/* //device/servers/AudioFlinger/AudioHardwareStub.h ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef ANDROID_AUDIO_HARDWARE_STUB_H #define ANDROID_AUDIO_HARDWARE_STUB_H #include #include #include namespace android { // ---------------------------------------------------------------------------- class AudioStreamOutStub : public AudioStreamOut { public: virtual status_t set(int format, int channelCount, uint32_t sampleRate); virtual uint32_t sampleRate() const { return 44100; } virtual size_t bufferSize() const { return 4096; } virtual int channelCount() const { return 2; } virtual int format() const { return AudioSystem::PCM_16_BIT; } virtual uint32_t latency() const { return 0; } virtual status_t setVolume(float volume) { return NO_ERROR; } virtual ssize_t write(const void* buffer, size_t bytes); virtual status_t standby(); virtual status_t dump(int fd, const Vector& args); }; class AudioStreamInStub : public AudioStreamIn { public: virtual status_t set(int format, int channelCount, uint32_t sampleRate); virtual uint32_t sampleRate() const { return 8000; } virtual size_t bufferSize() const { return 320; } virtual int channelCount() const { return 1; } virtual int format() const { return AudioSystem::PCM_16_BIT; } virtual status_t setGain(float gain) { return NO_ERROR; } virtual ssize_t read(void* buffer, ssize_t bytes); virtual status_t dump(int fd, const Vector& args); virtual status_t standby() { return NO_ERROR; } }; class AudioHardwareStub : public AudioHardwareBase { public: AudioHardwareStub(); virtual ~AudioHardwareStub(); virtual status_t initCheck(); virtual status_t setVoiceVolume(float volume); virtual status_t setMasterVolume(float volume); // mic mute virtual status_t setMicMute(bool state) { mMicMute = state; return NO_ERROR; } virtual status_t getMicMute(bool* state) { *state = mMicMute ; return NO_ERROR; } virtual status_t setParameter(const char* key, const char* value) { return NO_ERROR; } // create I/O streams virtual AudioStreamOut* openOutputStream( int format=0, int channelCount=0, uint32_t sampleRate=0, status_t *status=0); virtual AudioStreamIn* openInputStream( int format, int channelCount, uint32_t sampleRate, status_t *status); protected: virtual status_t doRouting() { return NO_ERROR; } virtual status_t dump(int fd, const Vector& args); bool mMicMute; private: status_t dumpInternals(int fd, const Vector& args); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_AUDIO_HARDWARE_STUB_H