/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include namespace android { class SurfaceTextureClientTest : public ::testing::Test { protected: SurfaceTextureClientTest(): mEglDisplay(EGL_NO_DISPLAY), mEglSurface(EGL_NO_SURFACE), mEglContext(EGL_NO_CONTEXT) { } virtual void SetUp() { mST = new SurfaceTexture(123); mSTC = new SurfaceTextureClient(mST); // We need a valid GL context so we can test updateTexImage() // This initializes EGL and create a dummy GL context with a // pbuffer render target. mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); ASSERT_EQ(EGL_SUCCESS, eglGetError()); ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); EGLint majorVersion, minorVersion; EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); ASSERT_EQ(EGL_SUCCESS, eglGetError()); EGLConfig myConfig; EGLint numConfigs = 0; EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &myConfig, 1, &numConfigs)); ASSERT_EQ(EGL_SUCCESS, eglGetError()); EGLint pbufferAttribs[] = { EGL_WIDTH, 16, EGL_HEIGHT, 16, EGL_NONE }; mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs); ASSERT_EQ(EGL_SUCCESS, eglGetError()); ASSERT_NE(EGL_NO_SURFACE, mEglSurface); mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0); ASSERT_EQ(EGL_SUCCESS, eglGetError()); ASSERT_NE(EGL_NO_CONTEXT, mEglContext); EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)); ASSERT_EQ(EGL_SUCCESS, eglGetError()); } virtual void TearDown() { mST.clear(); mSTC.clear(); eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroyContext(mEglDisplay, mEglContext); eglDestroySurface(mEglDisplay, mEglSurface); eglTerminate(mEglDisplay); } virtual EGLint const* getConfigAttribs() { static EGLint sDefaultConfigAttribs[] = { EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_NONE }; return sDefaultConfigAttribs; } sp mST; sp mSTC; EGLDisplay mEglDisplay; EGLSurface mEglSurface; EGLContext mEglContext; }; TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) { sp ist(mSTC->getISurfaceTexture()); ASSERT_TRUE(ist != NULL); } TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) { sp anw(mSTC); int result = -123; int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &result); EXPECT_EQ(NO_ERROR, err); EXPECT_EQ(0, result); } TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) { sp anw(mSTC); int result = -123; int err = anw->query(anw.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result); EXPECT_EQ(NO_ERROR, err); EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result); } TEST_F(SurfaceTextureClientTest, ANativeWindowLockFails) { sp anw(mSTC); ANativeWindow_Buffer buf; ASSERT_EQ(BAD_VALUE, ANativeWindow_lock(anw.get(), &buf, NULL)); } TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) { sp anw(mSTC); EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); ASSERT_EQ(EGL_SUCCESS, eglGetError()); ASSERT_NE(EGL_NO_DISPLAY, dpy); EGLint majorVersion; EGLint minorVersion; EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion)); ASSERT_EQ(EGL_SUCCESS, eglGetError()); EGLConfig myConfig = {0}; EGLint numConfigs = 0; EGLint configAttribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 16, EGL_STENCIL_SIZE, 8, EGL_NONE }; EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1, &numConfigs)); ASSERT_EQ(EGL_SUCCESS, eglGetError()); EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, anw.get(), NULL); EXPECT_NE(EGL_NO_SURFACE, eglSurface); EXPECT_EQ(EGL_SUCCESS, eglGetError()); eglTerminate(dpy); } TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) { sp anw(mSTC); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), -1, 0, 0)); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, -1, 0)); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, -1)); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), -1, -1, 0)); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, 8, 0)); EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 8, 0, 0)); } TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) { sp anw(mSTC); ANativeWindowBuffer* buf; ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(1, buf->width); EXPECT_EQ(1, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) { sp