GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha) GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) GL_ENTRY(void, glBlendEquationOES, GLenum mode) GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height) GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords) GL_ENTRY(void, glDrawTexivOES, const GLint *coords) GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords) GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords) GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image) GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image) GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref) GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) GL_ENTRY(void, glClearDepthxOES, GLclampx depth) GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation) GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar) GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param) GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params) GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]) GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params) GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params) GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params) GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params) GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params) GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param) GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params) GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param) GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params) GL_ENTRY(void, glLineWidthxOES, GLfixed width) GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m) GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param) GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params) GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m) GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz) GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param) GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params) GL_ENTRY(void, glPointSizexOES, GLfixed size) GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units) GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert) GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z) GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param) GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params) GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param) GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params) GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z) GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer) GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer) GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers) GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers) GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params) GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer) GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers) GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers) GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target) GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params) GL_ENTRY(void, glGenerateMipmapOES, GLenum target) GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access) GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target) GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params) GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex) GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void) GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]) GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar) GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation) GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]) GL_ENTRY(void, glClearDepthfOES, GLclampf depth) GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param) GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params) GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param) GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params) GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param) GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params) GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params) GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params) GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)