/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "header.h" #include "gtest/gtest.h" #include "hooks.h" namespace { // The fixture for testing class Foo. class DbgContextTest : public ::testing::Test { protected: android::DbgContext dbg; gl_hooks_t hooks; DbgContextTest() : dbg(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE) { // You can do set-up work for each test here. hooks.gl.glGetError = GetError; } static GLenum GetError() { return GL_NO_ERROR; } virtual ~DbgContextTest() { // You can do clean-up work that doesn't throw exceptions here. } // If the constructor and destructor are not enough for setting up // and cleaning up each test, you can define the following methods: virtual void SetUp() { // Code here will be called immediately after the constructor (right // before each test). } virtual void TearDown() { // Code here will be called immediately after each test (right // before the destructor). } }; TEST_F(DbgContextTest, GetReadPixelBuffer) { const unsigned int bufferSize = 512; // test that it's allocating two buffers and swapping them void * const buffer0 = dbg.GetReadPixelsBuffer(bufferSize); ASSERT_NE((void *)NULL, buffer0); for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) { EXPECT_EQ(0, ((unsigned int *)buffer0)[i]) << "GetReadPixelsBuffer should allocate and zero"; ((unsigned int *)buffer0)[i] = i * 13; } void * const buffer1 = dbg.GetReadPixelsBuffer(bufferSize); ASSERT_NE((void *)NULL, buffer1); EXPECT_NE(buffer0, buffer1); for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) { EXPECT_EQ(0, ((unsigned int *)buffer1)[i]) << "GetReadPixelsBuffer should allocate and zero"; ((unsigned int *)buffer1)[i] = i * 17; } void * const buffer2 = dbg.GetReadPixelsBuffer(bufferSize); EXPECT_EQ(buffer2, buffer0); for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) EXPECT_EQ(i * 13, ((unsigned int *)buffer2)[i]) << "GetReadPixelsBuffer should swap buffers"; void * const buffer3 = dbg.GetReadPixelsBuffer(bufferSize); EXPECT_EQ(buffer3, buffer1); for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) EXPECT_EQ(i * 17, ((unsigned int *)buffer3)[i]) << "GetReadPixelsBuffer should swap buffers"; void * const buffer4 = dbg.GetReadPixelsBuffer(bufferSize); EXPECT_NE(buffer3, buffer4); EXPECT_EQ(buffer0, buffer2); EXPECT_EQ(buffer1, buffer3); EXPECT_EQ(buffer2, buffer4); // it reallocs as necessary; 0 size may result in NULL for (unsigned int i = 0; i < 42; i++) { void * const buffer = dbg.GetReadPixelsBuffer(((i & 7)) << 20); EXPECT_NE((void *)NULL, buffer) << "should be able to get a variety of reasonable sizes"; EXPECT_TRUE(dbg.IsReadPixelBuffer(buffer)); } } TEST_F(DbgContextTest, CompressReadPixelBuffer) { const unsigned int bufferSize = dbg.LZF_CHUNK_SIZE * 4 + 33; std::string out; unsigned char * buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize); for (unsigned int i = 0; i < bufferSize; i++) buffer[i] = i * 13; dbg.CompressReadPixelBuffer(&out); uint32_t decompSize = 0; ASSERT_LT(12, out.length()); // at least written chunk header ASSERT_EQ(bufferSize, *(uint32_t *)out.data()) << "total decompressed size should be as requested in GetReadPixelsBuffer"; for (unsigned int i = 4; i < out.length();) { const uint32_t outSize = *(uint32_t *)(out.data() + i); i += 4; const uint32_t inSize = *(uint32_t *)(out.data() + i); i += 4; if (inSize == 0) i += outSize; // chunk not compressed else i += inSize; // skip the actual compressed chunk decompSize += outSize; } ASSERT_EQ(bufferSize, decompSize); decompSize = 0; unsigned char * decomp = dbg.Decompress(out.data(), out.length(), &decompSize); ASSERT_EQ(decompSize, bufferSize); for (unsigned int i = 0; i < bufferSize; i++) EXPECT_EQ((unsigned char)(i * 13), decomp[i]) << "xor with 0 ref is identity"; free(decomp); buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize); for (unsigned int i = 0; i < bufferSize; i++) buffer[i] = i * 13; out.clear(); dbg.CompressReadPixelBuffer(&out); decompSize = 0; decomp = dbg.Decompress(out.data(), out.length(), &decompSize); ASSERT_EQ(decompSize, bufferSize); for (unsigned int i = 0; i < bufferSize; i++) EXPECT_EQ(0, decomp[i]) << "xor with same ref is 0"; free(decomp); buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize); for (unsigned int i = 0; i < bufferSize; i++) buffer[i] = i * 19; out.clear(); dbg.CompressReadPixelBuffer(&out); decompSize = 0; decomp = dbg.Decompress(out.data(), out.length(), &decompSize); ASSERT_EQ(decompSize, bufferSize); for (unsigned int i = 0; i < bufferSize; i++) EXPECT_EQ((unsigned char)(i * 13) ^ (unsigned char)(i * 19), decomp[i]) << "xor ref"; free(decomp); } TEST_F(DbgContextTest, UseProgram) { static const GLuint _program = 74568; static const struct Attribute { const char * name; GLint location; GLint size; GLenum type; } _attributes [] = { {"aaa", 2, 2, GL_FLOAT_VEC2}, {"bb", 6, 2, GL_FLOAT_MAT2}, {"c", 1, 1, GL_FLOAT}, }; static const unsigned int _attributeCount = sizeof(_attributes) / sizeof(*_attributes); struct GL { static void GetProgramiv(GLuint program, GLenum pname, GLint* params) { EXPECT_EQ(_program, program); ASSERT_NE((GLint *)NULL, params); switch (pname) { case GL_ACTIVE_ATTRIBUTES: *params = _attributeCount; return; case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: *params = 4; // includes NULL terminator return; default: ADD_FAILURE() << "not handled pname: " << pname; } } static GLint GetAttribLocation(GLuint program, const GLchar* name) { EXPECT_EQ(_program, program); for (unsigned int i = 0; i < _attributeCount; i++) if (!strcmp(name, _attributes[i].name)) return _attributes[i].location; ADD_FAILURE() << "unknown attribute name: " << name; return -1; } static void GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { EXPECT_EQ(_program, program); ASSERT_LT(index, _attributeCount); const Attribute & att = _attributes[index]; ASSERT_GE(bufsize, strlen(att.name) + 1); ASSERT_NE((GLint *)NULL, size); ASSERT_NE((GLenum *)NULL, type); ASSERT_NE((GLchar *)NULL, name); strcpy(name, att.name); if (length) *length = strlen(name) + 1; *size = att.size; *type = att.type; } }; hooks.gl.glGetProgramiv = GL::GetProgramiv; hooks.gl.glGetAttribLocation = GL::GetAttribLocation; hooks.gl.glGetActiveAttrib = GL::GetActiveAttrib; dbg.glUseProgram(_program); EXPECT_EQ(10, dbg.maxAttrib); dbg.glUseProgram(0); EXPECT_EQ(0, dbg.maxAttrib); } } // namespace int main(int argc, char **argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }