); arg_framebuffers->set_isarray(false); arg_framebuffers->set_type(GLMessage::DataType::INT64); arg_framebuffers->add_int64value((uintptr_t)framebuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDeleteFramebuffersOES(n, framebuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) framebuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenFramebuffersOES(GLsizei n, GLuint * framebuffers) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenFramebuffersOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::INT); arg_n->add_intvalue(n); // copy argument framebuffers GLMessage_DataType *arg_framebuffers = glmsg.add_args(); arg_framebuffers->set_isarray(false); arg_framebuffers->set_type(GLMessage::DataType::INT64); arg_framebuffers->add_int64value((uintptr_t)framebuffers); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenFramebuffersOES(n, framebuffers); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) framebuffers, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLenum GLTrace_glCheckFramebufferStatusOES(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCheckFramebufferStatusOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatusOES(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::ENUM); rt->add_intvalue((int)retValue); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferRenderbufferOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument renderbuffertarget GLMessage_DataType *arg_renderbuffertarget = glmsg.add_args(); arg_renderbuffertarget->set_isarray(false); arg_renderbuffertarget->set_type(GLMessage::DataType::ENUM); arg_renderbuffertarget->add_intvalue((int)renderbuffertarget); // copy argument renderbuffer GLMessage_DataType *arg_renderbuffer = glmsg.add_args(); arg_renderbuffer->set_isarray(false); arg_renderbuffer->set_type(GLMessage::DataType::INT); arg_renderbuffer->add_intvalue(renderbuffer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferRenderbufferOES(target, attachment, renderbuffertarget, renderbuffer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFramebufferTexture2DOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument textarget GLMessage_DataType *arg_textarget = glmsg.add_args(); arg_textarget->set_isarray(false); arg_textarget->set_type(GLMessage::DataType::ENUM); arg_textarget->add_intvalue((int)textarget); // copy argument texture GLMessage_DataType *arg_texture = glmsg.add_args(); arg_texture->set_isarray(false); arg_texture->set_type(GLMessage::DataType::INT); arg_texture->add_intvalue(texture); // copy argument level GLMessage_DataType *arg_level = glmsg.add_args(); arg_level->set_isarray(false); arg_level->set_type(GLMessage::DataType::INT); arg_level->add_intvalue(level); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFramebufferTexture2DOES(target, attachment, textarget, texture, level); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetFramebufferAttachmentParameterivOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // copy argument attachment GLMessage_DataType *arg_attachment = glmsg.add_args(); arg_attachment->set_isarray(false); arg_attachment->set_type(GLMessage::DataType::ENUM); arg_attachment->add_intvalue((int)attachment); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetFramebufferAttachmentParameterivOES(target, attachment, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGenerateMipmapOES(GLenum target) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGenerateMipmapOES); // copy argument target GLMessage_DataType *arg_target = glmsg.add_args(); arg_target->set_isarray(false); arg_target->set_type(GLMessage::DataType::ENUM); arg_target->add_intvalue((int)target); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGenerateMipmapOES(target); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glCurrentPaletteMatrixOES(GLuint matrixpaletteindex) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glCurrentPaletteMatrixOES); // copy argument matrixpaletteindex GLMessage_DataType *arg_matrixpaletteindex = glmsg.add_args(); arg_matrixpaletteindex->set_isarray(false); arg_matrixpaletteindex->set_type(GLMessage::DataType::INT); arg_matrixpaletteindex->add_intvalue(matrixpaletteindex); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glCurrentPaletteMatrixOES(matrixpaletteindex); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glLoadPaletteFromModelViewMatrixOES(void) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glLoadPaletteFromModelViewMatrixOES); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glLoadPaletteFromModelViewMatrixOES(); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glMatrixIndexPointerOES); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glMatrixIndexPointerOES(size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glWeightPointerOES); // copy argument size GLMessage_DataType *arg_size = glmsg.add_args(); arg_size->set_isarray(false); arg_size->set_type(GLMessage::DataType::INT); arg_size->add_intvalue(size); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glWeightPointerOES(size, type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glPointSizePointerOES(GLenum type, GLsizei stride, const void * pointer) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glPointSizePointerOES); // copy argument type GLMessage_DataType *arg_type = glmsg.add_args(); arg_type->set_isarray(false); arg_type->set_type(GLMessage::DataType::ENUM); arg_type->add_intvalue((int)type); // copy argument stride GLMessage_DataType *arg_stride = glmsg.add_args(); arg_stride->set_isarray(false); arg_stride->set_type(GLMessage::DataType::INT); arg_stride->add_intvalue(stride); // copy argument pointer GLMessage_DataType *arg_pointer = glmsg.add_args(); arg_pointer->set_isarray(false); arg_pointer->set_type(GLMessage::DataType::INT64); arg_pointer->add_int64value((uintptr_t)pointer); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glPointSizePointerOES(type, stride, pointer); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) pointer, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } GLbitfield GLTrace_glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glQueryMatrixxOES); // copy argument mantissa GLMessage_DataType *arg_mantissa = glmsg.add_args(); arg_mantissa->set_isarray(false); arg_mantissa->set_type(GLMessage::DataType::INT64); arg_mantissa->add_int64value((uintptr_t)mantissa); // copy argument exponent GLMessage_DataType *arg_exponent = glmsg.add_args(); arg_exponent->set_isarray(false); arg_exponent->set_type(GLMessage::DataType::INT64); arg_exponent->add_int64value((uintptr_t)exponent); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); GLbitfield retValue = glContext->hooks->gl.glQueryMatrixxOES(mantissa, exponent); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); // set return value GLMessage_DataType *rt = glmsg.mutable_returnvalue(); rt->set_isarray(false); rt->set_type(GLMessage::DataType::INT); rt->add_intvalue(retValue); void *pointerArgs[] = { (void *) mantissa, (void *) exponent, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); return retValue; } void GLTrace_glClearDepthfOES(GLclampf depth) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClearDepthfOES); // copy argument depth GLMessage_DataType *arg_depth = glmsg.add_args(); arg_depth->set_isarray(false); arg_depth->set_type(GLMessage::DataType::FLOAT); arg_depth->add_floatvalue(depth); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClearDepthfOES(depth); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanefOES(GLenum plane, const GLfloat * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanefOES); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanefOES(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glDepthRangefOES(GLclampf n, GLclampf f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glDepthRangefOES); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glDepthRangefOES(n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glFrustumfOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glFrustumfOES); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::FLOAT); arg_l->add_floatvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::FLOAT); arg_r->add_floatvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::FLOAT); arg_b->add_floatvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::FLOAT); arg_t->add_floatvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glFrustumfOES(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetClipPlanefOES(GLenum plane, GLfloat * equation) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetClipPlanefOES); // copy argument plane GLMessage_DataType *arg_plane = glmsg.add_args(); arg_plane->set_isarray(false); arg_plane->set_type(GLMessage::DataType::ENUM); arg_plane->add_intvalue((int)plane); // copy argument equation GLMessage_DataType *arg_equation = glmsg.add_args(); arg_equation->set_isarray(false); arg_equation->set_type(GLMessage::DataType::INT64); arg_equation->add_int64value((uintptr_t)equation); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetClipPlanefOES(plane, equation); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) equation, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glOrthofOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glOrthofOES); // copy argument l GLMessage_DataType *arg_l = glmsg.add_args(); arg_l->set_isarray(false); arg_l->set_type(GLMessage::DataType::FLOAT); arg_l->add_floatvalue(l); // copy argument r GLMessage_DataType *arg_r = glmsg.add_args(); arg_r->set_isarray(false); arg_r->set_type(GLMessage::DataType::FLOAT); arg_r->add_floatvalue(r); // copy argument b GLMessage_DataType *arg_b = glmsg.add_args(); arg_b->set_isarray(false); arg_b->set_type(GLMessage::DataType::FLOAT); arg_b->add_floatvalue(b); // copy argument t GLMessage_DataType *arg_t = glmsg.add_args(); arg_t->set_isarray(false); arg_t->set_type(GLMessage::DataType::FLOAT); arg_t->add_floatvalue(t); // copy argument n GLMessage_DataType *arg_n = glmsg.add_args(); arg_n->set_isarray(false); arg_n->set_type(GLMessage::DataType::FLOAT); arg_n->add_floatvalue(n); // copy argument f GLMessage_DataType *arg_f = glmsg.add_args(); arg_f->set_isarray(false); arg_f->set_type(GLMessage::DataType::FLOAT); arg_f->add_floatvalue(f); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glOrthofOES(l, r, b, t, n, f); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGenfOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::FLOAT); arg_param->add_floatvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGenfOES(coord, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGenfvOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGenfvOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGeniOES(GLenum coord, GLenum pname, GLint param) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGeniOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument param GLMessage_DataType *arg_param = glmsg.add_args(); arg_param->set_isarray(false); arg_param->set_type(GLMessage::DataType::INT); arg_param->add_intvalue(param); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGeniOES(coord, pname, param); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glTexGenivOES(GLenum coord, GLenum pname, const GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glTexGenivOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glTexGenivOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexGenfvOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexGenfvOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glGetTexGenivOES); // copy argument coord GLMessage_DataType *arg_coord = glmsg.add_args(); arg_coord->set_isarray(false); arg_coord->set_type(GLMessage::DataType::ENUM); arg_coord->add_intvalue((int)coord); // copy argument pname GLMessage_DataType *arg_pname = glmsg.add_args(); arg_pname->set_isarray(false); arg_pname->set_type(GLMessage::DataType::ENUM); arg_pname->add_intvalue((int)pname); // copy argument params GLMessage_DataType *arg_params = glmsg.add_args(); arg_params->set_isarray(false); arg_params->set_type(GLMessage::DataType::INT64); arg_params->add_int64value((uintptr_t)params); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glGetTexGenivOES(coord, pname, params); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) params, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanefIMG(GLenum p, const GLfloat * eqn) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanefIMG); // copy argument p GLMessage_DataType *arg_p = glmsg.add_args(); arg_p->set_isarray(false); arg_p->set_type(GLMessage::DataType::ENUM); arg_p->add_intvalue((int)p); // copy argument eqn GLMessage_DataType *arg_eqn = glmsg.add_args(); arg_eqn->set_isarray(false); arg_eqn->set_type(GLMessage::DataType::INT64); arg_eqn->add_int64value((uintptr_t)eqn); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanefIMG(p, eqn); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) eqn, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } void GLTrace_glClipPlanexIMG(GLenum p, const GLfixed * eqn) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); glmsg.set_function(GLMessage::glClipPlanexIMG); // copy argument p GLMessage_DataType *arg_p = glmsg.add_args(); arg_p->set_isarray(false); arg_p->set_type(GLMessage::DataType::ENUM); arg_p->add_intvalue((int)p); // copy argument eqn GLMessage_DataType *arg_eqn = glmsg.add_args(); arg_eqn->set_isarray(false); arg_eqn->set_type(GLMessage::DataType::INT64); arg_eqn->add_int64value((uintptr_t)eqn); // call function nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC); nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); glContext->hooks->gl.glClipPlanexIMG(p, eqn); nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC); void *pointerArgs[] = { (void *) eqn, }; fixupGLMessage(glContext, wallStartTime, wallEndTime, threadStartTime, threadEndTime, &glmsg, pointerArgs); glContext->traceGLMessage(&glmsg); } }; // namespace gltrace }; // namespace android