/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_CLIENT_H #define ANDROID_SF_CLIENT_H #include #include #include #include #include #include namespace android { // --------------------------------------------------------------------------- class Layer; class SurfaceFlinger; // --------------------------------------------------------------------------- class Client : public BnSurfaceComposerClient { public: Client(const sp& flinger); ~Client(); status_t initCheck() const; // protected by SurfaceFlinger::mStateLock void attachLayer(const sp& handle, const sp& layer); void detachLayer(const Layer* layer); sp getLayerUser(const sp& handle) const; private: // ISurfaceComposerClient interface virtual sp createSurface( const String8& name, uint32_t w, uint32_t h,PixelFormat format, uint32_t flags); virtual status_t destroySurface(const sp& handle); virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); // constant sp mFlinger; // protected by mLock DefaultKeyedVector< wp, wp > mLayers; // thread-safe mutable Mutex mLock; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_SF_CLIENT_H