/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SURFACE_FLINGER_EVENT_THREAD_H #define ANDROID_SURFACE_FLINGER_EVENT_THREAD_H #include #include #include #include #include #include #include #include "DisplayHardware.h" // --------------------------------------------------------------------------- namespace android { // --------------------------------------------------------------------------- class SurfaceFlinger; class String8; // --------------------------------------------------------------------------- class EventThread : public Thread, public DisplayHardware::VSyncHandler { class Connection : public BnDisplayEventConnection { public: Connection(const sp& eventThread); status_t postEvent(const DisplayEventReceiver::Event& event); // count >= 1 : continuous event. count is the vsync rate // count == 0 : one-shot event that has not fired // count ==-1 : one-shot event that fired this round / disabled // count ==-2 : one-shot event that fired the round before int32_t count; private: virtual ~Connection(); virtual void onFirstRef(); virtual sp getDataChannel() const; virtual void setVsyncRate(uint32_t count); virtual void requestNextVsync(); // asynchronous sp const mEventThread; sp const mChannel; }; public: EventThread(const sp& flinger); sp createEventConnection() const; status_t registerDisplayEventConnection(const sp& connection); status_t unregisterDisplayEventConnection(const wp& connection); void setVsyncRate(uint32_t count, const sp& connection); void requestNextVsync(const sp& connection); // called before the screen is turned off from main thread void onScreenReleased(); // called after the screen is turned on from main thread void onScreenAcquired(); void dump(String8& result, char* buffer, size_t SIZE) const; private: virtual bool threadLoop(); virtual status_t readyToRun(); virtual void onFirstRef(); virtual void onVSyncReceived(int, nsecs_t timestamp); void removeDisplayEventConnection(const wp& connection); void enableVSyncLocked(); void disableVSyncLocked(); // constants DisplayHardware& mHw; mutable Mutex mLock; mutable Condition mCondition; // protected by mLock SortedVector< wp > mDisplayEventConnections; nsecs_t mLastVSyncTimestamp; nsecs_t mVSyncTimestamp; bool mUseSoftwareVSync; // main thread only size_t mDeliveredEvents; // for debugging bool mDebugVsyncEnabled; }; // --------------------------------------------------------------------------- }; // namespace android // --------------------------------------------------------------------------- #endif /* ANDROID_SURFACE_FLINGER_EVENT_THREAD_H */