anw(mSTC); ANativeWindowBuffer* buf; EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, PIXEL_FORMAT_RGB_565)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(16, buf->width); EXPECT_EQ(8, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) { sp anw(mSTC); ANativeWindowBuffer* buf; EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, PIXEL_FORMAT_RGB_565)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(1, buf->width); EXPECT_EQ(1, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) { sp anw(mSTC); ANativeWindowBuffer* buf; EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(16, buf->width); EXPECT_EQ(8, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) { sp anw(mSTC); ANativeWindowBuffer* buf; EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(16, buf->width); EXPECT_EQ(8, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(1, buf->width); EXPECT_EQ(1, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) { sp anw(mSTC); ANativeWindowBuffer* buf; EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, PIXEL_FORMAT_RGB_565)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(1, buf->width); EXPECT_EQ(1, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(16, buf->width); EXPECT_EQ(8, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) { sp anw(mSTC); sp st(mST); ANativeWindowBuffer* buf; EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); EXPECT_EQ(16, buf->width); EXPECT_EQ(8, buf->height); EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) { sp anw(mSTC); sp st(mST); ANativeWindowBuffer* buf[2]; ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_NE(buf[0], buf[1]); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_NE(buf[0], buf[1]); EXPECT_EQ(16, buf[0]->width); EXPECT_EQ(16, buf[1]->width); EXPECT_EQ(8, buf[0]->height); EXPECT_EQ(8, buf[1]->height); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) { sp anw(mSTC); sp st(mST); ANativeWindowBuffer* buf[2]; ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_NE(buf[0], buf[1]); EXPECT_EQ(16, buf[0]->width); EXPECT_EQ(16, buf[1]->width); EXPECT_EQ(8, buf[0]->height); EXPECT_EQ(8, buf[1]->height); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 12, 24, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_NE(buf[0], buf[1]); EXPECT_EQ(12, buf[0]->width); EXPECT_EQ(12, buf[1]->width); EXPECT_EQ(24, buf[0]->height); EXPECT_EQ(24, buf[1]->height); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); } TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(false)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(OK, st->updateTexImage()); ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(OK, st->updateTexImage()); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); EXPECT_NE(buf[0], buf[1]); EXPECT_NE(buf[1], buf[2]); EXPECT_NE(buf[2], buf[0]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); EXPECT_NE(buf[0], buf[1]); EXPECT_NE(buf[1], buf[2]); EXPECT_NE(buf[2], buf[0]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_NE(buf[0], buf[1]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); EXPECT_NE(buf[1], buf[2]); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); } // XXX: We currently have no hardware that properly handles dequeuing the // buffer that is currently bound to the texture. TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; android_native_buffer_t* firstBuf; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &firstBuf)); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), firstBuf)); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), firstBuf); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); EXPECT_NE(buf[0], buf[1]); EXPECT_NE(buf[1], buf[2]); EXPECT_NE(buf[2], buf[0]); EXPECT_EQ(firstBuf, buf[2]); } TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); // We should be able to dequeue all the buffers before we've queued any. EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); EXPECT_EQ(OK, st->updateTexImage()); EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); // Once we've queued a buffer, however we should not be able to dequeue more // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case. EXPECT_EQ(-EBUSY, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2])); } // XXX: This is not expected to pass until the synchronization hacks are removed // from the SurfaceTexture class. TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) { sp anw(mSTC); sp st(mST); class MyThread : public Thread { sp st; EGLContext ctx; EGLSurface sur; EGLDisplay dpy; bool mBufferRetired; Mutex mLock; virtual bool threadLoop() { eglMakeCurrent(dpy, sur, sur, ctx); usleep(20000); Mutex::Autolock _l(mLock); st->updateTexImage(); mBufferRetired = true; eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); return false; } public: MyThread(const sp& st) : st(st), mBufferRetired(false) { ctx = eglGetCurrentContext(); sur = eglGetCurrentSurface(EGL_DRAW); dpy = eglGetCurrentDisplay(); eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } ~MyThread() { eglMakeCurrent(dpy, sur, sur, ctx); } void bufferDequeued() { Mutex::Autolock _l(mLock); EXPECT_EQ(true, mBufferRetired); } }; android_native_buffer_t* buf[3]; ASSERT_EQ(OK, st->setSynchronousMode(true)); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); // dequeue/queue/update so we have a current buffer ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); st->updateTexImage(); MyThread* thread = new MyThread(st); sp threadBase(thread); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); thread->run(); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); //ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); //ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); thread->bufferDequeued(); thread->requestExitAndWait(); } TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; float mtx[16] = {}; ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, st->updateTexImage()); st->getTransformMatrix(mtx); EXPECT_EQ(1.f, mtx[0]); EXPECT_EQ(0.f, mtx[1]); EXPECT_EQ(0.f, mtx[2]); EXPECT_EQ(0.f, mtx[3]); EXPECT_EQ(0.f, mtx[4]); EXPECT_EQ(-1.f, mtx[5]); EXPECT_EQ(0.f, mtx[6]); EXPECT_EQ(0.f, mtx[7]); EXPECT_EQ(0.f, mtx[8]); EXPECT_EQ(0.f, mtx[9]); EXPECT_EQ(1.f, mtx[10]); EXPECT_EQ(0.f, mtx[11]); EXPECT_EQ(0.f, mtx[12]); EXPECT_EQ(1.f, mtx[13]); EXPECT_EQ(0.f, mtx[14]); EXPECT_EQ(1.f, mtx[15]); } TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; float mtx[16] = {}; ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, st->updateTexImage()); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 6)); // frees buffers st->getTransformMatrix(mtx); EXPECT_EQ(1.f, mtx[0]); EXPECT_EQ(0.f, mtx[1]); EXPECT_EQ(0.f, mtx[2]); EXPECT_EQ(0.f, mtx[3]); EXPECT_EQ(0.f, mtx[4]); EXPECT_EQ(-1.f, mtx[5]); EXPECT_EQ(0.f, mtx[6]); EXPECT_EQ(0.f, mtx[7]); EXPECT_EQ(0.f, mtx[8]); EXPECT_EQ(0.f, mtx[9]); EXPECT_EQ(1.f, mtx[10]); EXPECT_EQ(0.f, mtx[11]); EXPECT_EQ(0.f, mtx[12]); EXPECT_EQ(1.f, mtx[13]); EXPECT_EQ(0.f, mtx[14]); EXPECT_EQ(1.f, mtx[15]); } TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) { sp anw(mSTC); sp st(mST); android_native_buffer_t* buf[3]; float mtx[16] = {}; android_native_rect_t crop; crop.left = 0; crop.top = 0; crop.right = 5; crop.bottom = 5; ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 8, 8, 0)); ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); ASSERT_EQ(OK, native_window_set_crop(anw.get(), &crop)); ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); ASSERT_EQ(OK, st->updateTexImage()); ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 6)); // frees buffers st->getTransformMatrix(mtx); // This accounts for the 1 texel shrink for each edge that's included in the // transform matrix to avoid texturing outside the crop region. EXPECT_EQ(.5f, mtx[0]); EXPECT_EQ(0.f, mtx[1]); EXPECT_EQ(0.f, mtx[2]); EXPECT_EQ(0.f, mtx[3]); EXPECT_EQ(0.f, mtx[4]); EXPECT_EQ(-.5f, mtx[5]); EXPECT_EQ(0.f, mtx[6]); EXPECT_EQ(0.f, mtx[7]); EXPECT_EQ(0.f, mtx[8]); EXPECT_EQ(0.f, mtx[9]); EXPECT_EQ(1.f, mtx[10]); EXPECT_EQ(0.f, mtx[11]); EXPECT_EQ(0.f, mtx[12]); EXPECT_EQ(.5f, mtx[13]); EXPECT_EQ(0.f, mtx[14]); EXPECT_EQ(1.f, mtx[15]); } } // namespace android