/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GUI_CPUCONSUMER_H #define ANDROID_GUI_CPUCONSUMER_H #include #include #include #include #include namespace android { class BufferQueue; /** * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU * access to the underlying gralloc buffers provided by BufferQueue. Multiple * buffers may be acquired by it at once, to be used concurrently by the * CpuConsumer owner. Sets gralloc usage flags to be software-read-only. * This queue is synchronous by default. */ class CpuConsumer : public ConsumerBase { public: typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; struct LockedBuffer { uint8_t *data; uint32_t width; uint32_t height; PixelFormat format; uint32_t stride; Rect crop; uint32_t transform; uint32_t scalingMode; int64_t timestamp; uint64_t frameNumber; // this is the same as format, except for formats that are compatible with // a flexible format (e.g. HAL_PIXEL_FORMAT_YCbCr_420_888). In the latter // case this contains that flexible format PixelFormat flexFormat; // Values below are only valid when using HAL_PIXEL_FORMAT_YCbCr_420_888 // or compatible format, in which case LockedBuffer::data // contains the Y channel, and stride is the Y channel stride. For other // formats, these will all be 0. uint8_t *dataCb; uint8_t *dataCr; uint32_t chromaStride; uint32_t chromaStep; }; // Create a new CPU consumer. The maxLockedBuffers parameter specifies // how many buffers can be locked for user access at the same time. CpuConsumer(const sp& bq, uint32_t maxLockedBuffers, bool controlledByApp = false); virtual ~CpuConsumer(); // set the name of the CpuConsumer that will be used to identify it in // log messages. void setName(const String8& name); // setDefaultBufferSize is used to set the size of buffers returned by // requestBuffers when a width and height of zero is requested. // A call to setDefaultBufferSize() may trigger requestBuffers() to // be called from the client. Default size is 1x1. status_t setDefaultBufferSize(uint32_t width, uint32_t height); // setDefaultBufferFormat allows CpuConsumer's BufferQueue to create buffers // of a defaultFormat if no format is specified by producer. Formats are // enumerated in graphics.h; the initial default is // HAL_PIXEL_FORMAT_RGBA_8888. status_t setDefaultBufferFormat(uint32_t defaultFormat); // Gets the next graphics buffer from the producer and locks it for CPU use, // filling out the passed-in locked buffer structure with the native pointer // and metadata. Returns BAD_VALUE if no new buffer is available, and // NOT_ENOUGH_DATA if the maximum number of buffers is already locked. // // Only a fixed number of buffers can be locked at a time, determined by the // construction-time maxLockedBuffers parameter. If INVALID_OPERATION is // returned by lockNextBuffer, then old buffers must be returned to the queue // by calling unlockBuffer before more buffers can be acquired. status_t lockNextBuffer(LockedBuffer *nativeBuffer); // Returns a locked buffer to the queue, allowing it to be reused. Since // only a fixed number of buffers may be locked at a time, old buffers must // be released by calling unlockBuffer to ensure new buffers can be acquired by // lockNextBuffer. status_t unlockBuffer(const LockedBuffer &nativeBuffer); private: // Maximum number of buffers that can be locked at a time uint32_t mMaxLockedBuffers; status_t releaseAcquiredBufferLocked(int lockedIdx); virtual void freeBufferLocked(int slotIndex); // Tracking for buffers acquired by the user struct AcquiredBuffer { // Need to track the original mSlot index and the buffer itself because // the mSlot entry may be freed/reused before the acquired buffer is // released. int mSlot; sp mGraphicBuffer; void *mBufferPointer; AcquiredBuffer() : mSlot(BufferQueue::INVALID_BUFFER_SLOT), mBufferPointer(NULL) { } }; Vector mAcquiredBuffers; // Count of currently locked buffers uint32_t mCurrentLockedBuffers; }; } // namespace android #endif // ANDROID_GUI_CPUCONSUMER_H