/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include "DisplayHardware/DisplayHardwareBase.h" #include "SurfaceFlinger.h" // ---------------------------------------------------------------------------- namespace android { DisplayHardwareBase::DisplayHardwareBase(const sp& flinger, uint32_t displayIndex) { mScreenAcquired = true; } DisplayHardwareBase::~DisplayHardwareBase() { } bool DisplayHardwareBase::canDraw() const { return mScreenAcquired; } void DisplayHardwareBase::releaseScreen() const { mScreenAcquired = false; } void DisplayHardwareBase::acquireScreen() const { mScreenAcquired = true; } bool DisplayHardwareBase::isScreenAcquired() const { return mScreenAcquired; } }; // namespace android